Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Real Experience Mod (REM)
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Update: 22 jul 2018 om 15:46

1. Barricades removed cause pikes hit through them.
2. Made diplomacy a little softer.

Update: 18 jul 2018 om 14:20

Fixed compatibility with new family tree issues.

Update: 16 jul 2018 om 14:44

1. Mod adapted to game patch 20 beta.
2. Heavy units now cost more (depends of difficulty level).
3. Some minor changes for balance.

Update: 10 jul 2018 om 11:58

Pikes nerfed.

Update: 7 jul 2018 om 5:19

1. Rebalanced recruitment for Galatia and all Eastern factions.
2. Made CAI movement even more rational.
3. Rome will hire more elite units.

Update: 4 jul 2018 om 12:45

FINALLY i made CAI a real Monster! He is not passive anymore and will attack any city even if it has 40 units (army + garrison)!!! Never saw this before in TW: R2!!! So even with Rem's big garrisons AI will expand well on map! Be ready for erasing! :)

Update: 30 jun 2018 om 14:50

1. Rebalanced recruitment for Pontus and Armenia.
2. Cultural conversion now depends also of difficulty level.
3. Made some changes to Arabian garrisons.
4. Moral in garrisoned stance now +20%.
5. Some other changes for balance.

Update: 27 jun 2018 om 8:50

Made more agrressive and dangerous CAI.

Update: 27 jun 2018 om 2:48

1. No more settlement gifted after sending diplomat.
2. Gladius damage decreased, pilum stats raised.
3. CAI has to declare some more wars at bad relations.
4. No more pikemen as generals fore eastern factions.
5. Some changes for difficulty levels (like unit costs).

Update: 22 jun 2018 om 7:59

1. Morale system made more liquid for unpredictable battles.
2. Population system made harder (decreased buildings’ pop growth).
3. Professional soldiery reform (for Rome) now need around 100 turns.
4. Taxes % high levels decreased.
5. Some other minor changes.