Arma 3
271 ratings
GRAD Trenches
Data Type: Mod
Mod Type: Mechanics, Terrain
File Size
0.544 MB
Dec 8, 2017 @ 6:08am
May 23 @ 5:30am
17 Change Notes ( view )

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GRAD Trenches

Gruppe Adler Trenches (short: GRAD Trenches) retextures ACE trenches based on the ground texture. Therefore trenches look more naturally and to blend into the environment.
Also it adds the possiblity to camouflage trenches with small bushes or grass.

Supported maps:

- Altis
- Stratis
- Malden
- Tanoa
- Lythium
- Bukovina
- Bystrica
- Chernarus
- Chernarus Summer
- Chernarus Winter
- Celle
- Porto
- Desert
- Rahmadi
- Prei Khmaoch Luong
- Proving Grounds
- Ruha
- Sahrani
- United Sahrani
- Southern Sahrani
- Shapur
- Takistan
- Takistan Mountains
- Utes
- Zargabad
- IFA Terrains
- Napf

This project is also hosted on GitHub:
Feel free to report issues and submit pull requests there.
There will be no non ACE version.

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Hunter Jun 22 @ 8:37pm 
Does anyone know the glitch to insta build trenches? I have seen people do it but cannot recreate it.
CPL. Dr. Nik Wolf Jun 9 @ 7:52am 
this guy wrote in the past that the modder has made a guid hoq you can import new maps by your self sorry for the gramma i am not realy good in english
@Nik Wolf I don't understand. Sorry?
CPL. Dr. Nik Wolf Jun 8 @ 2:44pm 
Kill3rCat the Ironfist D-2-506 20. Mai um 9:56 Uhr
@Rad It's quite easy to do it one's self. The author even made a guide.
Fluit Jun 8 @ 12:42pm 
Also invisible trenches on Utes. Other than that, excellent mod!
[RRP] 𝐵𝓁𝒶𝓀𝑒 Jun 7 @ 5:21pm 
Invis trenches both on Celle and Ardennes map.
Salbei  [author] May 31 @ 11:11am 
I'm looking into it
@Partyzant the vanilla compats are a bit borked
Partyzant May 31 @ 8:06am 
IFA Staszow only works, on Baranow is error "can't read ground texture" or something like that and trenches are invisible, rest map are not supported from IFA3?