Stellaris

Stellaris

Potent Rebellions (3.3 currently discontinued)
Showing 91-100 of 165 entries
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Update: Feb 24, 2018 @ 6:09am

Updated the Sow Unrest Edict description.

Update: Feb 24, 2018 @ 5:59am

Updated to 2.0

In the process, didn't just fix things newly-broken, but took the chance to:
-Attempt to add EUIV-style war exhaustion (not tested, sorry...)
-Redo a lot of coding for the sow unrest edict - now it will target planets within 4 or 6 hyperlane jumps, rather than looking solely at distance. Makes it more intuitive. This also let me improve the code a lot to make it run more efficiently.

Update: Feb 12, 2018 @ 2:28pm

Initial Upload

Update: Feb 11, 2018 @ 6:35am

Initial Upload

Update: Feb 3, 2018 @ 4:17pm

Fixed a bug where machine cyborgs were classed as having happiness.

Update: Jan 28, 2018 @ 2:36pm

Initial Upload

Update: Jan 25, 2018 @ 3:21am

Fixed a (crucial) missing @

Update: Jan 25, 2018 @ 1:15am

Fixed a missing " in the Russian locs

Update: Jan 21, 2018 @ 2:31pm

Added a missing French tooltip

Update: Jan 16, 2018 @ 12:57am

Big performance update - eliminated nearly all mtth events and simply made them repeating events every 10 or 30 days for the planet in question (which does the same, but is far less performance intensive).