Dota 2
ANIME OVERTHROW (GOJO SATORU + AI BOTS ADDED)
Viser 131-140 af 924 forekomster
< 1 ... 12  13  14  15  16 ... 93 >
Opdatering: 9. juli 2022 kl. 20:50

**V4.4F Rise Of Fater**

**Thank you, my players for playing, i'm glad, also thank you my supporters, sad sanctions bak bak on me :anime_oreh: but hope dying last.**

- Archer, Add Shard, Changed Scepter, Changed 20R Talent from +3s duration [E]Meele to +900 Radius UBW, Now if archer leave UBW (Invul mb too) => UBW Ends, UBW More doesn't grant buff from [E] Meele when released, test fix, swords random falling coords, UBW Cooldown increased "10" > "14"s, more can't be reduced by CDR, UBW Release speed increased "350" > "550", Kanshou and Bakuya now can be cast without delay, have different spread radius begins from "550"
- Fixed Kaneki Mats
- Return with minor changed anime_quintet, creeps includes, map has 3 chest pos except 1.
- Patreon Locking heroes cycle changed from 7(6) to 14(13) days, now locked heroes appears in different folder except main pool.
- Luffy Stats changed to normal with gain's S/A/I == 2.7/2.9/1.5, [Q] Now does magic damage, damage "200 250 300 350" > "200 350 500 650", [W] Cooldown 15 > 6, duration 7-10 > 3, increase/decrease damage now "10 15 20 25". [E] Cooldown 4s, damage return from agility "40 45 50 55" > "20 40 80 100", [R] Cooldown "80 75 70" > "30", Damage reflection "20 25 30" > "10 15 20", duration 8 > 10, abs movespeed "550 650 750" > "550 750 950".
- Fixed Chest's droping shard/boots of travel/etc cringe.
- Vert [R] Damage increased "60 75 90" > "120 180 240", speed reduced "1800" > "600", radius increased "1000" > "2500"
- Ingame poll count of votes increased from 35% to 50%
- Fixed system when u one in team not recieved as much as possible gold/xp/game points
- Minor Changes for code.
- Red Scissor again combines from Desolator
- Purple Scissor again from diffusal
- Red Stone stats/cost changed, now non eated stone costs 6000 but grant 30% pure damage, eated recepite cost 2000 but grant only 15%
- Incursio now combines from Cuiras
- Pumpkin from Hurrikane Pike

Opdatering: 7. juli 2022 kl. 12:08

- Minato fixed [E] Radius on Target, [R] Added description about [E] for players which not calced about [Q] is similar as [R] So these kunais also affected by [E], Fixed [E] interaction with linken/lotus
- Star Platinum, [Q] Cooldown reduced to 10s, [W] Cooldown increased to 3s, chance and talent rescaled, damage rescaled "60 80 100 120" > "50 80 110 140", added aghanim scepter and description for it.
- The World, [Q] Cooldown reduced to 10s, % hp rescaled to 2/3/4/5. [W] Rescaled, talent rescaled. Refixed tip for scepter granting new ability.
- Crazy Diamond [Q] Cooldown reduced to 10s.
- Kirito [W], [E] Cooldowns/Values rescaled/upped with talents. [W] Now can be purged.
- Killer Queen, [R] Indentity now start's cooldown only when interrupts, [R] Release now provides aoe particle for attention newbies
- Fixed reconect dissapear hud abilities and etc.

Opdatering: 7. juli 2022 kl. 5:43

- Ichigo Ultimate cd 120 > 60, duration 30 > 20, now starts when ult ends only
- Akame [Q], test fix for [Q + F] Combo ping players, now should be easier press bumbing than earlier with ping...
- VT Displaying now only green color for all VT skills, because hard seen on map like red and yellow colors.
- Vert [R] cd "110 100 90" > "80 70 60", spears 48 > 36
- Lancer, removed disabled states from E while flying except stunned, added description for recieve [E][COMBO], and description added [F] suicide ability.
- Lancelot [F][W]Arondight Swirl fixed interaction with linken lotus
- Test fix for hud abilities
- Fix afterloadcomback

Opdatering: 6. juli 2022 kl. 6:11

- Fixed Crash... optional
- TW [E] Cooldown 90 > 60, radius rescaled max 900.
- Mirror Alice fixed infinity attacks block...
- Dust/Smoke count reduced to 5... because noone use kek
- Fixed bonus gold panorama msg, increased bonus gold per killing leader 1000/666/333 > 1500/1000/500
- Lancer in third skill now stunned except command restriction

Opdatering: 4. juli 2022 kl. 15:02

V4.4a Small patch

- Mirror now blocks 2 attacks, fixed description.
- Naruto [R] fixed radius scaling, radius increased to 500 as max radius again.
- Megumin [R] fixed damage lerping from channeled time, fixed damage, earlier it's multiscaled
- Megumin [R] Damage rescaled from "600 900 1200" > "700 1200 1700", Radius "600 750 900" > 750, manacost "400 1000 1600" > "400 800 1200", castrange "600 900 1200" > "900", Cooldown 60 > 80.
- Illya [Q] Berserk now starts cooldown only when berserker dies. Reduced cooldown "200 175 150 125" > 100s
- Increased GP Scale from 2.5 to 3.5, Bonus for killing first 3 leaders from 150/100/50 to 300/200/100
- Killing first 3 leaders now grant bonus 1000/666/333 gold, added announce in panorama.
- Fixed charges client bug
- Fixed comeback for long delay loading leavers or dc by gaben bugs
- New code for cosmetic things, now should be visible for spectators.
- Cosmetic penguins speed is up
- Minato [R] Kunais count reduced from 5/7/9 to 7. Cooldown 120 > 80
- Illya [W] Cooldown "25 23 21 19" > 15
- Madoka [R] Cooldown "120 105 90" > 80, Outgoing damage for illusion 100% > 35%, Scepter spawn 3.5 > 3, scepter duration 3 > 12.
- Emilia [R] Cooldown 100 > 80
- KQ [R] Radius "3200" > "2800", fixed client tip.
- The World [R] Cooldown "110 100 90" > "80 70 60", More doesn't pierce magic immunity and invulnerable units.
- The World [D or F] (Aghanim) Cooldown 35 > 30.
- Star Platinum [R] Cooldown "70 65 60" > "60 50 40"
- AE86 Finally added tip in tip about HOW TO DRIFT [POG]
- Neptune [R] Cooldown 120 > 60, starts only when form ends.

Opdatering: 2. juli 2022 kl. 6:57

V4.4 Minato Adjustments / Etc

1. Heroes sorted in hero selection by prefix with anime from name.
2. Tips fixes
3. Fountain now provides aura in 1200 radius which grant bonus 40% movespeed, aura lingers 4s after out of base.
4. Fixed Observer ward vision radius
5. Changed Sentry ward duration from 7 to 5 min
6. Removed Mirror Shield because bugs, Removed Travel Boots because bugs
7. Dust, Smoke : Values rescaled, Dust does 200 damage except 25. Smoke Has lower unreveal radius.

8. Changed: Wards, Smoke, Dust - Now u have bonus 5 abilities from game begins, High Five (Infinity), Penguin Boosted(10 Charges), Wards(20/20,Obs/Sentry), Dust(20), Smoke(15). (Gives One per game from start).

9. Added test comeback mech for players which somehow got dc error by gabe and loaded too late.

10. Hogyoku Improvements for code
11. Charges Improvements for code


- Minato
1. [Q] CD/BASE DAMAGE/AD DAMAGE : "8 6 4 2" > "5 4 3 2"/"120 180 240 300" > "48 72 96 120"/0.5 > 0.2, Now hit target encouraged by adding [E] kunai stack.
2. [w] CD 8 > 10
3. [E] Damage formula changed from ( BASE X COUNT ) + ( AD => BASE + AD ) X COUNT, AD damage 2.0 > 0.1. More doesn't dodge projectiles each cast. Fixed Error tips.
4. [R] Base Damage Per Kunai 300 > 120.

- Luffy
1. Base Str 15 > 40, Str Gain 1.5 > 6.0, Base Health 200 > 600


- Megumin
1. [R] CD 120 > 60, Channel Duration 7.5 > 3.5

- KQ
1. [R] CD 103 > 83, Radius for blow 1600 > 3200

- Naruro
1. [R] CD 120 > 60, Charge Time 5 > 2, Talent -4 > -1, MaxRadius 500 > 350, Talent 500 > 350, Release Base Range 250 > 350.

Opdatering: 27. juni 2022 kl. 16:09

Fix Minato eng tips

Opdatering: 26. juni 2022 kl. 20:53

V4.3 New Hero: Minato Namikaze

- Added new hero
- Some fixes for error reporter
- Fixes for some particles
- Boombox again can random anything without full reload
- Thank for support who supporting

Opdatering: 24. juni 2022 kl. 4:31

Fix [W] Raiden description
Now again u doesn't lose gold on death...
Fix end team scores?

Opdatering: 22. juni 2022 kl. 20:23

**V4.2 Rebalance by player votes in #》📟hero-balance discord channel, for next will be more time, first just for show - it's works.**

Because added changes so big in text format, adding file itself

Thank for all supporters which in hard time for russia because sanctions, still support me, i have some time and wanna release new hero soon... i hope :RussianLoli:

Other:
1. Added Day-Night cycle changer in hero demo
2. Test fix for hero demo when hero can't be spawned
3. Tips change?
4. Increased count of dropped chest by x3, NOW THEY DROPS EVERY 45sec.

Heroes:

- Luffy
1. Stats S/A/I 1.2/1.1/1.3 -> 1.9/2.3/1.5
2. 10L Talent damage 40 > 100

- Raven
1. [Q] cast range 1450 > "1200 1800 2400 3000"
2. [Q] cooldown 30 > "30 28 26 24"
3. [W] Duration 2 > "3"
4. [R] Cooldown "90 80 70" > "70 55 40"
5. STR Gain from 1.7 > 1.9
6. [E] Purge threshold 1000 > 800, 10L Talent -50 > -150
7. 10R Talent now -4s for [W]
8. 20L Talent from -5 to [Q] now -10 to [R]

- Vert
1. [Q] Base Damage "50 90 130 170" > "45 85 125 145"
2. [Q] Int scale 1.6 > 1.2
3. [W] Damage per hero "55 85 115 145" > "45 70 90 115"

- Kiriko
1. [Q] Cooldown 14/12/10/8 - 20/18/16/14
2. [Q] [20R Talent] Now adds 50% of damage to attacks except full.

- Raiden
1. Returned controll to arrows
2. [W] duration 2/3/4 > 1.5
3. [W] Base damage and % dmg from 100/200/300 and 100/200/300 % -->> base "150 300 450" and "200 300 400" %

- Kongou
1. [E] Slow MS "-40 -30 -20 -10" > "-25"
2. [E] Slow AS "-20 -60 -100 -140" > "-60"
3. [R] Damage type [PHYS] > [MAGIC]
4. Stats S/A/I 2.6/1.6/3.4 > 3.0/2.2/3.4

- Lancer
1. [Q][Q] Now now blocks camps, damage applies by hero not trap itself, can go blink on cooldown
2. [E] Damage "150 220 290 360" > "180 260 340 420"
3. [R] More not disarms

- Kizaru
1. 15L Talent cooldown reduction "-10" > "-20"

- Madoka
1. 15L Talent bonus stun duration "1.0" > "0.5"
2. [E] Cooldown "1.0" > "1.5"
3. [E] Damage "50 100 150 200" > "50 75 100 125"

- Ryuko
1. [R] Cooldown "120" > "80 70 60"

- Star Platinum
1. [E] Silence duration reduced by 0.5, cooldown fixed 4s at all lvls
2. [E] Now cooldown different for each target, and can't proc to that target while cooldown exist

- Kaneki
1. [Q, W] STR Damage 0.2 > 0.6
2. [W] Cooldown > "20 18 16 14"
3. [Q] Cooldown > "10"
4. 25R Talent str damage 0.4 > 1.0
5. 15R Talent str by stack 0.25 > 0.6
6. 15L Talent armor and resist 0.1 > 0.2

- Krul
1. 10R Talent for Ally 15% > 25%
2. [R] Crit Damage 200% > 225%, Manacost "50 75 100" > "100 50 0"

- Shiki
1. [R] Cooldown "120 100 80" > "90 75 60"
2. 25L Talent crit damage 140% > 180%

- Observer ward [AS Exception]
1. Duration 6 > 3 min
2. Vision 1600 > 1200

- Okabe
1. 10R Talent smoke radius 250 > 600
2. 10L Talent +3 attacks > X2 Speed for radius increase
3. [Q] Duration "1.5" > "1 1.5 2.0 2.5"
4. [Q] Damage "80 160 240 320" > "145 230 320 420"

- Joseph
1. Stats: S/A/I 1.5/1.8/3.2 > 2.0/1.8/3.4, BAT 1.3 > 1.5
2. [E] FROM +"50"% > +"125 200 275 350" Flat
3. [F] Tommygun Ammo and Talent 10 > 15

- Tanya
1. [Q] Manacost Damage "60 80 100 120"% > "30 45 60 75"%
2. 15R Talent 50 > 75 Ms in flight mode

- Overlord
1. Eng tip removed description about items handling by them, Ghost mana increased by 50.

- Zenitsu
1. [E] Radius "600 650 700 750" > "1200 1300 1400 1500"
2. [W] and [W] in Form const ms now grant % ms
3. Test fix [F] Roots except Fear
4. [Q] Crit 110 > 130
5. 20R Talent 24% HP > 30% Damage
6. [W] in Form now again applies Chain Shield for 5sec, increase dmg by agi by 1, does same chain damage as default chain.

- Shinichi
1. [D] Coodlown 50 > 35
2. [E] Cooldown 60 > 40

- Pucci
1. [Q][W] Manacosts "80 180 280 380" > "80 150 220 290"
2. [F] MS Slow -15% > -50%
3. 15R +1 Sec duration erase disk > +2
4. 15L +2 Sec duration set disk > +4
5. 10L Prison damage +20 > +40
6. 10R Radius +25 > +50

- Emilia
1. [Q] Interval 0.4//0.1 > 0.2, Damage 50//95 > 75//115, Now Has fixed duration 3/4/5/6s

- Vergil
1. [W] Damage "55 70 85 100" > "80 100 120 140", MS slow -80% > -50%, Manacost "70 80 90 100" > "95 105 115 125", Cooldown "16 14 12 10" > "19 17 15 13"
2. [E] HP Regen hp pct 2 3 4 5 -> 1 2 3 4, stat resist 5 10 15 20 -> 4 8 12 16, spell amp 16 20 24 28 -> 10 14 18 22
3. [D] Cooldown 12 > 14
4. [R] Cooldown 90 > 70

- D4C
1. 10R Talent now grant -8 ssec cooldown for [Q]

- Ichigo
1. [R] Now dispels by death, ms 350 > 350/450/550

- Goblin Slayer
1. [Q][W][E] Magic > Phys damage type

- Miku
1. [Q][W][E] Damage "120 180 240 300" > "60 130 200 260"

- Misaka
1. 25L Link talent cooldown 15 > 20
2. [Q] Duration 4 > 3

- Gon
1. [R] HP/MP Regen "0.5" % > "1.5 2 2.5" %

- Yato
1. [R] Armor Reduction "-30 -50 -70"% > "-15 -25 -35"%

- Guts
1. [Q] Cooldown 5s > 8s, Damage "75 150 225 300" > "60 120 180 220"
2. [w] Cooldown "36 30 24 18" > "36 32 28 24"

- Kotori
1. 25R Talent Damage 350 > 700

- AE86
1. 15R Talent [R] Can't be dispeled and slowed while active
2. [E] Armor "2 4 6 8" > "4 7 9 11"

- Noire
1. 10L Talent Medistation 10 AS > 40 AS
2. 15L Talent -75 Radius > -150
3. [Q] Cooldown "12 11 10 9" > "10 9 8 7"

- Plutia
1. [E] Status Resist 20 30 40 50 -> 10 15 20 25, magic resistance 10 20 30 40 -> 10 15 20 25, duration 15 -> 10, armor 10 14 18 22 -> 10 12 14 16

- Sakuya
1. [W] Damage "25 35 45 55" > "35 45 55 65"

- Kurumi
1. [Q] Damage "200 225 250 275" > "175 225 275 325", manacost "70 80 90 100" > "70 95 120 145"
2. [W] Duration 16 > 8, Cooldown "36.0 32.0 28.0 24.0" > "24 22 20 18", manacost "100 120 140 160" > "130 115 100 85"
3. Base Agi 17 > 24

- Marisa
1. [R] Reworked, works similar as leshrak [R]
2. [E] Bonus mana "100 200 300 400" > "50 150 200 250", HP/MP Regen > "1 4 8 12"