Arma 3
Gruppe Adler Trenches
Showing 11-20 of 58 entries
< 1  2  3  4  5  6 >
Update: Jul 27, 2021 @ 5:44am

v.1.6.8.5
- Added map markers for trenches (thanks to @Seb105 )
- Added hit decay for trenches (thanks to @nomisum )
- Added Sound to digging (thanks to @nomisum )
- Changed from a position based building system to a animation based (thanks to @nomisum for helping with this)
- Fixed an issue with 3den and Camouflage

Update: Apr 4, 2021 @ 10:46am

v.1.6.8.0
- fixed assisted digging stamina issue

Update: Jan 26, 2021 @ 1:39pm

v.1.6.7.0
- fixed texture placement issue ( thanks to @arend for the report )

Update: Jan 26, 2021 @ 10:17am

v.1.6.6.0
- fixed an issue with the trenches showing while beeing placed ( thanks to @MonocledBadger )
- fixed HEMTT Path ( thanks to @krieghof )

Update: Jan 25, 2021 @ 1:33am

v1.6.5.0
- Fixed giant trench catapult glitch (thanks to @nomisum )
- Changed Stamina handling to streamline it and fixed digging helper stamina drain (thanks to @PhiJaSko )

Update: Dec 19, 2020 @ 2:37am

v.1.6.4.0
- added optional decay for trenches (suggested by @jones140)
- Improved trench placement on roads (suggested by @-ben-)

Update: Oct 28, 2020 @ 6:56am

v.1.6.3.0
- fixed removing & continuing Trenches
- changed stamina drain

Update: Oct 18, 2020 @ 6:17pm

v.1.6.2.0
- fixed 3den issue

Update: Oct 14, 2020 @ 7:15am

v.1.6.1.0
- added support for ALL terrains (thanks @dedmen)
- added trenches to Zeus

Update: Jul 3, 2020 @ 2:55am

v.1.6.0.0
- Fixed: Simplified Chinese Translation (thanks to @GoldJohnKing)