Arma 3
SigSound ArmA 3
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Opdatering: 19. sep. 2021 kl. 0:44

various tweaks to overall volumes affecting reflections and firing sounds.
added the foundations for bulletcasing soundsets and soundshaders, still experimental.

further additions in progress

Opdatering: 7. sep. 2021 kl. 10:38

Full changelog availble on the patreon!
http://[b

Opdatering: 20. juli 2021 kl. 1:08

Fixed Incorrect server keys error

Opdatering: 2. juni 2021 kl. 0:39

A new set of Distant Punches for more weapons and explosions
New Reflections for explosions soundset that I’ve cobbled together out of the BIS sounds
Lots of tweaks and fixes
More mix balancing (ongoing)
Possibly missed a few things to mention

Opdatering: 22. mar. 2021 kl. 8:29

Tweaked Dist_SD shots volume
Tweaked footstep, gear and weapon foley volumes
Changed the AH-6 Dual M134 Miniguns sounds to a looped one
Added Debris footsteps to BLUFOR Characters, will do OPFOR and INDEP versions at some point

Opdatering: 25. feb. 2021 kl. 23:24

tweaked a few values in the soundengine pbo

fixed the XM8 soundshader error

Opdatering: 30. jan. 2021 kl. 23:12

Latest attempt at fixing reflections and bunch of other stuff, should hopefully sound pretty good now.

Balance of Reflections and shooting at mid-distance is in a good place.

Opdatering: 12. okt. 2020 kl. 10:58

apologies to all for the botched previous update but after almost 3 weeks of constant testing, I feel it's in a stable form now. Reflections have been massively tweaked, various distant shot sounds have been added to most weapons but most of all no firefight sounds dropping out to more knowledge.
I thank you all for your patience and please enjoy this new update.

If you find any bugs or problems, please feel welcome to leave a comment.

Expect more progress down the track.

Opdatering: 27. sep. 2020 kl. 2:19

fixed the mk2000 missing audio

tweaked firing volume for all weapons

tweaked volume of vegetation reflections to be louder

Opdatering: 26. sep. 2020 kl. 4:22

More tweaks and fixes, especially focused on weapon reflections (should be no more reflections dropping out or crackling)
added new distant tank round explsion sounds