Caves of Qud

Caves of Qud

Improved Mutations
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Opdatering: 30. aug. 2019 kl. 12:56

-Added an Agility penalty to "Double-Muscled" for balance and realism
-Made stat-raising mutations able to contribute to skill requirements

Opdatering: 3. aug. 2019 kl. 7:05

-Minor changes

Opdatering: 17. juli 2019 kl. 12:07

-Updated Snake Tail to stop crashing the game
-Gave "Electrical Generation" the ability to charge Chem Cells

Opdatering: 9. juni 2019 kl. 13:51

-Fixed Snake Tail to not break the game when you get relic or cooking mutations.

Opdatering: 25. maj 2019 kl. 13:53

-Small updates to make sure it works with the new version.

Opdatering: 7. maj 2019 kl. 12:46

-Updated to work with the latest version

Opdatering: 22. mar. 2019 kl. 16:13

- Added extra Missile Weapons for each extra arm.
- Fixed bug where mutating with Fluffy Tail would take away a random body part.

Opdatering: 3. mar. 2019 kl. 17:11

-Removal of some useless code

Opdatering: 9. feb. 2019 kl. 17:01

-Internal updates meant to prevent save corruption (Hopefully)

Opdatering: 9. feb. 2019 kl. 16:35

-Split the Improved Horns mod into a separate workshop mod to prevent this from crashing the game repeatedly.