Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Qin Content Pack - Updated
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Update: Nov 24, 2017 @ 8:16pm

Version 1.2 Update

Unit Tree Update
- Units trees now work properly, progressing from lightly-armored militia units to more heavily-armored professional units
- Unit recruitment allocated to appropriate buildings

Visual Progression Update
- Revised textures of all units to better reflect progression and have more faction consistency
- Units become more armored and more sophisticated as tech and building levels increase

Bug Fixes & Improvements
- Corrected Unit Cards of Rong Archer Cavalry and Armored Archer Cavalry
- Increased starting income to levels comparable to other major factions as to not cause income to go into the negatives after building one full army

Update: Nov 24, 2017 @ 3:25pm

Version 1.1 Update

Compatibility Update
- Streamlined code
- Improved compatibility with other mods
- Reduced file size by approx. 10 mb
- Removed leftover code from earlier versions of Rome 2

Buildings Updates
- Resource buildings now give proper bonuses to all regions

Visual Consistency Update
- Fixed glitches on Imperial Two-Handers' red undershirts
- Changed armor models of Imperial Guards, Armored Cavalry, Chariots, and standard bearers to be consistent with Two-handers
- Removed glitched officer model

Unit Updates
- Removed ability to recruit other factions' signature units from custom battles
- Removed ability to recruit other factions' signature units from campaign map


Known bugs:
- Qin's third trait "Distinguished Veterans: +10% to melee infantry morale" still works in game but does not appear on the campaign screen (due to changes to effect_bundles_to_effects_junctions, possibly due to Rome 2 allowing only 2 faction-specific traits to be displayed)

Update: Nov 23, 2017 @ 3:34pm