XCOM 2
[WOTC] Advent Psi Ops
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Update: Feb 1, 2019 @ 10:58am

just a quick update... had gotten a bug report that the shaders on the psi ops were not working. cleaned the mod, rebuilt, tested, looked ok and reuploaded.

Update: Jan 26, 2019 @ 8:12pm

both Advent and XCom made Phase Drones are now immune to falling and the Phase Drone's wreck drop chance has been rased from 25% to 50%

Update: Jan 7, 2019 @ 4:11pm

just fixed some loc file naming and updated the workshop preview pic

Update: Sep 10, 2018 @ 1:46pm

ok got some big changes to the Psi Ops.

Some of these changes are for the players sanity but a few will also make the Psi Ops a bit more tough in some ways.

Adv Raptor Changes: No longer has All Seeing but his sight range went up from 27 to 30 and Detection ranges went up by 2 tiles. RaptorM1 from 10 tiles to 12, RaptorM2 from 10 tiles to 12 and RaptorM3 from 12 tiles to 14. They will no longer see you from across the map but their ranges to otherwise see you at all, have still been widened. Raptor still keeps Stasis as a second chance ability as hes the weakest of the 3.

Adv Destroyer: No longer has Stasis but his will to incoming psi attacks has been upped by +10

Adv Wraith: Has gotten the most changes some good and some making him tougher. No longer has Stasis... No longer has Immunity to melee. No longer has Lightning Reflexes. Has been granted Melee Resistance of (-2). What does that mean? Means you can now do melee damage on him but he negates 2 damage to get a slight resistance to all melee. Now has Shadowstep. This means while he will now not trigger reaction/overwatch/bladestrom reactions, which make him tougher, you will now not get locked into bladestorm battles with him. Also worth noting... if you have a Ranger or another melee unit that has shadowstep, you also will not trigger any bladestrom attacks on you. Keep that in mind when fighting these guys.

Update: Aug 22, 2018 @ 12:51pm

Adv Wraith will no longer always hit when using bladestorm. It was using a form of the Templar's Bladestorm that is set to 100% hit at all times. No longer set this way on the Wraith ;)

Update: Jun 7, 2018 @ 6:48am

small update to fix missing help text on the DestroyerM2's Energy shield ability

Update: Jun 5, 2018 @ 10:47am

minor adjustments on spawn weights. Early game weights were still too high.

Update: Jun 2, 2018 @ 7:02pm

small update to errors in ability name

Update: Jun 2, 2018 @ 3:06pm

update to the Psi Op Raptor. His M2 and M3 versions were not using the Psi Strike as intended. This has been fixed. Also, the Raptors Jump ability has now been renamed Raptor Jump from the Icarus jump and you will now see them using that jump a whole lot more to better falnk with.

Update: May 26, 2018 @ 9:06pm

Phase Drone now has the proper evac lift off animation.