ARK: Survival Evolved

ARK: Survival Evolved

Awesome SpyGlass!
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Update: Jul 1, 2020 @ 4:34pm

- Admins no longer need to display admin icon to access settings
- Fixed GPS issues with some maps

Update: Jun 20, 2020 @ 10:43am

- Tweaked some things in an attempt to fix some client crashes.

Update: Jun 18, 2020 @ 3:57pm

- Huge Improvement to hit detection. Should now register even on the tip of a dinos tail and from very far away.
- Since improving the hit detection I removed the option to change the detection size. Its not needed.
- Fixed the temperature reading on eggs.

I have started a Discord... https://discord.gg/N9qwdu
And a Patreon... https://www.patreon.com/ChrisMods

Update: May 10, 2020 @ 10:20am

- Colour bar now indicates not used regions more clearly
- Added colour ID to bar
- Added option to hide colour bar
- Fixed incorrect time remaining on some crates/loot
- Taming bar now tells you if a walking tame is ready to eat
- Added server option to dissable egg targeting
- Fixed some user settings that were controlling nothing/the wrong thing
- Improved outline thickness
- Obelisk terminals and other map structures should no longer count as structures

Update: May 3, 2020 @ 6:50am

Lots of changes. Would have been much sooner but I have been waitning on the devkit update so I could look at the Genisis issues. Once it was released I got covid so that was a bit of a setback too.

- Changed how detection works and fixed Genisis issues.
- Added support for structures, eggs, loot bags, beaver dams and a few other lootable type things, showing relevant info.
- Added the ability to lock on a target using ALT+L. The lock will remain until the client unloads the target actor or is manually toggled off.
- Added a simple helper option that shows the targets class name using ALT+D. Usefull for admins.
- The outline is no longer a cheaty wall hack. Was never intended to be and wont come back.
- Now shows dinos colour regions.

Some options have been changed and or removed. There are reasons for this not just for the fun of it, mainly to make my life easier.
There have been so many improvements, fixes and changes in this update stretching over the year or however long its been since I last updated the mod. Its hard to remeber them all. I know I am missing a lot of them but I think I listed the main ones.

Update: Feb 14, 2019 @ 12:11pm

- Added HUD location option. Move the UI to the top, center or bottom on either left or right side.

Update: Feb 13, 2019 @ 1:02pm

- Fixed buff times not showing correctly and extended the feature to show all buffs (as long as they are not meant to be hidden).

- Taming effectiveness will now display on taming dinos.

Update: Oct 5, 2018 @ 9:38am

- Fixed stats on players.

- Overhauled food list. I still hide SuperTestMeat (cheat item) and generic Kibble from the list and I have manually added Mutton to avoid any confusion (Mutton is a substitute for Prime but in some cases better). The way it works now should mean any issues with incorrect items or calculations are the fault of ARK or the mod the dino is part of.

- Added option to hide HUD notifications while the spyglass UI is active. I would have prefered to move them but I couldnt find a way to do that.

- New feature to show positive and negative buffs and time remaining on the target player or dino (can be user toggled). Neutral (white background) buffs do not show.

Update: Sep 25, 2018 @ 9:08am

- Added to Nitrado Mod Program
- Increased interp speed of stat bars. Bars update much faster.
- Improved trace. Now traces from the camera position rather than the character position.

Update: Sep 6, 2018 @ 1:46pm

- Fixed some stats not showing correctly on wild conscious dinos (thanks Max)
- Fixed toggles not working
- Passengers on the same dino as you will be ignored
- Improved tamable status text... I hope
- New GPS font
- Added a small choice of keybind options for opening settings

- Added back INI settings...
These wont be tested and will only take effect if \ARK\ShooterGame\Saved\SaveGames\AwesomeSpyGlassServerSettings.sav does not exist. The save file gets automatically created if one does not exist and uses the INI settings to create it. After that you must use in game settings or delete the save file again to reload new INI options. In game settings override INI.