Total War: WARHAMMER II

Total War: WARHAMMER II

Lucky's Overhaul
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Opdatering: 10. juni 2018 kl. 7:07

2.0 Released!

Opdatering: 21. apr. 2018 kl. 9:38

  • Major Update #1 Released!

Opdatering: 14. apr. 2018 kl. 13:46

  • Skaven Energy chain tier 1 value fixed

Opdatering: 14. apr. 2018 kl. 13:44

  • Apprentice/Master of Undeath leadership buff reduced by 5
  • Tomb Scorpion -14 Melee defence, -2K HP
  • Carrion ROR unit size halved, stats increased
  • Black Orcs bonus vs infantry increased by 5
  • Krimson Killers Dual Axes +10 Melee Damage
  • Ironbreakers +4 mel def +4 AP, +2K HP
  • Handgunner & Thunderer accuracy decreased, -10 missile damage
  • Army composiitons tweaked

Opdatering: 7. apr. 2018 kl. 12:14

  • Magic missiles changed - Now either good vs monstrous infantry (cheap, fast cooldown) or good vs large, singular target (expensive, long cooldown)
  • Skaven economy buffed
  • Sandstorm damage reduced, reduced uses from 3-2
  • Incantation of Vengence area effect reduced from 100-50m
  • Incantation of Skullstorm damage reduced significantly
  • Power reserves base reduced by 15

Opdatering: 6. apr. 2018 kl. 18:05

  • A few misc bug fixes

Opdatering: 6. apr. 2018 kl. 17:25

  • Slightly toned down Skarsnik garrisons
  • Reduced Fanatic damage

Opdatering: 6. apr. 2018 kl. 15:42

  • Increased priorty of recruiting dwarf warriors over miners (oversight)

Opdatering: 6. apr. 2018 kl. 15:31

  • Prepared CC for TEB/Drak patch
  • Reduced Chaos upkeep reduction amounts
  • Increased Skarsnik armour-piercing damage faction trait from 4-6
  • Added +25% missile damage for all infantry units to Skarsnik faction traits
  • Increased likelihood of AI recruiting it's more elite units
  • Increased stats reduction effects of vigour:
    Tired & very tired -5% (now -15/20%)
    Exhausted -10% (now -30%)

Opdatering: 3. apr. 2018 kl. 17:06

  • Almost all artillery nerfed in both accuracy & damage & reload speed. AI will still try to dodge it, hope CA fix that soon
  • Dwarven artillery is now superior (as it should be), offering good range, as well as superior damage & accuracy
  • Blood Knights now have their new hunger skill active in campaign