XCOM 2
[WOTC] Advent General Revamp
Viser 1-10 af 12 forekomster
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Opdatering: 21. dec. 2019 kl. 9:36

fixed up some misspellings in the mod description and changed some Localization file stuff to better read for how the generals will fit into some future content. I've gotten rid of the word ADVENT in their names as we all know they are ADVENT. And the newer more metal red looks are set to the Royal feel as more will be added onto this later.

New naming

[AdvGeneralM1 X2CharacterTemplate]
strCharacterName="General"

[AdvGeneralM2 X2CharacterTemplate]
strCharacterName="Advanced General"

[AdvGeneralM3 X2CharacterTemplate]
strCharacterName="Elite General"

[AdvGeneralM2B X2CharacterTemplate]
strCharacterName="Royal Sovereign"

[AdvGeneralM3B X2CharacterTemplate]
strCharacterName="Royal Sovereign"

[AdvHonorGuardM2 X2CharacterTemplate]
strCharacterName="Honor Guard"

[AdvHonorGuardM3 X2CharacterTemplate]
strCharacterName="Elite Honor Guard"

[AdvHonorGuardLMGM3 X2CharacterTemplate]
strCharacterName="Elite Honor Guard"

Opdatering: 19. maj 2019 kl. 17:40

small change to better show when a golden pistol is dropped. Will now show in a golden yellow text.

Opdatering: 24. jan. 2019 kl. 16:56

edited how the called in reinforcements work for the generals. Has some crashing due to how reinforcements work when adding enemy mods with Diverse Alien Pods Mod.

Opdatering: 11. dec. 2018 kl. 22:20

Quick update to the AI. Was set a bit too agressive and in turn not wanting to use cover as much as id like. Should use cover more now and not stand in the open as much.

Opdatering: 9. dec. 2018 kl. 18:32

cleaned up some left over unused AI strings and un-needed duplicate strings.

Opdatering: 8. dec. 2018 kl. 20:56

A Second new look has been added for the Advent General. This look will start to show up mid to late game and brings with it Advent Laser Weapon Tech and some new Advent Honor Guard to protect him. They too also have Advent Laser Weapons and abilities like Rapid Fire, Demolition Shot and Laser Slash (Laser Sword) that will cause burning and Disorient effects.

ALL GENERALS can now buff Advent forces with stat increses that last 2 turns. Full list of all Advent I have added so far are in the mods ini file. If you want to add more, you can.

Opdatering: 8. dec. 2018 kl. 20:55

Opdatering: 24. juli 2018 kl. 22:20

just a quick update to show the activation of the general's reinforcements.

Opdatering: 22. apr. 2018 kl. 18:25

small update to shader textures on generals cape.

Opdatering: 20. jan. 2018 kl. 11:47

Quick update to make sure This General's look is showing up as intended. Also Tier 3 General now also has FanFire with the pistol.