Tabletop Simulator

Tabletop Simulator

Tumba's Best Button v2, rel.20190224
Viser 1-10 af 15 forekomster
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Opdatering: 24. feb. 2019 kl. 12:48

v2
Added:
- Boolean parameter: ignoreSurface. Setting it to true prevents TBB from binding with table surface.
- New Button that demonstrates how to clone bound object

Opdatering: 5. nov. 2018 kl. 13:19

1.95 Fixed the minimum 0.5s Double-Click delay problem. Turned out that TTS worked ok all the time. The bug was me misunderstanding how the new Wait command works in TTS...

Opdatering: 13. aug. 2018 kl. 3:23

Replaced Timer commands with Wait commands. Introduced new bug that limited the minimum DoubleClick time to be 0.5s or more.

Opdatering: 10. maj 2018 kl. 11:55

Opdatering: 8. maj 2018 kl. 14:27

1.8
- Added support for alternative click (Right-Click). isAltClick = true/false.
- Added button to demonstrate Click, BoubleClick and RightClick.
- Added simple sample working Ui button. There will be more to Ui buttons in the future.

Opdatering: 2. apr. 2018 kl. 11:09

Quick fix to broken notepad removal.

Opdatering: 2. apr. 2018 kl. 5:42

1.7
- Added possibility to bind without any crtierias. (ignoreBindingCriteria = true)
Binds to absolutely anything. There is one in-built restriction. Only one object at a time can be bound. This restriction might be removed in the future once I'm sure there will be no problems...

- Added postOnLoad function tu custimzabel functions. Triggers at onLoad.

- Added an Advanced Locator to demonstrate the new functionalities.

Opdatering: 26. feb. 2018 kl. 10:08

Added a nifty button that toggles object Interactably. Handy for those cases when you have a script in Global that makes objects untouchable, and you suddenly realize that you need to make changes to one... Just bind and click.

Opdatering: 24. feb. 2018 kl. 2:03

Added a happy little button called "Locator". I collects the postion and rotation values every time it is clicked. Duoble-clicking dumps those values into the Notebook. Enjoy.

Opdatering: 31. jan. 2018 kl. 10:36

1.6 Added binding to unprepared objects.
Added example button of unprepared objects.
Button creates a simple JSON object in Notebook, containing the contents of the Deck the button is connected to.

Small changes to the gameroom. Bigger table etc.