Space Engineers

Space Engineers

(ARMCO) ImperialMod
Showing 81-90 of 147 entries
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Update: Sep 20, 2018 @ 7:26pm

--- Added Lucas\Merdias Experimental Missile Tracking function to:
- Interceptor Missile Launcher variant.
* These are in a highly experimental state for stats, and will be adjusted over time.

Update: Sep 14, 2018 @ 4:59pm

---- Added Prototype Point-Defense-Turret
--- Added Anti-Infantry Turret
---- Adjusted Imperial Conveyor Models
--- Adjusted Imperial Laser-Cannon Turret Model

Update: Sep 11, 2018 @ 11:10pm

--- Added Imperial Octo-turbolaser Turret , in prototype balance state.
--- Added 2x,6x,7x of Hangar Field sizes
--- Added Green 2x Hangar Field type

Conveyor system is on list, as is pathway for revamp.

Update: Sep 8, 2018 @ 2:49am

--- ISD Prop Modell Tweaks

Update: Sep 6, 2018 @ 9:37pm

---- Added new "Imperial Hangar Field (5x-Static)" & Imperial Hangar Field (3x-Static)
An air-tight hangar-force-field block, that allows ships & personal to pass through without letting air.
* There's a typo on the 3x, calling it a Corner type.

- I will possibly be making more sizes & variants of this force-field. Including a door version.

Update: Sep 5, 2018 @ 11:32pm

--- Replaced Imperial Laser-Cannon Turret Model (I still have the old model, likely for another gun)
--- Adjusted Block cats in G-menu, to actually have more of the blocks.
--- Adjusted Imperial-Landing gear to more easily show in G-Menu, and added the 2nd as a variant of the 1st.
--- Added Imperial Pipe Conveyor(s), I , I-B , Cube


* Variant, means it occupies only 1 space unless you put the other blocks onto the bar as well.
Think Keen Armor Blocks, with mouse-wheel scrolling.

Update: Sep 4, 2018 @ 7:50pm

--- Added Imperial Door
--- Added prototype Imperial Walls
--- Added prototype Imperial Passage

Update: Sep 4, 2018 @ 4:20pm

--- Added Imperial Walkway Block prototypes (Multiple versions, with colorable glows, and reflective floor)
--- Added Imperial Boxes (I should rename them Crates later)
--- Added Imperial Mirror Block (One side is a near perfect mirror, for that reflective imperial floors , walls & roofs)
Boxes & Walkways have proper custom collision.

Update: Sep 4, 2018 @ 1:20am

--- Adjusted Turbolaser Sounds with Enenra's glorious sounds.
--- Adjusted weapons-fire visuals for Imperial Turrets:
- Added Muzzle flash experiment(s)
- Added glow-effect to firing (with time controlled intensity)
- 3x Turbolaser uses a different muzzle & glow intensity.

Update: Sep 2, 2018 @ 11:02pm

-- Turbolaser Tower 3x Released
- Identical weapon stats to Turbolaser at present, until balance is decided.
- Is a 3x3x3 weapon system, with a New model, not just a re-scale.