ARK: Survival Evolved

ARK: Survival Evolved

Confuciusornis
Viser 11-20 af 48 forekomster
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Opdatering: 18. apr. 2020 kl. 17:10

V7.02
- Fix for imprinting dinos over 100%

Opdatering: 18. apr. 2020 kl. 8:24

v7.01
- Re-enabled Corrupted Confus
- Fix for Confus being blocked by larger dino capsule components, which was preventing them from reaching newly laid eggs of some creatures.

Opdatering: 11. apr. 2020 kl. 15:48

V7.0

General
- Added X-Confuciusornis - Comes in Bog, Arctic and Volcanic biome variants. Like regular Confus, they can be bred to combine stat boost, colours and now custom biome speciifc skins.
- Added Taxidermy Support, including correct variant skins, so Aberration and Genesis reskinned Confus will display correctly.
- Confus from different biomes now have different feather styles in addition to different colouring.
- Adjusted some Confu baby egg and maturation values.
- Wild Confus will now occasionally perch on a branch of their current tree.
- Cute-ified babies
- Updated phys asset to be slightly less spagetti-ey.
- Re-enabled Confus to attack riders.
- Reworked biome selection by moving color set selection from construction script to new spawner color set options in NPC Spawn Entries, and added specific biome and temperature checks for official maps. Modded maps will use a generic temperature check to determine which biome type of Confu to spawn.
- Reworked Confu spawning to prevent overspawn issues - Will now spawn a max of 1 (default) tree in a 35000 unit radius, with a max of 6 Confus per tree. Any additional Confus that spawn within the radius when the tree is at capacity will be destroyed. Upon a server or session restart, any Confus currently being tamed will take priority to get a spot on a tree, with priorities then going to whichever Confus originally spawned first.
- Confus will now nod and shake their heads alongside player emotes.
- Added extra checks to prevent trees and nests spawning inside un-reachable geometry.
- Significant reductions to amount of data transmitted to clients.
- Various skinning, texture and animation tweaks.

Taming
- Wild Confus that have not started to be tamed will now only seek eggs dropped by players when perched on a branch of their tree. This allows players to more easily specify which Confu they want to tame, as it would previously be difficult if multiple Confus were in the same area. After the first feeding, you don't need to wait for it to perch to seek out eggs. The egg seek radius is also slightly larger after the first feeding so you can drop them further away from the tree to prevent a different perched Confu grabbing the egg.
- Wild Confus that are sitting on eggs will no longer aggro onto dinos or characters that are attacking their allies. They will aggro if the player or tribe taming them inflicts damage to them, their allies, their nest, their tree, or accesses their nest when it contains eggs.
- Reworked affinity multiplier from eggs based on new sizing logic.

Eggs
- Hatching an egg now increases the Confu's food consumption rate.
- Reworked Confu egg carrying - No longer attaches actual dropped item actors due to previous issues with physics and collision, but instead updates an attached mesh on pickup/ drop. Also fixes a potential client item location desync.
- Reworked egg carry logic to calculate grab and carry distance based on mesh bounds. Allows for eggs of any size to be picked up, including modded eggs that use custom meshes.
- Confus can now collect multiple fertilized eggs, and not only pick them up for hatching.
- Fertilized eggs can now be stored in tamed Confu nests.
- Added option to toggle nest egg storage.
- Fixed egg/ nest location icons not being visible for clients if actors were not rendered when egg locating is enabled.
- Allowed viewing the current player to claim on behalf of and biome stat boost values via multi-use radial menu.
- Tamed Confus can now pickup and locate Easter eggs.

Commands
- Reworked Confu command navigation - Moved some functionality to custom behaviour tree for better pathfinding and obstacle maneuvering.
- Extra checks for command "in radius" checks for higher than normal movement speeds.
- Added emitter when command search distance is changed to allow players to visualise the areas the Confu will cover. Baby radius is blue and is a fixed AoE. Egg, nest and hatching commands are Orange and scale with the search distance.
- If CommandOnLaunch is enabled, eggs will now be outlined and the crosshair enabled while looking at a potential egg to pick up.
- Reworked traces on launch for more accurate locations on clients, with HUD fail reasons if unable to pick up a targeted egg.
- Added option to access Confu commands while shoulder mounted, by holding in "Poop" key (Default NumPad+). Can also access the Confu's inventory. Prevents having to launch Confus off your shoulder in order to toggle commands or retrieve eggs.
- If ReturnToSurvivor is enabled, whistling "Whistle Land Flyer" while the Confu is in the air will cause it to return to the player and re-mount on their shoulder.
- Added floating HUD icons for when Confu is out of food or is unable to pick up eggs due to over- encumbrance.
- Confus will no longer stop performing commands upon taking damage, and only when they obtain a target. Allows them to be set to passive for egg retrieval in difficult areas without aborting their command if they were to take damage.

Babies, Claiming, Imprinting
- Added option to Imprint (default)- The Confu will only imprint when the "Wants Care in..." has passed and each imprint will give the same imprint percent as if the player had imprinted the dino themselves. The Confu will also require the specific cuddle food types in its inventory if it's a food care (default).
- Baby commands now all require food.
- Baby commands now work as a standard AoE buff, allowing other commands can be carried out at the same time.
- If stasised, the Confu will now check for nearby Gestators that would give birth, and unstasis them to allow the baby to be born and claimed (default). Means players do not have to re-enter areas to unstasis non egg dinos for them to give birth.
- Reworked method in which Confu cares for babies - Instead of passing food on timer checks to the baby, the Confu's own food consumption rate increases to match what the baby would eat, and the baby's halted with occasional increments, due to the Confu regurgitating the food. Doing so reduces the amount of checks required on nearby babies and removes the need to always prevent stasis on the Confu and babies. Once stasised, the Confu will only ever unstasis to check to fill up on food, check for new gestator births, claim babies, age up babies and imprint babies.
- Added extra checks to maintain and retrieve the imprint player. Dinos need a player controller or a reference to a shooter character for initial claiming/ setting the imprinting player. Players can be online and alive, online and dead, offline and sleeping, offline and dead, and the Confu will still claim on your behalf. After your body is gone though, it no longer has a reference to the player to claim for, but will instead claim any babies for the tribe as an alternative. Once you respawn or relog it will automatically be able to claim for you once again.
- Confu can now claim babies of any age, meaning babies can still be claimed for after they reach Juvenile stage if a Confu wasn't nearby to claim while it was a baby. Also means wild babies can be imprinted.
- Tribe Log now updates when the Confu claims a baby on behalf of a player.

Nest
- Allowed wild Confu nests to be accessed if ForceAllStructureLocking is set to True.
- Reworked item transfer to Confu nests to fix issues with being unable to transfer to partial stacks.
- Confu nests now retain the feather style and colour of the Confu that crafted it.
- Increased nest health
- Nest placements collision tweaks

Trees
- Confu trees now have their own unique bark and foliage per biome.
- Increased tree health

Ini Options
[ConfuSettings]
MaxTreesInRadius=1
MaxCarebabyAge=0.1
DisableImprinting=False
DisableImprintRequiresCuddleFoodType=False
DisableGestationbabyStasisClaim=False

Temporarily removed Corrupted Confu due to current reference issues with Dev Kit.

Opdatering: 30. juni 2019 kl. 0:08

V6.21

- Return to Surivor option is now no longer exclusively tied to throwing a Confu at an egg/ nest.
Previously if a throw missed, it was damaged in the journey, or you whistiled follow, you'd have to get off a mount and pick up the Confu again. Now, when enabled, it will also cause the Confu to return and mount on your shoulder whenever you're in a movement state that you wouldn't be able to pick it up yourself (riding a dino). Just make sure it's not following anyone, and then it'll jump back on your shoulder. Can be helpful for egg retrievable in the wild if you're on a flyer or are unable to dismount.
- Egg locating while a Confu is shoulder mounted will now also indicate if any wild Confu nests have eggs in them.
- Egg locating while a Confu is shoulder mounted is now also effected by search distance.
- If a Confu is caring for a baby that has no imprinting player, there is now an option to manually imprint on the baby via multi-use. May help in cases where a Confu didn't have a player to imprint on behalf of.
- Increased command throw trace thickness to more consistently target creatures and eggs at greater distances.
- Confus will now add fertilized eggs to their inventory if damaged or ordered to stop instead of dropping them.
- Fix for carried eggs and drop locations getting out of sync on clients.
- Fix to ensure eggs fall out of any nests if the strangler tree or nest is destroyed when physics has already frozen on the dropped item actor.
- Various animation tweaks.

Opdatering: 28. juni 2019 kl. 4:44

V6.2

- Added Corrupted Confu.
- Added some move around obstacle logic when performing commands.
- Tweak to allow Confu to select a nest that already holds the Confu's desired egg. Would previously return as the nest already being in use.
- Confu eggs are now superior quality.
- Confu will now accept superior kibble for taming. Slightly better than plant species seeds.
- Adjusted extra affinity from larger egg sizes to be scales from 1 to 6, instead of 0 to 12.
- Adjusted taming ineffectiveness to allow a full kibble tame to give full taming effectiveness (+74 levels for a level 150).
- Added backup method of retrieving the character to imprint on behalf of after a game or server restart.
- Reduced overall spawn chance by 50%.

- Added Confus to spawners -

Extinction -
Corrupted - DinoSpawnEntries_Wasteland_Medium, DinoSpawnEntries_Wasteland_OilFields_Fliers
Redwood - Ext_DinoSpawnEntries_Forest
Desert - Ext_DinoSpawnEntries_DesertOasis
Snow - Ext_DinoSpawnEntriesSnow_1

Valguero -
Aberrant - VAL_DinoSpawnEntries_TwitchFertileLand
Desert - DinoSpawnEntries_ChalkHills_Plains
Snow - DinoSpawnEntries_Valguero_SnowForest
Redwood - Already in Redwood spawners

Opdatering: 14. okt. 2018 kl. 16:22

V6.1

- Updated UVs for better painting
- Added ini options to manually set biomes to determine which type of Confu spawns where.

Opdatering: 8. okt. 2018 kl. 12:42

V6.01

- Fixed to ensure hatching and baby care recommence after a restart.
- Fixes for invalid AI controller references.

Opdatering: 7. okt. 2018 kl. 20:59

V6.0

The Confu has been completely rebuilt, optimizing and re-working a lot of existing functionality.

- Confus will now always prioritse the closest egg, free nest and tree.
- Confus receive 10% increase to hatching when mate boosted
- Confus can now remount onto the player's shoulder, when on foot or riding a dino, when return to survivor is enabled.
- Wild Confus will no longer boost eggs in order prevent the eggs hatching too quickly while the Confu is being tamed.
- Egg Locating Option - While shoulder mounted, the Confu will notify the player of nearby eggs.
- Baby claiming and caring is now handled via an area of effect buff.
- Distance option settings that affect egg and nest radius.
- Various model and animation tweaks.
- Added all Redwood, Desert and Snow colorization options to the Aberrant Confu.
- Added further visual alterations to the Aberrant Tree.
- Dino Entry Icon and UI tweaks.

...and probs a million other things I lost track of.

Opdatering: 1. apr. 2018 kl. 12:55

V5.94

- Tamed Confus now land by flying straight down, as opposed to gliding long distances to the ground.
- Confus will now dig out eggs that are underneath terrain.

Opdatering: 25. mar. 2018 kl. 17:23

V5.931

- Added secondary logic for setting the imprinting player when claiming babies, if the last throwing character is not nearby.