Starbound

Starbound

The Saturnians
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Update: Apr 4, 2020 @ 12:51pm

============================================
1.3.3 Tenant Update Patch Notes:
============================================

In short:
*Librarian NPCs spawn in newly generated sky village libraries, that sell crafting guides and a guide on how to spawn every tenant in this mod.
-Non-Saturnians/Thaumoths can buy crafting guides to learn the recipes for most of the weapons in the mod.

*Almost every NPC in the mod can be spawned as a tenant.

*More NPC Dialog, including some for when Saturnians speak to certain modded species.

*Added two more wing back items.

*Improved some dye colors.

*Added a FLYING VEHICLE.

*Added more object inspection dialog.

*Added more darker fluff colors to the character creator.

=============================
-- Full Additions/Changes:

----------------------
=====NPCs and Tenants:

*Newly generated sky village libraries spawn librarians. Librarians sell books and crafting guides!
-Non-Saturnians/Thaumoths can buy these guides to learn the recipes for most of the weapons in the mod.

*Newly generated sky village blacksmith buildings have a 50% chance to spawn a variant that has a Kyterran shopkeeper. Nothing the blacksmiths sell is specific to their race.

*Many more village tenants can be spawned:
-Waspmim villagers, guards, and mages from the Waspmim village.
-Hatters, clothiers, art wizards, alchemists, librarians, farmers, and mage guards from the sky village.
-Kyterran villagers, guards, and sky village blacksmiths.

*All Saturnian/Waspmim/Kyterran Guards can be spawned at tiers 2, 3, and 4 by placing tungsten, titanium, and durasteel furniture.
-All Saturnian/Waspmim/Kyterran Guards can be spawned at tiers 5 and 6 by placing a Ferozium or Solarium Defense Gem, which are both crafted at the furniture summoning table. You can also craft invisible versions of the defense gems if floating gems aren't your preferred style of decoration.

*Added a book that details what you need to spawn most Saturnian tenants. Get it from village libraries.

*Waspmim guards have unique combat dialog.
*Added Saturnians-specific dialog to Agaran, devout Avian, and Fenerox villagers.
*Saturnians have dialog for speaking to more modded species.

----------------------
====Items:
*Added Polyphemus moth wings and Automeris frankae moth wings.

*Saturnian Protectorate robes are Protectorate blue by default. They now have the belt buckle the vanilla robes have as well.
-A alternate set of Saturnian Protectorate robes has been added as starter clothes. They can also be crafted at the Saturnian loom.

*Enemies hit by the fairy wand's projectile now glow for 30 seconds, rather than 5. Maybe you can mark the location of monsters before you rush into a dark cave?

*Scythes idle stance are adjusted. Now characters hold them with two hands, upright, like the Grim Reaper. This should be especially noticeable for NPCs, as they no longer constantly clip the scythe into the ground when idle.
*Scythes slightly rotate during the windup before their swings

*Improved the palettes for these dyes: regal blue, luna green, light pink, and lavender. they should have much better contrast now.
*The Saturnian dye bottle icons have been redesigned a bit. They now use the same palette that dual colored items use.

*Firing a baton into a wall makes a slightly louder boop sound.

*Added a flying vehicle that Io Mages on tier 4, 5, and 6 planets can sell! (Without the Frackin Universe biome patch, these biomes are Jungle and Tundra)

----------------------
====Objects:
*Most objects from this mod now have inspection text for Saturnians, Thaumoths, and Kyterran NPCS!

*Added a new wooden version of the Saturnian mannequin that should match the other vanilla/modded mannequins better. The older fluffy mannequins still can be crafted, and any mannequins you have are left unchanged.

*Thaumoths now have their own flag and warp gem. Saturnians/Thaumoths can craft each others flags/warp gems with the furniture summoner.

*Added 4 more banners to help with spawning particular tenants.
-The banners are: Kyterran sword banner, Kyterran drill banner, Saturnian hat banner, Saturnian clothier banner
*Most banners and posters are more vibrant. (increased saturation by 6%)

*Crafting times when using the furniture summoner *should* be consistently instant now.

*Added 9 new palettes of bunting.

*(Not currently accessible, but more colors for some furniture have been added. I'm trying to figure out the best way to put them in the game, since adding 8 duplicates of all furniture isn't really ideal from either a player or modder perspective.)


----------------------
====Misc:
*Saturnians/Thaumoths have custom sprites for the tech menu.

*Added 12 more fluff colors to the Saturnians'/Thaumoths' color selection (Mostly darker colors).

*Saturnians/Thaumoths sprites have been changed to be better outlined. Most hair/eyes haven't been changed, so this is probably really subtle.

======================
--Fixes:
======================
*Object tagging on some ebony furniture is fixed, and now properly counts as Saturnian furniture for tenants.

*Most ebony furniture is renamed consistently (Example: "Wooden Desk" becomes "Ebony Desk")

*The version of the ebony bed without a footboard can be 3d printed if you scan it. (Why did that one in particular have that issue.)

*Most weapons are placed into proper item categories. Categories should be consistently capitalized now.

*Batons that have fullbright (glowing) parts now emit varying amounts of light. Generated batons emit light colored after the element they use.

*Most wands emit light now.

*Waspmim Robes have a proper description, rather than accidentally using a description from something else.

*The short mage skirt now has shading.

*Float orb lights have their glow placed in the correct spot.

*The "rent due" animation for the Saturnian colony deed is no longer absurdly fast.

*NPC guards should no longer spawn with fixed tiered weapons. They now get new leveled versions of these weapons.

*Ship upgrades no longer spawn lines of ornate wood behind hazard blocks.

*Decorative books and decorative potion bottles have unique icons. All decorative potion bottles now have "bottle" in their name, and "[Decorative]" in their description to prevent confusion with the item potions that are actually usable.
-Three of the decorative potion bottles have a slight glow in the dark effect. These are the Lumen juice bottle, yellow potion, and light potion.

Update: Sep 23, 2019 @ 2:24pm

1.3.2.1:

--Changes:
All Saturnian blocks now show a preview of their painted colors in the tooltip!

Painting Brass Panels yellow makes them look like bronze.

Voidgem Blocks are worth 1 pixel rather than 15.
Voidgem Blocks can be crafted from vanilla Crystal Blocks, Liquid Erchius Fuel, and Healing Water with the Saturnian Furniture Table
Vanilla Crystal Blocks can also be crafted at the Saturnian Furniture Table, to save time, and to work around a mystery mod that breaks the vanilla unlock for them.

--Fixes:
The Healing Baton's recipe no longer requires the unobtainable Bottled Healing Water

Update: Sep 6, 2019 @ 12:43pm

1.3.2:

--Additions:
You can craft Healing Batons, Silk Batons, and Calm Batons. Silk Batons slow opponents down, and Calm Batons reduce their damage.

Staff Enchanters now sell randomly generated Mage Batons.

Added Floating Crystals Lights, Floating Orb Lights and Crystal Lampposts. Floating Lights can be placed in midair. Crafted with the Saturnian Furniture Table.

Added two new variants of the Sun/Crescent Robes, Star Robes, (Crescent Robes, but with white.), and Twilight Robes (Sun Robes, but with the same dual palettes the Dual Colored Top Hat has.)
All four hoods from these sets: Sun/Crescent/Twilight/Star, have new alternate versions with a sun/moon medallion.
Some old, unobtainable clothes were retouched and made craftable:
Luminary Robe (Chest)
Actian Robe (Chest)
Saturnian Space Helmet
Twilight Visor Hood

Added purple and orange versions of Bubble Doors and Hatches.
Added a Party Hat. Saturnians has been released for two years!
Versions of hats with glasses can be crafted with the Cosmetics Transmogrifier.

More tenants can show up:
-Io Staff Enchanter: Moves into homes with Saturnian furniture, magic objects and an Io banner. Sells staves and blocks.
-Alchemist Merchant: Moves into homes with Saturnian furniture, and at least 8 alchemy objects. Sells potions and alchemy clutter.
-Blacksmith Merchant: Moves into homes with Saturnian furniture, and at least 2 crafting objects. Sells weapons and armor.
-???: Moves into homes with Saturnian furniture and 50 light sources! Doesn't sell anything.


--Changes:
Npc changes (only affects newly generated npcs):
Some guards are replaced with wizard guards that wear robes and only use random batons.
Other "Battlemage" guards now spawn with either a baton, or a bow for ranged fights.
Soldier crew members can spawn with random batons.
Blue and Green chemist moth crew always have random fireball/elemental ball firing batons.
Yellow chemist moth crew always have random elemental beam firing batons.
Orange chemist moth crew always have bows.

Changed the recipes for the Sphinx Mech Bodies with glass so you can freely swap between glass colors.
Both mech parts now have 1.4's cheaper recipes.
The Flare Baton's (second tier 2 baton) fireballs now explode and leave fire after they hit an enemy, or after 2 seconds.
The Star Rod (second tier 6 baton) now fires larger, rainbow stars.
Homing Burst, Bee, and Flare Batons have new graphics.

There were two nearly identical ring shields, so I gave one type a new look.

Starbound's dialog system apparently supports cross-mod dialog again, so the Waspmims' easter egg dialog for bees doesn't need to make sure bee species are installed anymore.
Slight changes to Saturnian dialog.

Many objects have been retagged to support spawning new tenants. For example, all placeable potion bottles and alchemy apparatuses are now tagged as alchemy objects.

--Fixes:
Fixed Compressed Colored Stone being misnamed as "Compressed Birch Planks"
Fixed Silver Circlet dye colors.
Bubble Doors and Saturnian shiplockers can be crafted at the Saturnian Furniture Table.
Renamed "saturncirclesollampicon" to "saturncirclesollampicon2" to attempt to fix an issue where a mystery mod was seemingly replacing it with an old version without the new colors.
Bronze Rail Tram crafting recipe now crafts Bronze Rail Trams instead of a duplicate Ebony Rail Tram.
All of the ring shield types found in village chests are now specifically told they shouldn't have default levels.
Merged missing Kyterran status effects.
Added missing punctuation to combat dialog.

Update: Jul 21, 2019 @ 12:52pm

1.3.1 Staves, Wands, and Batons!:

Additions:
The Staff Enchanting Table can now be crafted. In addition to the existing staves, you can also craft a new kind of staff, Mage Batons.

Batons are functionally similar to guns. Each has a windup animation before firing. Generally, batons fire slower, more powerful projectiles than guns. Mods that give wands stat bonuses will also apply to batons.
You can usually craft two weapon batons per tier. (if balance still seems off, please let me know.)

Various tool wands can be crafted (Some previously existing as village only gear):

-Fairy Beacon Wand: Creates a controllable orb of light that also pulls in items. It's an upgrade to the starting Beacon Wand.
-Silk Grapple Wand: Functions as a better, reusable version of climbing rope.
-Rain Cloud Staff: Control a rain cloud that waters crops.

(A tab also exists that is currently unused. Status effect batons are planned for it.)

Changes:
-Wings now display the name of the moth species they are based on. The reference wings that aren't based on moths instead list the order they're based on.
-Lantern Wings now give both the light and wing effects.
-Added two variants of banners.
-Some banners can be flipped.

-Modified the damage output of most baton weapons.
-The black scythe used by a certain crew member now inflicts a status effect.
-Kyterran can spawn with differently colored heads.
-Kyterran swing their arms when they run and jump.
-Rain Cloud and Grass Staves are now half price. (6000 --> 3000)


Fixes:
-Compressed Sloped Ebony no longer contains 1000 Compressed Sloped Ebony!
-Saturnians and Thaumoth can craft Rainbow wings.
-Saturnian Blacksmiths sell scythes (At least until the Thaumoth get their proper merchants)

Update: Jul 6, 2019 @ 5:49pm

1.3: Building Update (For Starbound version 1.4.x)
================================

This update is kind of a stop-gap. The intended main feature of the update (Mage Baton weapon type) probably still needs balancing, so you can't obtain them without spawning yet. Mage Batons are crafted at the temporarily uncraftable Staff Enchanting Table.


(All changes apply to both Saturnians/Thaumoth)

Additions and changes:
========

-Added a crafting table for Saturnian furniture. It's crafted at an inventor's table, and any species can craft it's furniture without blueprints.

-Mage coffee makers are now a crafting station and can actually make coffee.

-Adjusted Saturnian block recipes to be more consistent while still being cheap. Most blocks are crafted like this: Planks-->Slopes-->Sloped Glass

-Saturnians now start with most of their block recipes unlocked.

-All blocks have zero sell value, and merchants now sell compressed stacks of blocks.

-Both hanging crystal lamps can be crafted in 14 colors now. Reduced light flicker strength on the bottle lamps.

-Some structures in villages can generate with different colors.

-Added Plume Moth Wings Angular Energy Wings, and Rainbow Wings.

Edit, 7/7/19: I forgot to give the blueprints for the rainbow wings to the player. To get them now, either enable admin mode before crafting, or spawn them directly with the id saturnWingRainbow . Will be fixed in the next update)

Edit, 7/7/19: -Saturnian colony deeds can be purchased from the Frogg merchant.

Graphics:

-Many objects have updated graphics:
Saturnian Pilot's Chair
Ship Fuel Hatch
Potion bottles held by crew.
All Banners

-Kyterran and their armor have new appearances.

-Charging wands now have a subtle thread effect


-Several clothes and wings now support the dual colored dyes from EIKO's HOUND Fashion mod:
Lantern Wings (Lantern metal is dyed)
Eclipse (Mothron) Wings (Tan part of the wings is dyed)
Black Spotted Wings (Dyes spots)
Inv. Leopard Wings (Wings)
Parallelogram Wings (Outline)
Black Outline Wings (Outline)
Dual Colored Top Hat (Band)

Flux Robes [Thaumoth tier 3 armor] (Black fabric)
Mage Skirt (Pants)
All versions of hats with grey antennae. (Antennae are dyed)


-Midnight Wings now emit smoke. If you don't like this, don't forget that you can dye any wings with Midnight Dye.

New blocks:

-Bronze Glass Slope
-Birch Glass Slope
-Dark Oak Glass Slope
-Mahogany Glass Slope
-Dark Oak Planks
-Mahogany Planks
-Sloped Colorful Stone

In addition, the following blocks now drop when mined from villages, are now craftable, and have new painted colors:

-Brass Sloped Panel
-Dark Oak Sloped Panel
-Mahogany Sloped Panel

Fixes:
========
-Saturnian crew no longer have a primary weapon, which for some reason fixes the bug with them rapidly swapping weapons when idle. This only applies to new crewmembers.

-Medic crew members now carry red potions.

-Decorative yellow potions are yellow and not orange.

-Ebony Doors are craftable by Saturnians.

-Purple Goggles are no longer made from fabric. How did they see?!

-When beaming down with a mech, the mech pod's metal is now bronze colored to match the teleport loading animation. Why is only half of the teleport animation set up to be race specific?

-Banners, posters, and paintings all have unique icons.

-Saturnian slopes that are not glass now block light, possibly reducing lag.

-Greatly reduced minigun damage. Miniguns also have new graphics.

-Kyterran think traveling is tiring, not tiering. tires don exits

Update: Jan 17, 2019 @ 10:35am

1.2.0.2
-Fixed village generation issue.
-Made a certain hat craftable.

Update: Jan 17, 2019 @ 9:48am

Temporarily reverted to this version to stop crashes. Sorry!

Version 1.2

-Added a Hat fitter, for converting hats for Saturnian use. It works like furnaces used to back in beta. Place a hat in the first slot and press the button.
(The Hat Fitter is crafted by hand for only 1 pixel.)
177 Total converted hats + 20 alt versions.
All Racial Helmets can be converted (even if it doesn't do much)
Costume hats that already fit Saturnians can't be converted.
Some hats are just adjusted by a few pixels, while others are completely redesigned.
Some hats have alt versions that you can swap to with a "Cosmetics Transmogrifier"
Converted hats are marked with the ancient character for S (Looks like ":L", but rotated.)
Converted hats can be dyed with Saturnian dye.
This hat fitter uses Sparklink's outfit fitter as a base: https://community.playstarbound.com/resources/outfit-fitter.4857/

-Added a "Cosmetics Transmogrifier" that swaps certain armor appearances. For example, if you have converted a glitch helmet, you can change whether it shows your face, or gives you red eyes like the vanilla helmets. You can swap your armor for some previously unused sets (mostly Sci-fi themed), or add antennae to certain hats.

(This table is crafted with the Inventor's Table)

-Added 8 new Saturnian dyes. Regal Moth Blue (Dyes robe trim colors orange), Luna Moth Green (Dyes robe trim colors maroon), IO Moth Purple (Dyes robe trim colors yellow),
Light Pink, Lavender, Snow (brighter white), Midnight (darker black), and Evolight (Tier 6 weapon palette)

-Added "Waspmim" Villages. The Waspmim are based on Wasp Moths. They're Saturnians that mimic a wasp species in an effort to seem stronger that they really are. They're terrible at it, often confusing bees with wasps, but they try their best.

-The Waspmim wizard sells some unique items. The new projectile-based weapons were meant to be part of two new classes of weapon, but that's on hold for now...

-Wasp mimic wings have updated graphics. Renamed to Waspmim wings
-Added solid colored and polka dot wasp mimic wings
-Added Galaxy wings.

-Added antennae and a hairstyle based on two moth Pokemon. I think every moth Pokemon is referenced in some way now.

-Added more shades of black and white to the character creator.

-The Saturnians mod will now load after the Vespoid and Hive Wasp species mods. Waspmim have some unique dialog for player characters of either species.


Bug fixes:
-Wings now have their tooltip properly set.
-The wing status effect has an icon to make it clear that wings aren't just cosmetic.
-Villages use less sloped blocks, reducing lag.
-Chests in potion shops now contain less materials.
-Bubble Door Hatches have there wiring nodes moved to the right place.
-Because mannequin clothes can't dyed with the last color on the dye list, teal dye wouldn't work. Now a placeholder color is the last on the list, letting you display any color.
-Actian (Thaumoth) Bubble Doors and Hatches are craftable. Both Saturnian species can craft both variants of hatches and doors.

Update: Jan 16, 2019 @ 7:28pm

Version 1.2.0.1 Hotfix
-Removed tilesets used for village development.

Version 1.2

-Added a Hat fitter, for converting hats for Saturnian use. It works like furnaces used to back in beta. Place a hat in the first slot and press the button.
(The Hat Fitter is crafted by hand for only 1 pixel.)
177 Total converted hats + 20 alt versions.
All Racial Helmets can be converted (even if it doesn't do much)
Costume hats that already fit Saturnians can't be converted.
Some hats are just adjusted by a few pixels, while others are completely redesigned.
Some hats have alt versions that you can swap to with a "Cosmetics Transmogrifier"
Converted hats are marked with the ancient character for S (Looks like ":L", but rotated.)
Converted hats can be dyed with Saturnian dye.
This hat fitter uses Sparklink's outfit fitter as a base: https://community.playstarbound.com/resources/outfit-fitter.4857/

-Added a "Cosmetics Transmogrifier" that swaps certain armor appearances. For example, if you have converted a glitch helmet, you can change whether it shows your face, or gives you red eyes like the vanilla helmets. You can swap your armor for some previously unused sets (mostly Sci-fi themed), or add antennae to certain hats.

(This table is crafted with the Inventor's Table)

-Added 8 new Saturnian dyes. Regal Moth Blue (Dyes robe trim colors orange), Luna Moth Green (Dyes robe trim colors maroon), IO Moth Purple (Dyes robe trim colors yellow),
Light Pink, Lavender, Snow (brighter white), Midnight (darker black), and Evolight (Tier 6 weapon palette)

-Added "Waspmim" Villages. The Waspmim are based on Wasp Moths. They're Saturnians that mimic a wasp species in an effort to seem stronger that they really are. They're terrible at it, often confusing bees with wasps, but they try their best.

-The Waspmim wizard sells some unique items. The new projectile-based weapons were meant to be part of two new classes of weapon, but that's on hold for now...

-Wasp mimic wings have updated graphics. Renamed to Waspmim wings
-Added solid colored and polka dot wasp mimic wings
-Added Galaxy wings.

-Added antennae and a hairstyle based on two moth Pokemon. I think every moth Pokemon is referenced in some way now.

-Added more shades of black and white to the character creator.

-The Saturnians mod will now load after the Vespoid and Hive Wasp species mods. Waspmim have some unique dialog for player characters of either species.


Bug fixes:
-Wings now have their tooltip properly set.
-The wing status effect has an icon to make it clear that wings aren't just cosmetic.
-Villages use less sloped blocks, reducing lag.
-Chests in potion shops now contain less materials.
-Bubble Door Hatches have there wiring nodes moved to the right place.
-Because mannequin clothes can't dyed with the last color on the dye list, teal dye wouldn't work. Now a placeholder color is the last on the list, letting you display any color.
-Actian (Thaumoth) Bubble Doors and Hatches are craftable. Both Saturnian species can craft both variants of hatches and doors.

Update: Jan 16, 2019 @ 7:27pm

Update: Sep 24, 2018 @ 5:54pm

1.1.2

-Added a new weapon type: Saturnian Scythes. They have a 3-part combo: the first two attacks work like a broadsword, and the last attack rapidly spins the scythe, hitting multiple times.

-WIP: You can play as a nocturnal Saturnian. This is a player only species. In the future, they might get alternate cosmetics for armor and weapons.
-Nocturnal Saturnians call themselves Thaumoth, and take their names from ancient texts.
-Thaumoth have different stat bonuses in Frackin Races
-Saturnians or Thaumoth share the same items, but Thaumoth use a duplicate of the graphics. For modding, Thaumoth use the name "saturn2"

-Added Cecropia Wings, Tulip Tree Moth Wings, Black Outlined Wings, and White Outlined Wings

-Many hats originally only sold by villagers now can be crafted.

-Saturnian Wands have new charge sounds.

-----Bugs
-Certain colored blocks no longer drop PGIs
-Both random encounter dungeons should spawn now.
-Wings should sort to the right category