Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

CalFree in Chains
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Update: Jun 16, 2018 @ 4:40pm

Version 0.5.2:

Characters will no longer get stuck behind the stairs on the ground floor of JOINING FORCES. Thanks to @dogwaffles for reporting this!

Some minor dialogue updates to PROTECT.

Arelia can no longer be interacted with while she's exiting the lobby.

Update: May 23, 2018 @ 6:54pm

Version 0.5.1:

The final fight in WASTE can now be completed even if the initial enemies are defeated extremely quickly. Thanks to @Heather and @GrandMajora for reporting this!

Update: May 13, 2018 @ 9:25pm

Version 0.5.0:

At long last, the feature that none of you have been waiting for: developer commentary! After starting a new campaign, check "Enable Audio Commentary" in your PDA Options to enable non-audio commentary from yours truly.

Arelia's personal influence ability is now available prior to completing PROCESS.

Added some ambient dialogue to FORGED IN BATTLE that redirects players if they have not already completed the opening confrontation.

You can no longer transition between upstairs and downstairs while in combat during CORPORATE RAIDERS. This should prevent a bug where the game would get stuck in an invalid state. Thanks to @Gruegar for reporting this!

The terminal in PROCESS now accepts timestamps formatted with alternate delimiters or no delimiters. Thanks to @Nyaamos and others for flagging this!

Clear the fog-of-war during the final fight in WASTE. This should help players locate enemy forces who must be destroyed to proceed.

Swap the final boss's enemy model during WASTE. This might resolve a rare bug where the boss would not be visible on the map, leaving the mission uncompletable. Thanks to @Heather and others for raising this issue!

You can now click on the dog in the finale to avoid getting boxed in.

Minor updates to various dialogues.

Update: Mar 5, 2018 @ 9:48am

Version 0.4.8:

Update and reformat a few credits.

A few optional objectives now properly grant 1 Karma on completion. Thanks to @henrique117 for spotting these!

You can now exit CORPORATE RAIDERS even if your team is stuck in turn-based mode. Thanks to @henrique117 for this one, too!

The healing gill upgrade now properly grants +6 max HP as promised. Yes, we have @henrique117 to thank for this as well!

Desorn will now agree to perform if you have more than the required Qi Casting level. Thanks to @PaperGolem for the report!

Made some changes to LOW EBB that will hopefully resolve the issues people were seeing with low framerates. If this is still happening for you, please drop a line in the bug thread.

Update: Feb 5, 2018 @ 9:48pm

Version 0.4.5:

Adds new "Easy Mode" support. Games set to the Easy difficulty mode will slightly tune down the difficulty of individual combat encounters. Non-combat difficulty is not affected. This is primarily intended for players who are new to Shadowrun or tactical combat games, and want a more forgiving combat experience so they can focus on the story.

Duplicate copies of Killer 4.0 will no longer accumulate in your stash.

Improved the flow between conversations after breaking up with a particular love interest.

Viewing Dorbi's email during QUEEN UNDER THE MOUNTAIN will no longer shift the camera back to meatspace.

Improved movement of reinforcements during QUEEN UNDER THE MOUNTAIN.

Ensured that you can't get stuck in turn-based mode at the end of the first fight in PROCESS. Thanks to @LazyWeeb for the report!

Improved transition between freemove and turn-based movement when sending a drone through the vent in WASTE.

Adds a potential fix to getting stuck inside the cave during LOW EBB. Thanks to @JRTTiger and @Solidus for providing details to help track this down!

Ensured that a late conversation in LOW EBB would fire under all valid conditions.

Improved movement of NPCs during the outside fight in PROTECT.

Correct capitalization of one title in the credits.

Update: Jan 22, 2018 @ 6:34am

Version 0.4.4:

Fixed one (last?) logic bug in LOW EBB that caused invalid conversations in certain conditions. Thanks to @kilphead for reporting this problem!

Update: Jan 14, 2018 @ 7:37am

Version 0.4.3:

Fixed a potential freeze at the climax of THE GREAT ESCAPE. Thanks to @Crying Falcon for reporting & providing additional details on this!

Update: Jan 8, 2018 @ 7:46pm

Version 0.4.2:

Critical update: You can now pet your dog! Click on her any time after she joins to pet her. This also provides a mechanism for dismissing her, which is helpful when she accidentally traps you in a corner. Thanks to @Stuurminator and all the others who have provided reports on the misbehaving doggy!

Improved some of Desorn's higher-level ability descriptions. Thanks to @Chumm for noticing this!

Corrected a couple of broken skill checks during CORPORATE RAIDERS. Thanks to @Nalkor and @Starbuck for the reports!

Fixed the bug with crew equipment appearing in your inventory at or after the end of WASTE. Thanks to @pepe for initially reporting and diligently following up on this bug!

Fixed some oddities during LOW EBB related to moving far during combat or backtracking at the end. Additional thanks to @Stuurminator for catching these issues!

Added an alternate solution to the LOW EBB light puzzle for folks with color blindness or other difficulties. Apologies to @BtB, and thanks for bringing this to my attention! Alternate solution can be viewed in the FAQ.

Improved plot continuity for one possible outcome of PROTECT. Thanks to @djtrainwreckx for flagging this!

Fixed a whole bunch of typos. Much appreciation to @Stuurminator, @Chumm, @Phaeroth, @gar_funkel from Reddit, and anyone else who I'm forgetting!

Update: Dec 30, 2017 @ 8:36pm

Version 0.4.1:

Kora is now wearing her correct outfit. Thanks to @Stuurminator for noticing this!

You can no longer get stuck behind a table during HOMAGE TO CALIFORNIA. Thanks to @Nalkor for the report!

Fixed various typos and text-formatting issues. Thanks to @Nalkor, @tartarus0870 and others for the diligent reports!

The MPA leader is now always accessible at the end of the fight in JOINING FORCES. Thanks to @Thoro for the bug report!

Arelia can now use her Petrify attack immediately after leveling her up. Thanks to @Doctor B for letting me know about this!

Fixed some problems with your companions in LOW EBB appearing in the wrong location or speaking after being killed. Thanks once more to @Nalkor for this one!

Added another waypoint for the "loud exit" in THE CAPITAL. Thanks to @pepe for mentioning this!

Blocked out an exterior wall in NIKE. Thanks to @rhizome404 for the report!

Update: Dec 22, 2017 @ 6:06am

Version 0.4.0:

Initial beta release! Welcome!