Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE Perimeter
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Aggiornamento: 10 feb 2018, 2:59

Aggiornamento: 8 feb 2018, 5:08

Aggiornamento: 4 feb 2018, 15:50

Aggiornamento: 10 gen 2018, 4:56

Aggiornamento: 9 gen 2018, 11:23

Aggiornamento: 30 dic 2017, 12:50

Aggiornamento: 7 dic 2017, 13:16

Aggiornamento: 5 dic 2017, 1:54

Aggiornamento: 5 dic 2017, 1:40

Aggiornamento: 3 dic 2017, 12:03

Change notes 3/12/17:
- US tickets increased to 400 and time decreased to 20 minutes to fix an exploit
- Lighting changed to dark early dawn
- Extended the Spooky crash to include another hole in the wire north of Objective A
- Wet ditch added south of Objective A
- Additional storage area added north of Objective B
- Ground inside the wire altered to provide more cover
- Trench system behind Objective A extended
- USMC changed back to US Army
- Radios added (still no fire support available to either side)
- Updated overhead map
- Other tweaks and what have you