ARK: Survival Evolved

ARK: Survival Evolved

Gaia | Discontinued
Showing 81-90 of 110 entries
< 1 ... 7  8  9  10  11 >
Update: Feb 4, 2018 @ 3:42pm

Update


  • Added X Mosquito. Kill it and harvest its corpse and one of the following will spawn, Dreadful Reaper, Dreadful Rock Drake & Dreadful Basilisk. Can not be tamed. Will not flee if attacked and deals torpor in its attacks. Spawns in TwitchFertileLands(AB). Swamp(TheIsland).
  • Added Dreadful Canidae. Same settings as Cave Wolf, doubled stats as Dreadful and can jump double the height. Spawns in BioCave(AB). Grassland(TheIsland).
  • Added Gaia Converter, can craft all AB/SE items & resources without the need to learn engrams for them. I'd recommend disabling this engram if you are using AB/SE. Ini option,
    GaiaConverterCraftSpeed=X

  • Fixed Kardraz textures.
  • Removed Dreadful Reaper from spawns.
  • Added craftspeed ini option for Gaia Shrine,
    GaiaShrineCraftSpeed=X

Mutation period #2

  • Removed last mutation and reverted Guardian lootdrop to normal.
  • Frog Elixir jumpheigh doubled & Speed Elixir movement speed doubled.

Spawncodes
Spawnsheet is not updated yet, these are the new ones with this patch,
Blueprint'/Game/Mods/Gaia/Dinos/Other/Bug/GiantMosquito_Character_BP.GiantMosquito_Character_BP' / Giant_Mosquito
Blueprint'/Game/Mods/Gaia/Dinos/Dreadful/Canidae/DreadfulCanidae_Character_BP.DreadfulCanidae_Character_BP' / Dreadful_Canidae

Blueprint'/Game/Mods/Gaia/Items/Saddles/Dreadful/PrimalItemArmor_DreadfulCanidaeSaddle.PrimalItemArmor_DreadfulCanidaeSaddle'
Blueprint'/Game/Mods/Gaia/Structures/GC/PrimalItemStructure_GaiaConverter.PrimalItemStructure_GaiaConverter'

Update: Jan 28, 2018 @ 5:13pm

Update


  • Achievement Elixir.
  • Added Dreadful & Divine floor torches.

  • Dreadful Reaper removed from OctoBat AB spawns and current spawn percentages drastically reduced to combat some servers massive overspawns of said creature.
  • Renamed Dreadful Reapers filename. For server that disables it, use this code after patch. NPCReplacements=(FromClassName="DreadfulReaper_Character_BP_C",ToClassName="")
  • Made a custom AI for Dreadful Reaper, amongst other things, its targeting range is lowered and should be around the same as a Rex.
  • Updated all Gaia Wyvern levels to follow your serversettings.
  • Dreadful Wyverns can now mate and give fertilized eggs.
  • Rebuilt Banished material from engines new basematerial.
  • Updated all nodes on Dreadful Iguanodon.
  • Added AB eggs to Gaia Bunny.
  • Divine Featherlight charge now work as it should.

Update: Jan 22, 2018 @ 3:22am

Hotfix


  • Fix for Gaia shrine always gave one Guardian Element when placed down and no ability to craft said resource.
  • Fixed Forgotten T1, T2 & T3 Ankylo harvestrates.

Update: Jan 21, 2018 @ 4:49pm

Update

Introducing mutations, based on the popular gameplay Left 4 Dead 2 used. Within every set period of time, something in the mod will mutate, thus changing gameplay. Both for better and worse.

On this mutation event, all Guardians will drop double resources. From 3 to 6 each, so farm up while it lasts!

  • Added variants of AB creatures, that spawns on other maps aswell,
    Dreadful Reaper - Knockout tame, same settings as Rex. Takes no fall damage and can jump really high. Does not use gender.
    Dreadful Rock Drake - Knockout tame, same settings as Spino. Takes no fall damage, jump and glidespeed doubled. Can level speed.
    Dreadful Basilisk - Same settings as vanilla counterpart.
    Divine Featherlight - Same settings as vanilla counterpart. Can also be tamed with Plant Species X Seed for non-AB maps. Can drop AB loot & resources if killed. Doulbe charge regain multiplier.
    Divine Shinehorn - Same settings as vanilla counterpart. Can also be tamed with Plant Species X Seed for non-AB maps. Can drop AB loot & resources if killed. Doulbe charge regain multiplier.
    Divine Glowtail - Same settings as vanilla counterpart. Can also be tamed with Plant Species X Seed for non-AB maps. Can drop AB loot & resources if killed. Doulbe charge regain multiplier.
  • Added Gaia creatures to Aberration. Full list here, https://gyazo.com/af0ceb792fcc14452dde3a38b1dd7f12. Let me know if anyone is misplaced, should be added or removed.
  • Added Aberrant resources to Tree of Life.
  • Updated GaiaSpawner.
  • Added Aberration artifacts to Artifact Crafter.
  • Aberration Engrams added to Genius Elixir.
  • Added a saddle for Dreadful Wolf.

  • Redid part of Gaia Shrinker to possibly fix dino shrinking bug while riding it. Needs testing outside ADK.
  • Refreshed all nodes on Heavenly Horse and Heavenly Megalania, should not cause any more crashes. Thanks @LeutianKane.
  • Updated Dreadful Wolf to have a costume and saddle slot.

Update: Jan 7, 2018 @ 5:00pm

Update

  • Removed X Deer from spawns. Already obtained items will stay.
  • Added Stealth Elixir. Will make you temporary invisible to both players and creatures.
  • Added Frog Elixir. Allows temporary frog jumps and no fall damage from them.
  • Added Insulation Elixir. Will temporary add 500 hypo- and 500 hyperthermal insulation.
  • Added Gaia Bunny. Passive AI, can be knocked out and tamed. If attacked, every creature around will attack you. Once tamed it will give you both vanilla and SE eggs.
    Spawns on Mountain(Island) & GreenDesert(SE).
  • Created new improved postprocessing material that gives the user better underwatervision than regular scuba goggles when using GillyWeed Elixir.

  • Speed Elixir now lasts 60 seconds.

Update: Dec 31, 2017 @ 7:00am

Update

Sorry for the delay in update last week, holidays got in the way and I just couldnt find any sparetime.
Make sure you checkout the discord, be part of developing or just leave your ideas and suggestions. Also, starting today there will be giveaways aswell. Join now! https://discord.gg/u8dqgzp

  • Added 3 new mauls, ini,
    CopperMaulDmg=125
    ZincMaulDmg=175
    TitaniumMaulDmg=225
  • Added a Poison Dagger, ini,
    DaggerTorporPerSecond=120
    DaggerDmg=180
  • Added Dreadful Dimorph. Agressive. Spawns in Jungle & Mountain.
  • Added Dreadful Trike. Agressive. Same food settings as Carnos. Spawns in Redwood.
  • Added Dreadful Galli. Agressive. Same food settings as Carnos. Can jump 50% higher and takes no fall damage. Spawns in Redwood and GreenDesert.
  • Added PoopDo. Docile, deals torpor in its attacks. Will produce alot of poop. Same food settings as regular Dodo and supports walking tame. Spawns in Jungle.
  • Added Divine Dilo. Docile and supports walking tame. Spawns on Beach, Jungle & Swamps.
  • Added Divine Diplo. Will actually deal damage compared to its vanilla counterpart. Spawns on Grasslands.
  • Added Taming Elixir. Will instatame anything when forcefed, carnivores, omnivores and herbivores.
  • Added Genius Elixir. Will unlock all engrams from vanilla, SE and mods.
  • Added Pacifying Elixir. Used on any baby to stop it from growing old.
  • Added Strength Elixir. Will increase damage output by 25% for 60 seconds.
  • Added Gaia Shrinker. Used on any creature to shrink it.

  • Updated Divine Trikes harvesting multiplier to match tier.
  • Updated Giants Elixir to give 100% imprint aswell. Also updated the name for it to Adult Elixir.
  • Gemstone of Aether can now be equipped to any creature.
  • Updated name/desc for wreath.

Update: Dec 17, 2017 @ 3:33am

Update

  • Rebuilt all Christmas items from scratch. Also added Christmas Sleigh to X Deer lootdrop.
  • Rebuilt GemStone of Wind. It can now be used on any Gaia creature to improve its stats with 50% more speed, 15% more health & 15% more carry capacity while equipped.
  • Added Gaia Canteen. Holds 10 times the water as regular one.
  • Souls can now be exchanged in Alchemy Table.
  • Added Giants Elixir. Will make a creature grow to adult instantly.
  • Added Magic Pick. Will harvest Angler Gel from dead creatures instead of meat. Ini,
    [GaiaTools]
    MagicPickDmg=30

  • Friendly Raptor walking tame interval changed from 0.9 to 0.95(means hunger has to go down to 95%, not 90% before next interval).
  • Fixed inventory of Alchemy Table so that you now can craft Water Steel Sword and the Aether Sword is not visible by default.
  • Removed colors on certain Dreadful and Divine saddles.
  • Lowered Dreadful Dunk spawnweights to combat broken spawncontainers.

Update: Dec 10, 2017 @ 9:15am

Update

  • Added Gaia Repellant. Will make every creature ignore you for 1 minute.
  • Added Gaia Bug Repellant. Same as vanilla but with Gaia creatures.
  • All health elixirs are replaced with mediocre health elixirs.
  • Added Lesser, Greater and Instant health elixirs.
  • Added Fly Elixir, lets you fly freely for 60 seconds.
  • Added GillyWeed Elixir, increases submerged movement speed and lets you breathe underwater.
  • Added all vanilla bosses to GaiaPortal, 12 creatures.
  • Added Talons to Demonic & Heavenly drops.
  • Added Heavenly Liopleurodon and a saddle for it. That saddle will also work on vanilla Lios.
  • Added Divine Diplocaulus.

  • Rebuilt buffs for Freefall Elixir and Aether Boots. Now works both replicated and nonreplicated. And that horrible sound has been removed.
  • Gaia Dino Age now weights absolutely nothing.
  • Pavilonius Quetz can now level up speed.
  • Draaxonix projectiles rebuilt to ROS.
  • Dreadful Daeodon now uses the right component.
  • Demonic & Heavenly can now drop Divine & Dreadful saddles with better quality.
  • Guardians can now drop Demonic & Heavenly saddles with better quality.
  • Dreadful Dunkleo added to DarkWater_Angler so it can spawn on TheIsland.
  • Heavenly Tapejara can now "walk" backwards.

Update: Dec 4, 2017 @ 12:29pm

Update

Due to numerous ADK crashes, a few files got corrupted. This patch fixes files affected by this.

  • Added Pavilonious Tier - 6 new creatures.

  • Gaia Tranq Arrows can only be made in Metal Works.
  • Gaia Tranq Darts will now appear properly in Metal Works.
  • TremblePlays banner will now appear in Metal Works properly.
  • Gaia Axes can now only be made in Metal Works.
  • Aether Boots buff now disappears after unequipping.
  • Aether Boots buff wont neglect dmg taken and dmg given with melee weapons.
  • Gaia Torch is no longer autolearned and can be crafted in Metal Works.
  • Gaia Stone Tranq Arrows and Gaia Tranq Darts now utilize vanilla onhit torpor aswell so the quality of Bows and Longneck Rifles makes a difference.
  • Aether Guardian Sword is now indestructible.
  • Aether Guardian Sword, Armor and Shield now requires engrams learned to be craftable.(edited)

Update: Dec 3, 2017 @ 1:27pm

Update

  • Added Heavenly Sword - 3 hits will knockout anything. Makes your victim hungry. <- Dropped from Medium and end bosses.
  • Added Demonic Sword - 3 hits will kill anything. Makes your victim lose damage effectiveness. <- Dropped from Medium and end bosses.
  • Created a barrel roll attack for Forgotten Quetzes.
  • Added 2 more Dart Tranqs and redid the existing one, ini,
    LDartTorporPerSecond=90
    MDartTorporPerSecond=180
    GDartTorporPerSecond=400
  • Added 3 new axes, ini,
    CopperAxeDmg=113
    ZincAxeDmg=135
    SteelAxeDmg=180
  • Enhanced Aether Guardian Boots will now give permanent no fall damage. The speed buff from them is moved to the leggings.
  • Removed Gaia Stone Tranq Arrow and added 3 more, ini,
    LStoneArrowTorporPerSecond=20
    MStoneArrowTorporPerSecond=45
    GStoneArrowTorporPerSecond=90
  • Added Dreadful Parasaur.
  • Added Draaxonix Saber.
  • Added X Deer. Drop some rare Gaia loot and remapped vanilla christmas items so serverowners dont have to enable christmas.
  • Added Gaia Vault. 500 slots, can be picked up, locked and renamed. Places on ground or on foundations.
  • Added Gaia Torch. Lights up an area 3 times as much as regular torch.

  • Heavenly Paracer will now drop loot and soul as intended.
  • Guardian and Aether helmet should scale a bit better now.
  • Buffed Enhanced Earth armor rating and durability.
  • Added Gaia creature tags to egg aggro on all Gaia eggs.
  • All Gaia Wyverns have their rotation rate yaw buffed with ~40%. Means they can turn alot better.
  • Divine Ptera & Dreadful Argent can now walk backwards. It aint pretty but does the trick. They also got a x10 boost to takeoff velocity.
  • Moved Gaia Snail spawn to Redwood.
  • Divine Frogs dmgtype fixed.
  • Kardraz tag updated to Kardraz.