XCOM 2
Mark Zero Augments
Visar 1–9 av 9 poster
Uppdatering: 17 sep, 2022 @ 18:22

Added +1 HP bonus to Torso Augment.

Made supply cost customizable, reduced to about 5 supplies as a default setting.

Uppdatering: 23 dec, 2019 @ 12:28

Augment items now have new icons to better reflect their default appearances.

Uppdatering: 19 feb, 2018 @ 8:18

Only A Flesh Wound should now provide healing projects properly.

Some abilities should no longer be considered invalid by the game.

Uppdatering: 10 feb, 2018 @ 10:15

Added Only A Flesh Wound second wave option.

Uppdatering: 8 feb, 2018 @ 16:14

Added missing !

Uppdatering: 7 feb, 2018 @ 23:50

Removed semicolon in a bad place.

Uppdatering: 7 feb, 2018 @ 23:13

Added a few log statements.

Uppdatering: 7 feb, 2018 @ 22:42

Actually uses new cosmetic options now.

Is now actually buildable in Engineering.

Uppdatering: 7 feb, 2018 @ 20:53