FortressCraft Evolved

FortressCraft Evolved

Minecart Display Unit
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Update: Jan 17 @ 11:54am

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Update: Jan 17 @ 11:27am

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Update: Feb 22, 2020 @ 12:19pm

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Update: Jan 6, 2020 @ 7:19pm

Reduce display unit low power/no states message font size to increased scaling to avoid issue where a font texture buffer overload may occur that causes all custom UI text to be distorted.

Update: Jan 5, 2020 @ 4:09pm

Reduce display unit low power/no states message font size to increased scaling to avoid issue where a font texture buffer overload may occur that causes all custom UI text to be distorted.

Update: Apr 1, 2019 @ 5:48am

Switch freight cart support from modded version to Adventure Pack DLC versions.

Update: Jan 9, 2019 @ 5:10pm

- Fix sending of display unit Scale setting float point value between clients and servers with different globlization settings.
- Fix display units allowing interaction by clients without permissions.

Update: Dec 19, 2018 @ 5:42pm

Fix for missing update of flags for player location and direction against machine in determining if certain visual updates occur.

Update: Oct 8, 2018 @ 7:34pm

Fix Display Unit layout/visual mode not always updating correctly on room transition.

Update: Oct 7, 2018 @ 8:28pm

Fix and optimize Unity instatiation of tiny radar dish object on display unit so that it deactivates correctly with the parent and is not seen randomly floating around parts of the world.