RimWorld
[FSF] Complex Jobs (Legacy Version)
Se afișează 31-40 din 57 intrări
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Actualizare: 29 mart. 2020 @ 0:08

[Auto-generated text]: Update on 3/29/2020 5:08:29 PM.

Actualizare: 28 mart. 2020 @ 5:39

Update on 3/28/2020 10:39:23 PM.

- Moved Butchering to after Cooking.
- Moved Colony Manager's Manage work to before Research.

Actualizare: 7 mart. 2020 @ 15:51

Update on 3/8/2020 9:51:17 AM.

- Updated patch for Misc. Robots++.

Actualizare: 7 mart. 2020 @ 13:13

Update on 3/8/2020 7:13:27 AM.

- Added Simplified Chinese translation by YangHgRi

Actualizare: 6 mart. 2020 @ 13:01

Update on 3/7/2020 7:01:39 AM.

- Updated the patch for Bulk Stone Cutting after the defs were renamed.

Actualizare: 4 mart. 2020 @ 13:22

Update on 3/5/2020 7:22:08 AM.

- Fixed issue with Feed The Colonists patch.

Actualizare: 2 mart. 2020 @ 20:49

[Auto-generated text]: Update on 3/3/2020 2:49:08 PM.

Actualizare: 2 mart. 2020 @ 12:56

Update on 3/3/2020 6:56:04 AM.

- Updated Support for Veggie Mix.
- Added Support for Bulk Stone Cutting.
- Added Support for Feed The Colonists.
- Added load order information for Dubs Rimkit, Fluffy Breakdowns, Feed The Colonists, Bulk Stone Cutting, Meat Blend and Veggie Mix.

Actualizare: 18 febr. 2020 @ 16:39

Update on 2/19/2020 10:39:15 AM.

- Updated mod to 1.1 adding new tags.
- Changed Brewing tags to match cooking/butchering.
- Moved Burn Weapons to Cremate.
- Moved Ground Penetrating Scanner to Scan.
- Changed Ground Penetrating Scanner Priority so its higher than the Long Range Mineral Scanner.

Actualizare: 25 sept. 2019 @ 2:11

Update on 9/25/2019 7:11:51 PM.
- Added support for Hospitality (Entertain Job is moved above Training)
- Added support for Medical Dissection (Study Medicine is moved below Surgeon)