Sid Meier's Civilization VI

Sid Meier's Civilization VI

Azimuthal Map Script
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Update: May 20, 2020 @ 1:00am

Update: May 20, 2020 @ 12:09am

Update: May 12, 2019 @ 4:13am

Update: Feb 10, 2018 @ 8:13pm

Update: Feb 10, 2018 @ 8:05pm

Update: Feb 9, 2018 @ 3:02am

Update: Feb 9, 2018 @ 2:05am

Version 5

Updated for Rise and Fall
Added Reefs
Slightly increased bonus sea resource spawn

Update: Dec 8, 2017 @ 7:36pm

Update: Oct 29, 2017 @ 12:44am

Version 3.0

Re-done terrain generation so there are terrain artifacts like odd horizontal land pieces; erroneous lakes etc.

Rivers will be much longer now and will not flow into tiny lakes before the ocean.

Other miscellaneous tweaks.

Update: Oct 21, 2017 @ 5:55pm

Version 2.1

Bugfix: Forces the Azimuthal script to use Firaxis's old AssignStartingPlots script from the Summer patch. Civs will no longer spawn in weird locations like the South Pole or too close to one another.