STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Star Wars Alliance Rebellion by Nomada_Firefox
Showing 231-240 of 434 entries
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Update: Nov 11, 2020 @ 3:08pm

-Fixed Emperor Reborn transports used by the AI.

Update: Nov 11, 2020 @ 6:51am

-Added Tarkin Station radar icon.
-Tarkin Station can destroy planets at galactic mode.

Update: Nov 11, 2020 @ 6:13am

-Fixed Giel's fleet from human player.

Update: Nov 11, 2020 @ 5:29am

-Added Planet Scarif.
-Added Shield Gate model.
-Added damaged detail at CIS Lucrehulk Bs, Cs, I, Black Sun Lucrehulk and Fortressa.
-Added damaged detail at Republic Venators, Imperial Venators and Black Sun Venator.
-Added damaged detail at Republic Acclamator Ship and Imperial Acclamator ship.
-Added Talasea bonus missions.
-Death Clone scale Colossus.
-Death Clone scale Bulkcruiser.
-Improved laser color from ATLC main proyectile.
-Added turrets in the Colossus.
-Gargantuan hardpoints can be destroyed and they are a bit more resistant.
-Replaced the incorrect construction ship from Legacy era showed in some of the Imperial Starbases in the Galactic Empire era.
-Improved Faragut engines.
-Added construction ship new animation for the non CW factions.
-Artillery ground vehicles as the SPMAT are now better vs infantry/heroes and worse vs vehicles depending from its armor.
-Improved Plex Missile effectivity.
-Damage from missile barrage increased over fighters/bombers/space heroes.
-Special automatic missile abilities from some fighters only fires over spaceheroes.
-Improved ground CIS AA turret.
-Added barrage new abilities in Lancer, Corellian Gunboat, Corellian Hvy Gunboat and CIS Missile Frigate.
-Improved Nam Chorios galactic planet.
-Added Turrets in Raddus.
-Removed building limits at fleets and several units for the human player.
-Added Chriptosis galactic planet.
-Fixed lose unit voices in Republic heroes.
-Fixed Chancellor Palpatine abilities.
-Added turrets and improve weapons in the Providence Cruiser.
-Added turrets and improve weapons in the Invisible Hand.
-Added turrets and improve weapons in the Providence Dreadnought from the Admiral Trench.
-Added the Providence Dreadnought as a builded unit.
-Added turrets and improve weapons in the Black Sun Providence Cruiser.
-Fixed artillery units pursuing enemy units.
-Ground AA turrets only targeting Air units.
-Fixed CIS Advanced Walker moving sounds.
-Fixed SW Grand Campaign Hoth mission.
-Fixed Red Squadron.
-Improved Death Star with the same idea in the light effect from Jeroenimo's Death Star. Just the idea.
-Improved Death Star and other super units exit position.
-Improved all the fleet reinforces code and several ground commanders.
-Improved AI.
-Improved Galactic conquest performance.
-Added Resistance A-Wing RZ2.
-Added Resistance Y-Wing.
-Replaced FO TIE Bomber model.
-Thousands of improves in other many parts from the mod.
-Added some shaders from the Evilbob shader pack.
-Added some shaders from Gaukler.

Update: Sep 4, 2020 @ 4:45am

-Improved Insurrection GC.
-Improved Fighters/bombers abilities.

Update: Sep 2, 2020 @ 6:11am

-Improved Fighters/bombers abilities.

Update: Aug 29, 2020 @ 2:39am

-Replaced Insurrection GC.
-Improved Enforcer and Inmovilizer weapons and added damaged effects.

Update: Aug 23, 2020 @ 2:53am

-Fixed a land skydome graphics problem.
-Improved Naboo Cruiser engines.
-Increased pop cap in the Republic Fleets.
-Reduced space mine cluster size.
-Reduced some big death animation particle effects.
-Improved Sheathipede death clone.

Update: Aug 22, 2020 @ 4:19pm

-Fixed ground units as the Engineers or the Snipers with just two soldiers.
-Added the Republic Acclamator MKII upgrade in the Insurrection GC.
-Increased Traderoutes speed.

Update: Aug 21, 2020 @ 6:23am

-Fixed Naboo and Jabiim ground maps.
-Fixed Borleias space map.
-Improved all GCs.
-Reduced hyperspace speed increasing the performance from all GC. Specially with many planets.