Total War: WARHAMMER II

Total War: WARHAMMER II

Guv's Mammoths to WOC (building, skills, tech) (WH2) (Update 2021-07-15)
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Update: Jul 15, 2021 @ 8:20am

Silence and the Fury update

No changes

Update: May 22, 2020 @ 6:08am

Warden and the Paunch update

No changes, attempted fixes.

Update: May 21, 2020 @ 12:46pm

Update: Feb 3, 2020 @ 8:42am

Quality of Life Changes:

Updated land_units and main_units tables. They should now be exactly similar to Norscan Mammoths in terms of campaign power.
Reduced recruitment cost and upkeep to match norscan mammoths.
Reduced melee_cp for Chaos War Mammoth (Warshrine)
Severely reduced cdir_unit_quality, to match Norscan mammoths.

Now affected by Lords skills such as "Monstrous Strength" and "Freakish Mutations".
(Not displaying their names in the effect texts, due to my latest mod "Chaos Dragons"
Already doing it. This change would not be compatible if I changed the names again.)

Removed some unnessecary tables that I have no clue was even there.

Update: Jan 8, 2020 @ 12:38am

Hope previous update is finally applied.

Update: Jan 7, 2020 @ 1:19pm

Changed the tech that gives armour for mammoths to now give +10 leadership instead.
Added additional unit_sets_junctions "chs_all" and "monsters" so they take part in those effects.

Update: Sep 12, 2019 @ 10:07am

Drastically reduced Cdir unit quality.
Fix stats not being the same as Norsca variant.
(Reduced melee defence by -2, reduced charge bonus -12, reduced health by a fair amount)

Changed rider on top of the Warshrine to be a Chaos Sorcerer instead of Norscan Sorcerer.

Updated unit_sets_tables
Updated building_chains_tables

Update: Apr 17, 2019 @ 1:56pm

Doomsayer update

Reduced cost for Chaos Mammoth Warshrine by -100

Update: Mar 26, 2019 @ 7:32am

A secret update!

(Compability with another mod of mine. Nothing crazy, still works as normal)

Update: Nov 8, 2018 @ 9:45am

Vampire Coast Update

Fixed stats so they are similar to the update for Mammoths.