STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Ultimate Galactic Conquest Custom Edition (UGC CE) - No Consortium and More !
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Update: May 27, 2018 @ 3:28am

27.05.2018 Hotfix

WARNING! SAVES FROM OLDER VERSIONS AREN'T COMPATIBLE WITH THIS ONE.

  • Reverted hero spawnlist to original expansion one on some GC sets.
  • Fixed a bug where the one planet start was crashing at day 1 or 2.
  • Included a Russian mastertextfile override.
  • Corellia ground map updated.
  • Rendili ground map updated.
  • Pirate tank is no longer crusher.
  • Pirate tank turret tweaked.
    • Changed projectile type / rate of fire.
    • Changed turret name.


XML THAT CHANGED :
- [GC Files] - UGC_CE_Objects.xml - Planets.xml - Hardpoints.xml - Units_Land_Underworld_pirate_Speeder_2.xml

Update: May 25, 2018 @ 2:57am

Lando Update



The coolest guy in the galaxy.

CHANGELOG :
  • Applied a new starting layout for "The Galaxy Awaits" GC sets.
    • MP "UGC CE - The Galaxy Awaits" regular start.
    • SP "UGC CE - The Galaxy Awaits" regular start.
    • LAGFEST The Galaxy Awaits regular start.
    • Applied the new Independent ownership to the 1 planet start as well.
  • Imperial and Rebel heroes now have new spawn locations and tech levels.
  • The new Independent faction has a non-galactic AI.
  • Yag Dhul now has a dedicated space map.
  • Increased multiplayer starting credits from 6'000 to 15'000.
  • Slightly moved Carida downwards to prevent an hitbox issue with Ralltiir.
  • Han Solo and C3P0 are available in multiplayer GC again.
  • Removed these planets from the multiplayer "The Galaxy Awaits" sets, regular and one planet start.
    • Omwat
    • Serenno
    • Elom
    • Sernpinal
  • Pirates can now build Starviper Fighters.
  • Pirates can no longer build Skiffs.
  • Added Lando Calrissian as new unit.
    • By Warb Null / Admiral Jamoking / Killdivas / Sly442
    • Spawns on Bespin at level 5. (UGC CE / ORIGINAL / LAGFEST)
    • Is the coolest guy in all the galaxy.
    • Has its own voice lines!
    • Has a custom transport!
    • Uses the Alliance shuttle as a ground transport.
  • Added new resources in the mod files.
  • Changed the planet models of several planets :
    • Dathomir
    • Mimban
    • Byss
    • Raxus Prime
    • Yinchorr
    • Yag'Dhul
  • Proton torpedoes have a new particle model!
  • Tweaked some cameras settings.
  • Added Lando to the AI production list in skirmish.
  • Yag'Dhul has a new loading native icon.
  • Yag'Dhul has a new ground map.
  • Changed some text data for Yag'Dhul.
  • Bespin ground map updated.
  • Naboo ground map updated.
  • Corellia ground map updated.
  • Fixed Tython's map preview.
  • Rishi base income increased from 35 to 45.
  • Dathomir max starbase level decreased from 5 to 4.
  • Fest ability icon changed to combat armor.
  • Tweaked Anaxes text data.
  • Tweaked Pantolomin text data and icon.
  • Changed terrain index of following planets :
    • Pantolomin
    • Onderon
    • Devaron
    • Bakura
    • Mon Cala
    • Manaan
    • Rattatak
    • Raxus Prime
    • Vulpter
  • Fixed Jakku's perk.
  • Adjusted Arkania text data.
  • Adjusted Raxus text data.
  • Arkania base income increased from 50 to 90.
  • Yinchorr base income decreased from 90 to 75.
  • Neimoidia base income decreased from 50 to 35.
  • Kashyyyk base income increased from 30 to 50.
  • Vulpter base income decreased from 50 to 30.
  • Added custom sound for the Death Trooper firing event.
  • Adjusted squad formation of the Rebel Shock Squadron.
  • Fixed the blob shadows of the rebel troopers, the stormtroopers, the Imperial Heavy and the Death Troopers.
  • Made a custom projectile type for the Death Trooper with increased damage.
  • Increased scale of the Death Trooper model from 1.5 to 1.8.
  • Adjusted some values for the Death Trooper.
  • Relocated Shola, Rishi and Rothana.
  • Added traderoutes :
    • Bothawui - Rishi
    • Rishi - Gamorr
  • Disabled AI use of Fog of War during both space and ground battles.
  • Plains 1.3.1 available in Skirmish.
  • All language packages updated.


XML THAT CHANGED :
- CAMPAIGNS_MULTIPLAYER_UGC - CAMPAIGNS_EIGENE_KAMPAGNEN.xml - CAMPAIGN_UGC_LAGFEST.xml - GameConstants.xml - GameObjectFiles.xml - Factions.xml - Planets.xml - Hardpoints.xml - HeroCompanies.xml - NamedHeroUnits.xml - UniqueUnits.xml - Starbases.xml - SpecialStructures.xml - [SFX Files] - GroundInfantry.xml - GroundCompaniesRebel.xml - GroundCompaniesEmpire.xml - Containers.xml - TraderoutesUGCCE.xml

Update: May 12, 2018 @ 5:03am

More Fixes !!!

CHANGELOG :
  • Fixed the B1s (again again)
  • B1 now deploy by 2 teams of 12 (3 was OP.)
  • B1 can no longer duck.
  • Seriously though, screw these droids.
  • Mimban max ground special structures count decreased from 7 to 4.
  • Decreased Rebel Droidekas max speed from 2.5 to 1.8.
  • Decreased Rebel Droidekas firing rate.
  • Hyena bombers no longer have the hunt ability.
  • Lucrehulk tractor beam fixed ?
  • Fixed an issue were Hyena torpedoes were not originated from the fighter model.
    • Fixed by Sly442.
  • Increased the population value of the Marauder Cruiser and the Broadside Cruiser from 2 to 3.
  • Added faction data.
  • FINALLY fixed the battle pending music event.
  • Modified the Multiplayer GC heroes spawn (the right way this time hopefully).
    • Thanks to Soundwave for his help !
  • Venator garrison changed to 2 V-wing Squadron and 1 Bomber (Y-wing/TIE Bomber) for the Empire and the Rebels. Pirate version still has the same garrisons as before.
  • Venator shields decreased from 800 to 700.
  • Venator shield generator hardpoint HP decreased from 750 to 450.
  • Venator engines hardpoint HP decreased from 700 to 500.
  • Added a text line that specifies Tantive IV's combat bonus.
  • Projectile count /pulse of the Victory cruiser concussion missile launcher decreased from 4 to 3.
  • Fire pulse delay of the Victory cruiser concussion missile launcher increased from 0.3 to 0.5.
  • Swapped the ISD hardpoints Middle and Front. Front now are the Ion Cannons and Middle now are the Turbolasers.
  • Added EMP burst ability to the Jawas.
    • Basically a nerfed version of Han's ability.
  • Added a new voice line for Luke's cloaking ability.
  • Added the data of a third non-playable faction.
    • This has been made possible thanks to multiple other modders, including Killdivas, Kad_Vendu and Wariscool!
  • All languages now use the same splash screen and menu overlay.
  • TOTALLY fixed the Pirate faction.
    • They can now retreat.
    • Every piece of missing feature / half working content should now be fully operational.
  • Changed Victory Destroyer garrison to 1 bomber, 2 fighters and 1 interceptor.
  • Adjusted the description of the Victory Destroyer according to its new fighter complement.
  • ISD garrison changed from 2 interceptors and 1 bomber to 2 interceptors and 2 bombers (reserve unchanged).
  • Adjusted the description of the ISD according to its new fighter complement.
  • Acclamator bomber reserve increased from 0 to 1.
  • Increased shield points for starbases :
    • level 1, from 300 to 550.
    • level 2, from 750 to 1000.
    • Empire / Rebels.
  • Added one corvette to the garrison of level 1 starbases.
  • Added 1 Nebulon-B frigate to rebel level 3 starbase garrison (for some odd reasons it didn't have one.)
  • Reverted the Droidekas icon to the FoC one.
  • Replaced the Concussion Missile Launchers of the Venator with Proton Torpedoes Launchers.
  • Tweaked the Gungans description.
  • Updated some files after the 11.05.18 update of Empire at War.
    • Units_Space_Underworld_Crusader_Gunship.xml CHANGED (conserved the scale factor change)
    • Units_Hero_Rebel_LukeSkywalker.xml UPDATED
    • Units_Hero_Rebel_Rogue_Squadron.xml UPDATED
    • Squadrons.xml UPDATED
    • SecondaryStructures.xml UPDATED

XML THAT CHANGED :
- GroundInfantry.xml - Containers.xml - GroundCompaniesRebel.xml - SpaceUnitsCapital.xml - SpaceUnitsFrigates.xml - Units_Space_Hyena.xml - Units_Space_Underworld_Vulture_Droid.xml - Hardpoints.xml - SpaceUnitsCorvettes.xml - MusicEvents.xml - Factions.xml - CAMPAIGNS_MULTIPLAYER_UGC.XML - UniqueUnits.xml - GroundCompaniesIndigenous.xml - GroundIndigenous.xml - Projectiles.xml - Units_Hero_Rebel_LukeSkywalker.xml - [faction files] - [GC files] - GameConstants.xml - SpecialStructures.xml - GroundBases.xml - Units_Land_Underworld_DestroyerDroids.xml

Update: May 4, 2018 @ 7:53am

Hotfix Miami

Update: May 4, 2018 @ 4:50am



CHANGELOG :

  • Official release of the Wave Gamemode 1st map !
    • name : Ewok Waves
    • Team 1 (rebels) are the attackers.
    • Team 2 (empire) must defend themselves against the incoming furrballs.
    • Up to 1'000 single ewoks on the map!
    • Up to 4 players.
    • Team 1 AI isn't fully functionnal yet.
  • Kamino ground map updated.
  • Bogden now has a dedicated space map.
  • Bogden now has a new ground map.
  • Adjusted text data of Bogden.
  • Bogden max ground specialstructures count decreased from 7 to 4.
  • Reverted rebel droidekas model to original foc model.
  • B1 droids now have dedicated deathclones.
  • B1 Battledroids can now duck.
  • B1 battledroid model changed to the Super Star Wars mod one.
  • Battle droids deployement now spawns 3 squads of 12 droids instead of one.
  • Adjusted the Tactical Health of the B1 droids and the price of the B1 droids squad.
  • Added 10 shield hitpoints to both the hyena and the vulture droids.
  • Tantive IV engines are no longer targetable.
  • Tantive IV now has a 15% health boost and 10% damage boost to all allied corvettes during combat.
  • Modified Venator now has the Point Defense ability instead of the Power to Weapons ability.
  • Added new lines / events for :
    • B1 Droids
    • Vulture Droids
    • Hyena Droids
    • Lucrehulk
    • Tantive IV
  • Decreased the rebel droidekas scale from 1.5 to 1.0 to better match the "original" droidekas look.
  • Geonosis perk changed from MPTLs production boost to B1 Battledroids production boost (20%), which therefore makes it more efficient than Raxus Prime to produce these units.
  • Added the data of the Pirate Speeder in the mod files.
  • Added data for the Trandoshan civilians to the mod files.
  • The Lucrehulk now has new textures, thanks to Killdivas !
  • Fixed a bug where the Lucrehulk death clone would not dispawn.
  • Lucrehulk Z layer offset increased from -150 to -350.
  • Lucrehulk Lucrehulk max speed decreased from 1.2 to 1.0.
  • Lucrehulk rate of turn decreased from 0.4 to 0.2.
  • Lucrehulk FoW reveal range increased from 1200 to 2200.
  • Fixed the Lucrehulk Tractor beam not able to tract imperial units.


XML THAT CHANGED :
- Planets.xml - GroundInfantry.xml - GroudCompaniesRebel.xml - GroudCompaniesIndigenous.xml - GroundIndigenous.xml - GroundStructures.xml - Units_Land_Underworld_DestroyerDroids.xml - Hardpoints.xml - Unit_Space_Hyena.xml - Units_Space_Underworld_Vulture_Droid.xml - Containers.xml - SpaceUnitsFrigates.xml - SpaceUnitsCapital.xml - UniqueUnits.xml

Update: Apr 29, 2018 @ 1:10am

Happy Little Fixes Update



There are no bugs, just happy little fixes.

CHANGELOG :
  • Ralltiir max starbase level decreased form 5 to 3.
  • Ralltiir max ground specialstrctures count increased from 3 to 6.
  • Ralltiir now has its own space map.
  • Tython now has its own space map.
  • Devaron ground map updated.
  • Cato Neimoidia ground map updated.
  • Corellia ground map updated.
  • B1 droids now have their own lines.
  • B1 droids now have their own icon.
    • Icon made by Vjeko1701
  • Rebel Droidekas have a new icon (new model will follow.)
  • Fixed a bug where almost all indigenous units were not victory
  • Fixed a bug where the Twilek Soldiers could not move.
  • Totally rewrote the Twilek Soldiers code.
  • Arc Hammer Bank Turn Angle increased from 5 to 45.
  • Arc Hammer scale increased from 1.0 to 2.5. (not real sized but already better.)
  • Updated the GC sets descriptions so they display the correct number of planets again.
  • Decreased scale of the AT-AT from 2.5 to 2.4.
  • Decreased scale of the Juggernaut from 1.8 to 1.5.
  • Changed garrison of the MC80 from 3 x-wings and 2 y-wings to 2 x-wings and 1 y-wing squadron.
  • Added the Hyena as a fighter for Lucrehulk garrison.
  • Added the Vulture Droid as a fighter for Lucrehulk garrison.
  • Vulture and Hyena droids have their own lines, icons and models.
  • Lucrehulk now has its own lines.
  • Changed Lucrehulk garrison to 6 Vulture squadrons and 4 Hyena squadrons.
  • Temporarily disabled Han Solo and C3P0/R2 to spawn in multiplayer GC to avoid the MP crash issue.
    • Disabled in "The Galaxy Awaits" MP Sets, Regular and 1 Planet Start.
  • Added data for a new skirmish gamemode called "Waves".
    • Gamemode is not yet avaialable as the level of development is almost 0.
  • Added 3 music tracks.
  • Updated the Heavy Troopers voices lines.
  • Kessel max ground special structures count increased from 2 to 3.
  • Added a barracks for the owning faction on these planets at start of "The Galaxy Awaits" set (Regular, MP and SP)
    • Kuat
    • Bespin
    • Naboo
  • Updated Vulture, Hyena and Lucrehulk descriptions.
  • Boosted the Autoresolve values of the Rebel Shock Squadron.
  • Boosted the Autoresolve values of the Imperial Heavy Squad.
  • Boosted the Autoresolve values of the Imperial Death Trooper Squad.
  • Added blob shadows for the Stortroopers, the Rebel Troopers and the Imperial Heavies since they don't have shadowmeshes.
  • Reduced the price of the rebel droideka from 1200 to 600.
  • Changed Ringo Vinda native icon to desert human.
  • Ringo Vinda can now be destroyed by the Death Star.
  • Changed UI backdrop types for Bastion, Ord Mantell and Tython.
  • Updated all 5 language packages.


XML THAT CHANGED :
- CONTAINERS.XML - GroundInfantry.xml - GroundIndigenous.xml - GroundCompaniesIndigenous.xml - GroundCompaniesRebel.xml - GroundVehicles.xml - Units_Land_Empire_Juggernaut.xml - SpaceUnitsCapital.xml - SpaceUnitsFighters.xml - Squadrons.xml - Hardpoints.xml - [SFX files] - CAMPAIGNS_MULTIPLAYER_UGC.XML - SpecialStructures.xml - GroundBuildableSkirmish.xml - MusicEvents.xml

Update: Apr 22, 2018 @ 6:49am

Endless Trash Update



Space trash will be a major issue in a few years.

CHANGELOG :
  • Added the Lucrehulk as a space unique unit for the rebels !
    • Can only be built on Ringo Vinda
    • Allow to build b1 droids and droidekas when orbiting Geonosis and Raxus (Requires the droid works to be built.)
  • Added B1 droids and Droidekas as units for the rebels.
  • Scale of the Gallofree transport in space increased from 0.38 to 0.72.
  • "T-47 airspeeder" changed to "T-47 Airspeeder".
  • Fixed Sartinaynian's advantage description still displaying bastion. (The one in the description is voluntary.)
  • Raxus Prime ground map updated.
  • Dathomir ground map updated.
  • Corellia ground map updated.
  • Cinnagar ground map updated.
  • Commenor ground map updated.
  • Onderon ground map updated.
  • Jakku ground map updated.
  • Ithor now has a dedicated space map.
  • Imperial Guards now have new lines !
  • The Tantive IV is now Leia Organa.
    • Hardpoints reinforced.
    • New voices lines.
    • New icon.
  • Added some of the data for the rebel droid works to the mod files.
  • Twileks are now victory relevant and take 1 population slot.
  • Ralltiir added as a new planet !
    • Added to "The Galaxy Awaits" (UGC CE / LAGFEST / MULTIPLAYER)
  • Ringo Vinda added as a new planet !
    • Added to "The Galaxy Awaits" (UGC CE / LAGFEST / MULTIPLAYER)
    • Can build MC80s, ISDs and the Rebel Lucrehulk.
  • Relocated some planets :
    • Carida
    • Balmorra
    • Neimoidia
    • Commenor
    • Rodia
  • Tweaked some traderoutes :
    • Dismissed Corulag-Carida and Carida-Roche Asteroids
    • Added Corulag-Ralltiir
    • Added Ralltiir-Roche Asteroids.

    • Added Commenor-Ambria
    • Added Ambria-Kashyyyk
    • Added Ambria-Onderon

    • Dismissed Iktotch-CatoNeimoidia and Iktotch-Faleen
    • Added CatoNeimoidia-Druckenwell
    • Added Druckenwell-Falleen
    • Added Druckenwell-Bothawui
    • Added to "The Galaxy Awaits" (UGC CE / LAGFEST / MULTIPLAYER)
  • Added the B-1 droids as a unit (same requirement as the droidekas.)
  • Added the final Death Trooper data to the mod files.
  • Heavy troopers now have their own voice lines.
  • Increased the bank turn angle of some ships for test purposes :
    • Nebulon-b frigate from 5 to 35
    • Alliance Assault frigate from 20 to 45
    • Victory cruiser from 8 to 25
    • Acclamator from 20 to 50
    • Interdictor from 15 to 65
    • Pirate Frigate from 5 to 45
    • Venator from 5 to 45
    • Generic Home One from 15 to 50
    • MC80 from 25 to 65
    • ISD from 5 to 45
    • Lucrehulk from 25 to 50
    • Tartan cruiser from 15 to 45
    • Corellian Corvette from 15 to 45
    • Corellian Gunboat from 15 to 45
    • IPV Patrol Craft form 15 to 45
    • Broadside Cruiser from 15 to 45
    • Marauder Missile Cruiser from 15 to 45
    • A-Wing from 50 to 90
    • X-Wing from 40 to 90
    • TIE Fighter from 40 to 90
    • TIE Bomber from 30 to 75
    • Y-wing from 70 to 75
    • Tie Scout from 30 to 90
    • Z95 from 40 to 90
    • Pirate Fighter from 40 to 90
    • TIE Interceptor from 40 to 90
    • Turn rates and rotation speeds have not been modified.
  • Obiwan self healing cooldown increased from 5 to 7 seconds.
  • Slave I Harmonic Bomb ability cooldown increased from 20 to 45 seconds.
  • Slave I Harmonic Bomb ability damage reduced from 300 to 250.
  • Adjusted some info on Anaxes.
  • Gungan Warriors now have a small amount of shield.
  • Added dedicated descriptions to some recruitable indigenous units :
    • Gungans
    • Wookies
    • Twileks
    • Mon Calamaris
    • Sullustans
    • Ewoks
    • Jawas

XML THAT CHANGED :
- TransportUnits.xml - Containers.xml - GroundCompaniesIndigenous.xml - GroundInfantry.xml - GroundIndigenous.xml - UniqueUnits.xml - Units_Land_Underworld_DestroyerDroids.xml - SpecialStructures.xml - Planets.xml - TRADEROUTESUGCCE.XML - [GC Files] - UnitsSpaceCapital.xml - UnitsSpaceFrigates.xml - NamedHeroUnits.xml - Projectiles.xml

Update: Apr 9, 2018 @ 2:29am

VISUAL II UPDATE



Never in the History of UGC CE such an update had been seen. Walls of new texts and kilobytes of new models.

CHANGELOG :
  • Yavin space map updated.
  • Fixed Fest's text strings.
  • Fixed Yinchorr's text strings.
  • Decreased the price of x-wing squadron from 300 to 150.
  • Devaronian native icon updated.
  • Updated multiple planet descriptions :
    • Sluis Van
    • Mustafar
    • Commenor
    • Rendili
    • Bogden
    • Arkania
    • Devaron
    • Raxus Prime
    • Ziost
    • Iego
    • Yaga Minor
    • Bastion
    • Iktotch
    • Mimban
    • Boz Pity
  • Along with the descriptions changes come multiple other text changes.
  • Bastion renamed Sartinaynian.
  • Removed human native icon on Boz Pity.
  • Fixed some music events.
  • Added props variants.
  • Increased from 2.0 to 5.0 the galactic move speed multiplier in an attempt to enhance the AI behaviour.
  • Added the Bothan Spy as a minor hero GC map only unit :
    • Serves the same role as the imperial probe unit.
    • Can only be built on Bothawui.
    • Can move through systems without activating its ability, unlike the probe droid.
    • It has all the spying abilities the probe has, with some more things when activated :
      • It displays the current production of the planet.
      • It displays the cureent credit income of the planet.
      • It lasts 240 seconds instead of the 60 seconds for the probe droid.
      • It can be removed by heroes that have the neutralize ability (almost every hero).
      • It can die to bring informations.
    • Requires the Infiltrator Facility to be built.
    • Has its own icon.
  • Adjusted difficulty data (hard).
  • Twileks are now recruitable by the rebels on Ryloth.
  • Changed some recruitable indigenous units with soldier models of the same race.
    • Twileks
    • Sullustans
    • Mon Calamaris
  • Changed the models of the Stormtroopers (all biomes).
  • Changed the models of the Rebel Soldiers (all biomes).
  • Recruitable indigenous units now have the crouch ability :
    • Ewoks
    • Gungans
    • Jawas
    • Mon Calamaris
    • Wookie Warriors
    • Bothans
    • Twi'lek soldiers
    • Sullustan soldiers
  • Mon Calamaris soldiers tactical health increased from 20 to 45.
  • Twi'leks soldiers tactical health increased from 20 to 45.
  • Sullustan soldiers tactical health increased from 20 to 45.
  • Modified some traderoutes :
    • Malastare - Commenor now is :
      • Malastare - Cato Nemoidia
      • Cato Nemoidia - Commenor

    • Corellia - Iktotch now is :
      • Corellia - Cato Nemoidia
      • Cato Nemoidia - Iktotch

    • Atzerri - Fondor now is :
      • Bestine - Atzerri
  • Fixed a display issue where the Gian Speeder and the Flash Speeder had a shield bar.
  • Changed some text about Anaxes.
  • Anaxes space map updated.
  • Anaxes ground map updated.
  • Bespin space map updated.
  • Mimban ground map updated.
  • Ryloth ground map updated.
  • Rebel and Imperial Venators can now be built at tech level 2.
  • Rothana Imperial starting starbase level changed from 5 to 1. (UGC CE, LAGFEST and MP sets.)
  • Changed the DS2 icon to the completed icon.
  • Concord Dawn as been slightly relocated. Its old location will be used by an upcoming planet.
    • Thanks to Killdivas for providing the planet model and texture ressources for this new planet !
  • Changed the loading screen background so the planet in the yellowish square doesn't appear anymore.
  • Added some ultra top secret resources for something even more ultra top secret.
  • Added the shock troopers their very own icons.
  • Thrawn has a new icon.
  • Increased Modified Venator's tactical health from 3200 to 5650.
    • Overhauled the Venator hardpoints damage type. The Venator is now a bit more powerful.
  • Added names for the rebels soldiers in skirmish. (Doesn't work in GC for some reason.)
  • Luke Skywalker now has brand new voice lines !
  • Fixed the Imperial Heavy Factory garrison text. It now displays M-2 Tanks.
  • Various AI tweaking that, apparently, enhanced the AI behaviour.



XML THAT CHANGED :
- PLANETS.XML - Squadrons.xml - MusicEvents.xml - UGC_CE_Objects.xml - GameConstants.xml - GenericHeroUnits.xml - HeroCompanies.xml - DifficultyAdjustments.xml - GroundIndigenous.xml - GroundCompaniesIndigenous.xml - GroundCompaniesRebel.xml - GroundCompaniesEmpire.xml - GroundInfantry.xml - GroundVehicles.xml - Containers.xml - TradeRoutesUGCCE.xml - [GC files] - SpaceUnitsSupers.xml - SpaceUnitsFrigates.xml - Units_Hero_Rebel_LukeSkywalker.xml - SFXEventsUGCCE.xml

Update: Apr 1, 2018 @ 2:23am

Nice little joke.

Supreme Update
CHANGELOG :
  • Added First Order as playable faction.
  • Added Yuuzhan Vong as playable faction.
    • Huge thanks to MahBe66 for lending us the units and the other data needed for this to happen !
  • Added Zonama Sekot.
  • Added Ahch-To.
  • Added Crait.
  • Replaced Illum with Starkiller Base (currently inactive).
  • Added Snoke as First Order hero unit.
  • Added Kybo Ren as Pirate hero unit.
  • Added the Eclipse Dreadnought as Palpatine's flagship.
  • Added totally legit new armor perks.
  • T4B production price increased from 2400 to 3000.
  • AT-AT walk speed increased from 1.2 to 3.0.
  • AT-AT walk animation speed adjusted to match the new walk speed.
  • Added a bunny model in the resource file (this will come in handy).
  • Recruitable alien units can now use the crouch ability.
  • Buffed some recruitable alien units.
  • Tweaked some music events.
  • Both new playable factions have their own music tracks !
  • All language packages updated.
You can learn more about this update here[www.worldofsweets.de] XML THAT CHANGED :
- PLANETS.XML - Squadrons.xml - MusicEvents.xml - UGC_CE_Objects.xml - GameConstants.xml - GenericHeroUnits.xml - HeroCompanies.xml - DifficultyAdjustments.xml - GroundIndigenous.xml - GroundCompaniesIndigenous.xml - GroundCompaniesRebel.xml - GroundCompaniesEmpire.xml - GroundInfantry.xml - GroundVehicles.xml - Containers.xml - TradeRoutesUGCCE.xml - [GC files] - SpaceUnitsSupers.xml - SpaceUnitsFrigates.xml

Update: Mar 26, 2018 @ 7:08am

26th March Hotfix

Our highly trained team of monkeys have been working all night long to fix all the naughty bugs in the 22.03.18 version. Hopefully their training was worth the time and the gigantic price.

CHANGELOG :
  • Fixed Dorin's name
  • Fixed Thrawn's description.
  • Fixed GC sets descriptions still saying "135 planets".
  • Fixed a bug where Takodana was not entirely space only, causing the game to crash if building something on the surface.
  • Adjusted visuals on the GC map.
  • Rendili space map updated.
  • Rothana space map updated.
  • Cato Neimoidia ground map updated.
  • Telos ground map updated.
  • Added native icon for Fest.
  • Adjusted various planets descriptions.
  • Changed Bilbringi's perk to a planet only production time reduction on all spaceships (-20%).
  • ISDs and MC80s can now be built on Bilbringi.
  • Changed Hosnian Prime GC map planet model.
  • Hosnian Prime ground map updated.
  • Fest perk changed to Dark Troopers armor bonus (20%)

XML THAT CHANGED :
- PLANETS.XML - Units_Hero_Empire_Thrawn.xml - [GC files] - SpaceUnitsCapital.xml - UpgradeObjects.xml