Space Engineers

Space Engineers

(ARMCO) ImperialMod
Viser 11-20 af 147 forekomster
< 1  2  3  4 ... 15 >
Opdatering: 21. juni 2020 kl. 12:45

Opdatering: 15. mar. 2020 kl. 19:39

Opdatering: 15. mar. 2020 kl. 18:49

Patched Missing Dependency SBC.

Opdatering: 15. mar. 2020 kl. 14:53

Updated again, for the MP release of WeaponCore.
Not all weapons are WC-enabled yet, since I had to convert twice.

Laser-Cannon, Heavy-Laser-Cannon, Concussion Missile Turret, Ion-Canon Turret, Turbolaser, 3x Turbolaser, Vengeance-Pattern Turbolaser, Mass-Driver, Vengeance Quad Mass-Driver, Anti-Infantry Turret, Point-Defense Turret, and TIE HQ's Laser-Cannons are once again WeaponCore Enabled

Opdatering: 20. feb. 2020 kl. 22:45

- Added TIE Magnetic Pads , for having Landing-Gear on Wings, as per ZeroSen's Request
- Added TIE Concussion-Launcher Add-on
- Converted Heavy Laser Cannon Turret to WeaponCore
- Converted 3x Turbolaser Turret to WeaponCore
- Converted Guild Laser-Cannon Turret to WeaponCore

Opdatering: 17. feb. 2020 kl. 13:11

Removed Guild Turret WeaponCore Files, for now.
Removed Repulsor Jamming Script for Now.

Opdatering: 17. feb. 2020 kl. 2:05

WeaponCore Intregration Work: Phase 1

- Turbolaser Turret (1x)
- Point Defense Turret (1x)
- Ion Cannon Turret
- Laser Cannon Turret (EMP\Anti-Shield)
- Concussion Missile Turret (Homing)

TIE High-Quality Release: Blueprint soon.

Features, More lore accurate size, visuals, and rebuilt systems & modular capacity.
In addition, WeaponCore Gimbal Mountings for Convergence Fire.

Opdatering: 12. jan. 2020 kl. 1:38

Texture Overhaul for TIE Lines
RZ2 A-Wing Separation into New Republic Beta Build, from Internal Test files.

Opdatering: 4. jan. 2020 kl. 11:57

# Additions
* Stollie Animation & Particle Generator added to 5 Resources (Tibanna, Synthetic Fuel, Exonium, Ion Particles, Proton Particles)

# Adjustments
* Updated Empire Armor Texture
* Updated Fence Textures
* Updated Cable Conveyor Textures (Model adjustments, to fix gaps soon)
* Updated TIE Chassis Textures (Wing Rework III soon)
* Updated Fortress Gate Textures

Opdatering: 30. dec. 2019 kl. 18:42

- Adjustments to Tibanna Based Recipies.
- Updates to Synth Recipies