Counter-Strike 2

Counter-Strike 2

chug (WiP)
Showing 11-15 of 15 entries
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Update: Dec 17, 2017 @ 5:35pm

mid 5:
-Using elements from previous versions, mid was redesigned again
-Changed CT and T spawn a bit (Thinking about how the mid and spawns will connect with the rest of the map)

Update: Dec 17, 2017 @ 9:29am

mid 4:
-Pushed CT spawn back a lot
-Changed the design of T spawn a bit
-Added a second entrance for Ts. It enters in front of the side building entrance.
-Fixed a bad sightline from T spawn all the way across mid
-Made the wooden walls a little less bang-able
-Added some crates for cover on the side of the middle building

Update: Dec 16, 2017 @ 5:38pm

mid 3:
-Redesigned mid a bit, make more of a straight line through it to snipe (but not entierely)
-Made T spawn level with the rest of mid

Update: Dec 15, 2017 @ 4:53pm

mid 2:
-added crates for cover and hiding spots
-added roofs to mid and sniper building
-closed off openings to mid building a bit

Update: Dec 15, 2017 @ 2:46pm