Stellaris

Stellaris

Distant Origin
Viser 11–20 av 126 bidrag
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Oppdatering: 19. nov. 2023 @ 13.54

Updated to 3.10.

Oppdatering: 15. sep. 2023 @ 15.25

- Updated to 3.9.
- Changed the origin and civic "effects" to use the new game concept system. Let me know if it makes sense!

Oppdatering: 12. juli 2023 @ 19.06

Some minor bugfixes.

Oppdatering: 8. juli 2023 @ 18.51

- The Martian Ascendancy is now an Oligarchy rather than a Democracy.
- Various minor bugfixes for 3.8/Galactic Paragons.

Oppdatering: 10. mai 2023 @ 18.33

Minor bugfix for 3.8.

Oppdatering: 9. mai 2023 @ 17.53

Updated to 3.8.

Oppdatering: 5. apr. 2023 @ 19.01

Fixed another incompatibility with First Contact that I'd overlooked.

Oppdatering: 4. apr. 2023 @ 14.18

Fixed some incompatibilities with First Contact that I'd overlooked.

Oppdatering: 4. apr. 2023 @ 14.12

- Updated to 3.7.
- Broken Shackles will be added to the list of species that can use Distant Origin traits once I have more experience with how that origin works.
- The Hive Mind lost colony is now a pre-FTL civilization rather than a spacefaring one.

Oppdatering: 11. des. 2022 @ 13.34

- Updated to 3.6.
- Tweaked the Pasceals' traits to accommodate the Aquatic trait now costing 2 points.