Arma 3
Escape from Chernarus (Beta0.1)
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Update: Jul 22, 2019 @ 4:57am

- made it work again... maybe???

Update: Feb 19, 2018 @ 2:56am

- 'Talk To Victor' Update -

A new quest has been added. If you get the key to the secret base talk to the first character you find there. Is Victor!
He might come across as unfriendly but he likes money and will be of use if you keep talking to him.

+ Secret Quest
+ Secret Raid
+ New Location
+ Faster Store Scripts
+ AI-Despawn Redone

Update: Feb 18, 2018 @ 1:38am

+ fixed screen bug upon death
the problem should not occur any more.
fps should stay normal during sessions.

+ opti. cleanup system (AI-removal after exiting raid)

+ fixed a few locations

+ started quest roadmap (you might find items that can't be picked up yet or have no use)

Update: Jan 28, 2018 @ 9:33pm

+ Fixed extraction at Solninchny
+ AI Spawn opti for all raids
+ New base tweaked
+ Trader fixes

Update: Jan 7, 2018 @ 10:52am

Slight Spoilers regarding the activation of the new quest and the secret base!!



+ First quest (Guy at the base entrance)

Quest is unlocked after you speak to him for the first time. It takes some time.
Right now the countdown is at 90 sec.

+ Secret Base (can be unlocked)

By doing the new quest.

+ Guns & Ammo Store

"Reworked Traders 0.2" fixed a lot of stuff and made the buy function at the gun & ammo store better.
Also fixed the Item Buyer at Base. He now will only buy one item per time for the listed amount of money.
Before he would get all the items from your inventory for that price.

+ Storage for nice loot

Made the storage at Base smaller. If you want bigger storage you need to unlock the Hideout (Secret Base).

+ Reworked AI-Spawns

Sys. should be more opti. now. More AI spawning with same or even better frames.
Also more action in Raids because AI can respawn if you move in and out of certain areas in Electro for example.

Update: Jan 4, 2018 @ 1:17am

+ Sound FX
+ New Raid-Menu
+ Posters and pictures for max. immersion at base
+ New char. (For Player-Introduction & Raid-Quests later on)
+ New AI-Spawn at Solnichniy (Better opti. & more hostiles to fight)

Additional notes:
I am still working on the new Traders. Unfortunately it's going kind of slow
because of ma job and the fam (: I hope ya'll hang in there.
There will be more raids and a quest/reward sys. in the future.
I had to remove the Ravage-Loot sys. from the scenario because it
doesn't go well with the SP-Respawn. Also this way the crates you can find in
raids become more important.
I hope you have fun with this one. More to come soon.

Update: Nov 19, 2017 @ 11:42am

+ Kamenka Raid
+ Loot Table Changed
+ AI Spawn Tweaked

Update: Oct 13, 2017 @ 2:55pm

+ Fixed Car at Base

Update: Oct 13, 2017 @ 2:50pm

+ New Raid
+ More Detail at Base
+ Spawn AI tuned

Update: Oct 9, 2017 @ 10:09am

+ System opt.
+ Base-Bugs Fixed
+ Changed starting weather
+ Fixed money glitch