Arma 3
dzn Artillery Illumination
Showing 1-5 of 5 entries
Update: Aug 17, 2018 @ 11:49am

- ADDED: Mortar Triple module
- FIXED: Infinite flare insted of default flare (with low time to live)
- FIXED: Default Intensity setting changed

Update: Aug 15, 2018 @ 12:26pm

- ADDED: Zeus Modules - Flares - Mortar/Howitzer Illumination
- FIXED: Adding of multiple FiredEHs on vehicles

Update: May 28, 2018 @ 9:38am

Update: May 28, 2018 @ 9:34am

Update: May 28, 2018 @ 6:15am