Stellaris

Stellaris

Ethics and Civics Classic (4.0 Mostly Fixed)
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Opdatering: 29. juni kl. 0:07

Many Job Fixes

Noble/Aristocrat variants of jobs

Barbaric Despoilers Civic:
- now is an advanced form of Slave Guilds civics
- unlocks special story if paired with clone army

Clone Army Origin:
- Now starts with size 30 Relic World (felt fitting, and is a buff)

Letters of Marque Civic:
- Added Pirate swap for Soldier jobs (Theme)
- Pirate Captain trait (previously material liberator trait), soldiers now also produce energy if governor

Pirate Lord Civic:
- No more elections
- New pirate lord selected upon death

Opdatering: 19. juni kl. 0:49

Hotfixes:
Many Policy fixes
Slavery fixes
Primitive Army fixes (they only had defense armies)
Research Coop Fix

Opdatering: 18. juni kl. 17:04

Balance Update:
Anarchist Ideals --> Now has edict that allows factions to split production of research & unity
Crowdsourcing --> Now has edict that allows factions to produce research instead of unity

Anarchist Ideals & Crowdsourcing research bonus reduced by 50% (This was from player feedback)

Hotfix:
Primitive Uprisings should no longer have never-ending wargoals

Opdatering: 13. juni kl. 20:34

Anarchist Ideals Civic has been MASSIVELY reworked and is now a Gov Civic

Opdatering: 13. juni kl. 15:06

Hotfix:
Food Alloy Civic Fixed
More Job Fixes
Warrior Culture Civic --> Added leader capacity +3

Chinese Localization Added (Thank you MiracleKagari!)

Opdatering: 13. juni kl. 9:04

Farmer District Hotfix!

Warrior Culture Civic:
- Leader Trait is now a Destiny Trait:
~Soldiers also produce minerals & food now
~Rival Bonus while Fleet Commander
~Army Upkeep -50%
~Council Modifier now does amenities instead of food

Opdatering: 12. juni kl. 23:00

Bug Fixes:
- Angler Civic Fixed
- Spiritualist Enclave Zone Fixed
- Temple Jobs Fixed
- Warrior Culture Civic Fixed


Warrior Civic Changes:
- Duelist jobs now require militarist ethic, but produce militarist ethic attraction
- Commanders start with "Swords to Plowshares" trait
~Soldiers Produce Food Income if governor
~Ship and Army kills provide a lump-sum of consumer goods

Opdatering: 11. juni kl. 17:39

Hotfix:
- Specialized Districts Fixed
- Payback Origin allows Liberate Slaves bombardment stance
- Fixed Eager Explorer ships not being allowed to have hyperdrive lvl 1
- Broken Shackle will now unlock Federation Code technology

Opdatering: 10. juni kl. 16:19

Opdatering: 9. juni kl. 16:07

Fixed Prescripted Synth Machine Empires

Added Random Events to "The Hyperdrive Project" situation

Fixed Primitive Techs

Pirate Civic: "Letters of Marque" is now available for individualistic non-megacorps empires too!
- Added unique building: Pirate Haven