Arma 3
JSRS SOUNDMOD - RHS USAF Mod Pack Sound Support
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Update: Aug 20, 2018 @ 2:57am

Updated CFG

Update: Jul 26, 2018 @ 3:05pm

JSRS Soundmod - 6.18.0726 Changes:
Fixes
- Fixed Pbo that contained config files contained both, .cpp and .bin

Update: Jul 5, 2018 @ 3:05am

Fixed an issue that made AI units use secondaries instead of their main weapon

Update: Jun 29, 2018 @ 12:56pm

JSRS Soundmod - 6.18.0629B Changes:

Fixes
- Fixed Updating Base Classes for multiple weapons
- Fixed Updating Base Classes for RHS ASFR/USAF/GREF
- Fixed Inheritance problem for RHS made AI use pistols (still do, further investigating)
- Fixed A dependency for ASR AI was inside on of the pbos

Update: Jun 29, 2018 @ 4:58am

Minor tweaks due to main mod updates

Update: Dec 11, 2017 @ 12:12pm

Mod signatures got separated into sub bisign.

Update: Nov 10, 2017 @ 2:10am

JSRS Soundmod - 6.17.1110 Changes:

Additions:

- Added SMA "Specialist Military Arms" Weapon sound support
- Added New soundset for AAC 5x56mm rifles
- Added New soundset for Scar 5x56mm/7x62mm rifles
- Added JSRS soundsets to RHS USF MP7A2
- Added JSRS soundsets to RHS USF M24 SWS
- Added JSRS soundsets to RHS USF M40A5
- Added JSRS soundsets to RHS GREF/SAF Sa vz.58
- Added JSRS soundsets to RHS GREF/SAF Sa vz.61
- Added JSRS soundsets to RHS AFRF Mosin SBR (suppressor)
- Added JSRS soundsets to RHS AFRF T-5000
- Added JSRS soundsets to RHS AFRF (suppressor)
- Added RHS Vehicle sounds support (WIP)


Tweaks:

- Tweaked Reduced 3D procession for tails and reduced distances
- Tweaked Tail system got improved
- Tweaked Silenced weapon tails got improved
- Tweaked Minigun Sounds
- Tweaked Tail volume and distances got improved
- Tweaked Tails reflect environment more powerful
- Tweaked Weapons have less tail samples but a higher repeat rate, no stuttering anymore
- Tweaked All distance tails got improved or exchanged with new ones
- Tweaked AK100 series sounds got improved
- Tweaked AkM and Ak47 family sounds got improved
- Tweaked Soniccrack Volume on further distances was too loud and noisy
- Tweaked Soft surfaces such as concrete and dirt roads made a solid step noise
- Tweaked Most weapons had a too strong frequency randomizer applied
- Tweaked Volume for distance weapon tails were too low

Fixes:

- Fixed Missing RHS Mk14 EBRII soundsets - set to Mk18Ebr
- Fixed Servaral missing RHS indoor soundsets for M107, M2010, PP2000 and so on
- Fixed NIArms G36 was missing JSRS sounds for burst mode
- Fixed NIArms HK53 and HK33A2 were missing JSRS sounds for burst mode
- Fixed Missing RPG7V interior shot sounds
- Fixed Missing ASP Kir firing sounds
- Fixed Missing Minigun sounds for various helicopters
- Fixed Missing firing sounds for Nlaw
- Fixed Missing soundshader 1700m to 2500m Distances
- Fixed File: jsrs_soundmod_snd_helicopters\sounds\wy-55_hellcat\int_main.ogg.ogg not found

Update: Nov 10, 2017 @ 2:02am

Versioning and Naming, Logo Change

Update: Oct 26, 2017 @ 10:17am

JSRS Soundmod - 6.17.1026 Changes:

Fixes:

- Fixed Missing Firemode on AS VAL (RHS AFRF SUPPORT)
- Fixed Missing Firemode on HK416 (RHS USAF SUPPORT)

Tweaks:

- Tweaked Bush noises where too loud and present
- Tweaked Frequency entries were locked
- Tweaked Movement frequency randomizer to 1

Update: Oct 25, 2017 @ 10:10am