Total War: WARHAMMER II

Total War: WARHAMMER II

Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Viser 141-150 af 419 forekomster
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Opdatering: 21. maj 2020 kl. 9:41

- High elf Rangers are moved to the Noble chain due to their background. Retooled as a more elite skirmisher unit.
- Silverin Guard requires Smith chain.
- Lion chariot requires Grove chain.
- Like other ‘old race’ levies, high elf Spearmen and Archers removed from settlement levels 1 and 2, reinstated to barracks from level 1. Armoured Archers removed from barracks 1.
- Reduced cap contributions towards Yvressian special units, more in line with other caps.
- The Rogue Idol ROR has so much final armour it needed a new armour class, first time since the inception of CTT.
- A couple of changed high elf innates should be effectively removed because we cannot into OP. Archmage Incendiary was nerfed because she can get a dragon.
- All SCRIPTS are temporarily disabled until TTC is fixed from completely borking the UI.
OTHER CHANGES
- Removed the compensating damage buff from Wurrzag’s skill.
- Temporarily removed the second building requirement from two Bastiladons to fix Nakai.
- Removing rider buffs like ASF from most characters on big monster.
- Eagle Claws: fixed armour value for crews.
- Teclis: fixed armour and toughness on horse.
- Princess on Moon Dragon: fixed toughness average.
- Malekith: fixed armour values and saves.
- Fire Phoenix: fixed armour value.
- Gobbo boss on wolf correctly has vanguard.
- Slightly increased point cost of a few RoR.
- Internal: removed lines about a no-friendly-fire poison phase that never worked and is now useless.
- Internal: updated Strider attribute references.
- More internal

Opdatering: 13. maj 2020 kl. 11:06

- imported missing ui unit grouping to prevent crashing without TEB but with an unlocker (due to RORs).

Opdatering: 1. maj 2020 kl. 12:00

- Follow up to TEB mount changes.

Opdatering: 29. apr. 2020 kl. 15:02

- Fixed ROR Vargheists not being vampiric enough.
- Fixed some bullet points.

Opdatering: 27. apr. 2020 kl. 11:48

- Squig Hoppers: fixed charge bonus still using a placeholder buff pre-Boingy passive.
- Spellsingers and Glade Lords: fixed hitpoints and toughness on eagle.
- Lowered attacks pool for weaksauce casters on big monster, e.g. supreme sorc on dragon and skink priest on steggo.
- Reduced by one module the ward save for Mazda on Slaaq.
- Fixed wrong leadership on teb and kislevite captains and generals.
- Adapted new TEB content.

Opdatering: 2. apr. 2020 kl. 5:08

- Charge def bullet points have more icons.
- TEB: Royal Guard is one point more expensive.
- TEB: adapted two new units https://www.patreon.com/posts/teb-spear-and-35554786

Opdatering: 22. mar. 2020 kl. 12:30

- updated for TEB Birdmen

Opdatering: 13. mar. 2020 kl. 11:27

- update for TEB with new Galloper Guns and edits for light cannons.

Opdatering: 27. feb. 2020 kl. 1:59

Mixu updates:
- updated golden wiz foot animation;
- updated Fimir and Shadowdancer entities;
- updated Shadowdancer animation;
- adapted new Shadowdancer+spear variant.
- Shadowdancer active stances snuffed cause duplicates for ctt stances.
Mixu’s Shadowdancer correctly has ASF, lost in the whole array of shenanigans these girls have, seriously Asrai take a chill pill.

Opdatering: 25. feb. 2020 kl. 15:53

- Gobbo warbosses on great cave squigs are correctly Extra Boingy.
- ROR Squig Hoppers use the correct unit caste (fixes wrong charge bonus bar length, and probably some buffs).
- Fixed Mixu’s Caradryan lacking MarProwess.
- Script override for Eshin armies generated against Baddus. Shuffles the composition around to avoid stupid amounts of Triads. Thanks to Vandy and Colon for helping test and stuff.