Stellaris

Stellaris

Ancient Cache of Technologies
Viser 41-50 af 443 forekomster
< 1 ... 3  4  5  6  7 ... 45 >
Opdatering: 3. nov. 2024 kl. 23:50

- Fixes ACOT shipyards not being able to build ships.

- Adds Individual Machine Armies support! They now have their own set of armies.

Opdatering: 2. nov. 2024 kl. 22:57

- Fixes missing localisation for defense stations and fortress modifiers.

- Fixes voidworms not being able to bombard stuffs.

Opdatering: 2. nov. 2024 kl. 2:09

==================
3.14 Early Update
==================

- Updates files to reflect 3.14 changes.


====== QOL ======

- Defense Outposts and Fortresses are now unlocked as part of starbase tech upgrades. Their previous techs are now dedicated to increase the hulls of pleb stations.

- Tiered Sections are now color-coded for easier identification.

- Older combat computers and auras are now hidden once a new tier is acquired to reduce clutter.

- A new edict has been added that allows the toggle of Herculean Shipyard Functionality.


====== Mobile Giga Fortress ======

- Reduces baseline Giga Fortress stats

- Increases its physical size.

- The side sections now have a lot more weapon slots.

- No longer has thruster slots, it moves with a base line speed of 40.

====== Bug Fixes ======

- Fixes Fortresses not having delta and phi sections.

- Fixes missing computers on some ships.

- Fixes Progenitor Battleships not having some components.

- Fixes some localisation issues.

- Fixes SOPHIA not transforming into a snail when she has insufficient amount of hats.

Opdatering: 12. sep. 2024 kl. 22:31

3.13 Minor Update

- Updates files to reflect 3.13 changes.

- Slightly nerfs Cetana's hull regeneration.

- Adds Indie Machine into various building and decision's parameters.

- Precursor Orbital Rings now have their damaged versions when destroyed/abandoned and can be repaired for cheaper costs.

- Fixes advanced machine traits not functioning properly.

- Malaengsarb.

Opdatering: 7. sep. 2024 kl. 15:15

- Fixes Dark Matter Alchemists using energy instead of minerals when using supercharged decisions.

- Fixes Cybernetic Shipsets having cursed textures (I was fucking around and forgot to remove them :P)

- Fixes Alpha Weapon Auxes not having their delta counterparts as requirements.

- Fixes Mastercraft and Omega Escorts having incorrect number of slots.

- Fixes Panada not appearing as white and black furballs.

Opdatering: 19. aug. 2024 kl. 6:50

- Tweaks Curator Interactions relating to Dark Designs.

- Rewrites some localisations to be less confusing for Precursor Design Dialogue with SOPHIA

- Separates FE Machine's Cryo Chamber Icon from other vanilla icons. Thanks PDX for making it difficult lulz.

- Fixes Cosmo Titan not having visible models.

- Virtual Pops can no longer work on free jobs provided by ACOT (Thinkers etc.)

- Gives Emissary Beam proper error text messages when the target planet is not the correct kind (Rather than always shown as target being shielded planet).

- Reorders some of Phanon-related decisions for better performances.

- Matches the Cosmo Machine Assembly building with vanilla version so machine empires can use them.

Opdatering: 13. aug. 2024 kl. 7:53

- Reorganizes some checks on Corps Planetary Decisions to increase performance.

Opdatering: 5. aug. 2024 kl. 23:25

- Fixes some leftover techs still requiring Dark Matter Dimensional Reactor Tech.

- Laheebrea, what have you done?

Opdatering: 2. aug. 2024 kl. 8:56

- Fixes Nanite Interdictors not having the things.

- Fixes higher tier defense stations not having the correct reactor sizes.

- Fixes some fractured planets at game star for Final Spark not having proper modifiers and deposits.

- Fixes Enigma BC not having computers.

- Fixes some issues with Runic Nexus.

- AI Empires that already received aid from Dark Design Project will no longer ask again.

- Fixes Final World Protocol usable on Fractured Worlds.

- Fixes some localisations.

Opdatering: 23. juli 2024 kl. 18:48

- Adds some guidelines for Final Spark Origin so people are more likely to understand they are not supposed to just sit around in their starting system for 200 years.

- Fixes Runic Precursor Nexus not having an auto-design. Also fixes the megastructure using oudated texts.

- Rewrites Dark Matter Dimension Components stats and adds custom tooltips.(Still does the same thing.)

- Sigma Anchorage now provides proper Stellarite stockpile.

- Fixes Cetana's W weapon having missing localisation on action text.

- Ba Kool Ja Ja.