Arma 3
Arma 3 S.W.A.T.
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Update: Jul 27, 2019 @ 2:02pm

-Fixed bug with waitUntil command causing unreliability in scripts due new update
-Added new possible weapons for suspects from contact DLC
-Gas mask from the DLC now are immune to gas effect
-Suspect from rapid deployment now uses one of the DLC gas mask instead of the pilot crew helmet
-Added script that allows use of shotgun ammunition to destroy barricades.

Update: Jul 18, 2019 @ 10:54pm

- Fixed 4-five on the box at the training area not being a taser
- Removed custom skin for police vehicle when a certain mod is loaded due it being broken.
- Added my shotgun tactical reload script
- Other small fixes

Update: Dec 4, 2018 @ 6:20am

-Fixed a bug where if you removed the mirror while there was a charge placed the explode charge action would get stuck
-Added 2 variants of the ADR-97 as a possible SMG for the suspects
-Player init now waits until the player finish the loading screen, this supposedly is better for perfomace
-Fixed one of the weapons in the table in the firing range could go under the table if picked up

Update: Aug 20, 2018 @ 2:32pm

-Fixed bomb case flying after being defused and damaging players

Update: Aug 20, 2018 @ 12:08pm

-Added a label on trophies to know what mission they are from and what mode was finished
-Fixed JIP players not having the action to damage and place a breaching charge
-Fixed not able to select the secret mission even with 18 trophies
-Fixed training area not resetting after a mission, it was added an action to manually reset training at Sonny bonds
-Other small bug fixes
-Some levels buildings were adjusted to make sure AI does not clip thought the floor

Update: Aug 11, 2018 @ 2:35pm

-Storage workshop shed got barricades removed and one door by default open
-Removed the action "Play randomized mission" because it cause unforeseen behaviors in the mission.

Update: Aug 11, 2018 @ 3:15am

-The ambulance at the base was turned so players can use the heal action easily
-Fixed a bug in the training were if you failed a mission more AI would spawn than normal
-Attempt to fix a bug were clients did not turn to the correct direction once a mission started

Update: Aug 3, 2018 @ 11:38am

-Fixed RHS error when playing vanila

Update: Aug 3, 2018 @ 11:13am

Content update released
-Added new Levels, Village, Lighthouse, and a secret mission
-Fixed random objective spot not working
-Added new voices, one for the barricaded suspects and hostage rescue, one for the heavy suspects in rapid deployment and one Civilian
-Added training tutorials with voice act in the base
-Added Suspect counter in system chat for player track down how many there are left
-Many bug fixes
-Added breaching and random barricade mechanic

Update: Jun 22, 2018 @ 10:41am

-small fixes