Crusader Kings II

Crusader Kings II

Faiterial's Buildings
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Update: Sep 17, 2020 @ 12:47am

Slight building fixes.

Update: Sep 8, 2020 @ 6:16pm

Updated mod picture

Update: Aug 31, 2020 @ 12:50am

Hey all, finally released the update to give nomads and tribes a chance. If you want more in spite of CK3 being around the corner let me know. Not sure if I will be modding CK3 yet.

Update 7

Changes;
Castle forge changed to blacksmith

Added;
Household Banners
Road Tolls
Gallows
Scout Outpost
Brawling Arena
Hunting Grounds

Update: Feb 8, 2020 @ 11:02pm

Update 6

Added 3 new Buildings

Fixed prestige line for many buildings. Now they should actually give prestige

Fixed the city prison to reduce unrest

Changed citadel description

Update: Apr 23, 2019 @ 7:13pm

Added Lighthouse localisation.

Update: Apr 9, 2019 @ 7:01pm

Update 5

Removed my wonders due to the newest ck2 update

Added 6 new buildings and upgrades

Changed balancing again for fort buildings so now they should defend from raiders

Tweaked the name and description of the crenellations to just make them seem like an improved design

Update: Nov 26, 2018 @ 10:36pm

Fix for the word ENGLISH appearing

Update: Nov 26, 2018 @ 10:26pm

ca_f_citadel_desc should stop appearing. thanks to teutoburg1 for pointing out how to fix this

Update: Nov 13, 2018 @ 2:39pm

Update 4
Changed localisation layout for buildings to look like
ca_f_citadel;Citadel;;;;;;;;;;;;;;x
instead of my old way of having them
ca_citadel;Citadel;
Which will hopefully fix many issues with other mods

Removed the supply limit buff since it doesnt work and repleaced it with retinue size increase.

Removed the Krakow Barbician to make it more historical

Tweaked the citadel to give different buffs and made it cost gold

Update: Mar 19, 2018 @ 7:24pm

Patch