ARK: Survival Evolved

ARK: Survival Evolved

Anzah - A Mythical Land.
< 1  2  3 >
Showing 1-10 of 26 entries
Update: Sep 30 @ 6:05am

The following Updates have been made to the map:
(We reccomend a wilddinokill in order to clear out the spawns.)

Info:
~ We do have a Twitter page, next to Discord to inform you about updates: https://twitter.com/A_Mythical_Land ~
- Please know, that we'll rework our caves within the next update.

Important:
- Please relocate all dinos and bases from the mountains if you have one on there, we want to make our whole mountainscape more natural within the next patch!
- We are currently looking for an map artist to create the ingame map for Anzah, please contact Dichte van Fichte on Steam. https://steamcommunity.com/id/R4benfeder/

This Patch contains:
-> New Underwater POIs
-> Landscape Changes for the Mountains
-> New micro-biomes
-> Cleaned the mod files to keep the map size small
-> Fixed the issue, where people would die after spawning in
-> Fixed the issue, where people fell through the map
-> Reworked Temperature Settings for the biomes
-> Reworkes 3 little caves to improve performance
-> Some minor bug fixes

Update: Aug 31 @ 7:59am

Just a quick Hotfix. :)

Update: Aug 31 @ 12:05am

The following Updates have been made to the map:
(We reccomend a wilddinokill in order to clear out the spawns.)

Info:
~ We do have a Twitter page, next to Discord to inform you about updates: https://twitter.com/A_Mythical_Land ~
- Please know, that we'll rework our caves within the next update.

This Patch contains:
-> New Redwood Biome
-> Rework of some mountain parts
-> Updated "Mini-Bioms"
-> Update to Playerspawnss
-> New Post-Process Effects
-> New Cave
-> Some minor bug fixes

Update: Jul 30 @ 3:45pm

The following Updates have been made to the map:
(We reccomend a wilddinokill in order to clear out the spawns.)

Info:
~ We do have a Twitter page, next to Discord to inform you about updates: https://twitter.com/A_Mythical_Land ~
- Please know, that we'll rework our caves within the next update.

This Patch contains:
-> Updated the flying isles
-> Replacement of old spawns
-> New "Mini-Biomes"
-> New spawns in caves
-> New ruins distributed around the map
-> Lightning rework
-> Some minor bug fixes

Update: Jun 30 @ 8:05pm

The following Updates have been made to the map:
(We reccomend a wilddinokill in order to clear out the spawns.)

Info:
~ We do have a Twitter page, next to Discord to inform you about updates: https://twitter.com/A_Mythical_Land ~
- Please know, that we'll rework our caves within the next update.

This Patch contains:
-> Three new caves
-> Opening of one already existing cave
-> Increase of underwater spawns
-> New POIs in the Ocean and the Deep Forest
-> More distributed resources over the map
-> Continued the replacement of our custom spawns, with vanilla ones
-> Removed floating assets (ghost bushes, grasses and stones)
-> Some minor bug fixes

Update: Jun 4 @ 12:02am

The following Updates have been made to the map:
(We reccomend a wilddinokill in order to clear out the spawns.)

Info:
~ We do have a Twitter page, next to Discord to inform you about updates: https://twitter.com/A_Mythical_Land ~
- Please know, that we'll rework our caves within the next update.

Some personal stuff:
- Sorry for the delay we had in this update. It would have been released about a week ago, but I've lost a very important person and had to take some time for myself and my family.

This Patch contains:
-> Implementing of an underwater landscape
-> Underwater Assets to bring life to our ocean
-> Underwater creatures have been added (Vanilla Spawns used, so you can use custom dino mods)
-> Fixes of holes in the landscape
-> Cleanup of mapfiles to keep the mapsize small
-> Fixed a bug, where the map crashed on startup
-> Fixed some performance issues in the desert
-> Removal of unused Assets to decrease the modsize
-> Fixed a huge amount of dino spawns
-> Fixed a bug, where some people could not see the effect when touching the world border
-> Fixed a bug, where some textures where still missing on the mountainside
-> Some minor bug fixes

Update: Apr 11 @ 12:12am

The following Updates have been made to the map:
(We reccomend a wilddinokill in order to clear out the spawns.)

Info:
This update is part of a series of updates, that will be released throughout the next weeks.
And we now have a Twitter page, next to Discord to inform you about updates: https://twitter.com/A_Mythical_Land

This Patch contains:
-> Continued on the overall Spawn Rework (We'll try to make everything compatible with custom dino mods)
-> Rework of the big waterfall cave
-> Cleaned out some assets that where below the surface
-> The rest of the flying isles over the big island got reworked
-> Fixed some of the known texture problems
-> Minor bug fixes

Update: Mar 31 @ 6:50am

The following Updates have been made to the map:
(We reccomend a wilddinokill in order to clear out the spawns.)

Info:
This update is part of a series of updates, that will be released throughout the next weeks.
And we now have a Twitter page, next to Discord to inform you about updates: https://twitter.com/A_Mythical_Land

This Patch contains:
-> Beginning of the overall Spawn Rework (We'll try to make everything compatible with custom dino mods)
-> Better implementation of Abberation assets
-> Update to prevent further clipping errors with the landscape
-> Two of the flying isles got reworked, the rest will follow
-> Underwater Landscape got changed, so we can start to implement the underwater area of the map with the following patches
-> Some new meshes and textures
-> We began working on two unique creatures for Anzah
-> Removal of unused Assets to decrease the modsize
-> Minor bug fixes

Update: Jan 23 @ 7:02am

The following Updates have been made to the map:
(We reccomend a wilddinokill in order to clear out the spawns.)

-> Rework of some overspawns
-> Added Aberration creatures
-> Added Aberration resources
-> Minor reworks to the landscape in order to remove the "Terraform Optic" with time
-> Added Trilobites
-> Added new meshes for following caves
-> Fixed all the player spawns so noone will land below the map
-> Minor bug fixes

Update: Jan 6 @ 10:26am

-Minor Bug Fix-