XCOM 2
[WOTC] Sectoid Abductor
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Opdatering: 30. jan. 2021 kl. 13:35

small edit to remove old ini entries that were no longer needed and might cause issues with giving the chosen the strength saying they can call in Abductors and was an empty function.

Opdatering: 3. mar. 2020 kl. 17:59

fixed an issue where the Supply Raid loot was not being given after mission. Youll now find extra Adv Trooper Corpses and a chance to find Data Pads (that the Adv had on them) at the time the Sectoids recovered their bodies.

Opdatering: 19. feb. 2020 kl. 20:47

Reworked the Sectoid Abductor "UFO" missions to better give the player an indication that the UFO missions are indeed Sectoid based. However, in these missions, the Sectoids are now tracking and taking back, Rogue Advent that have tried defecting. So if you complete this mission, youll be rewarded with some extra loot for the supply raid. This loot will come in the form of corpses of those Advent Troopers that they were taking back. Figured this would be a cool way to award the player with a few of those much needed Trooper Corpses we all need and want.

Opdatering: 7. jan. 2020 kl. 16:22

I cut done the followers they can have and or who they can follow so when using with mods like Diverse Alien Pods, you'll see more of them together in pods so they can be threatening again. I love Diverse but some times it diversifies a bit too much lol. Also I had their stun shot on a 4 turn cooldown with a 3 turn global cooldown. Changed that to 2 and 2 so they try and use it a bit more. But tweaked their aim so they don't hit as often.

Opdatering: 23. nov. 2019 kl. 17:48

UFO missions can now spawn full missions of Sectoids and Sectoid Abductors.

Opdatering: 26. apr. 2019 kl. 22:56

small update to one the the Abductor's AI strings. Red screen errors were screaming that the game didnt like how that AI was named. Has been fixed, tested, works... moving on :)

Opdatering: 27. feb. 2019 kl. 17:49

quick edit to the SitRep description. Seems the description can not be as long as I had it, so I needed to reword it.

Also adjusted what plot types this SitRep can spawn in.

Opdatering: 23. feb. 2019 kl. 11:25

updated some force level spawn weights for the abductors that i forgot to do last night with the last update. Leaders can still show at force level 5 with followers at 7. The SitRep and chosen call in can have them still show up a bit earlier though.

Opdatering: 22. feb. 2019 kl. 19:59

update... Abductors now first start spawning at Force Level 5 instead of 3. They can now show up in greater numbers along with base sectoids and Advent Troopers in Retaliation missions under a new Abduction SitRep. And can now be summoned in by Chosen to help them kidnap you.

Opdatering: 17. okt. 2018 kl. 11:14

update to the Abductor's spawn weights. Lowered them all a bit across all spawn lists.