Don't Starve Together

Don't Starve Together

Megarandom world generation
Ergebnisse 41–50 von 61
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Update: 23. Jan. 2018 um 13:14

Version 0.9
- Not removing players "areaaware" component anymore. This prevented sandstorms to appear and many things such as using the shadow atrium on surface. Added Ptr & Hekkaryk code to spawn AF in overworld. Disabled the nightmare phase in overworld option for one month.
- Bringing back Slimy biome. (was bugged in previous version)

minor:
- Reduced earthquakes frequency.
- A few more configuration options.
- Cleaning code
- bamboo can be used to craft papyrus. (to make jungle more interesting)
- coffee can be cooked with non-cooked coffeebeans
- added bosses set pieces in configuration options

Update: 21. Dez. 2017 um 13:56

Version 0.81

- Added ox spawn to Sinkhole biomes.
- Now accepts workshop-1237378537 as a valid "Multi Worlds" installation (temporary fix for Winter feast update)
- Configuration options to disable certain Multi Worlds biomes.
- Removed some useless portions of code.

Update: 7. Aug. 2017 um 11:22

- Fixed a major bug that prevented the mod to work with caves.
- Reduced default Ruins option to "Normal"

Update: 5. Aug. 2017 um 10:40

- Fixed the bugged "None" ruins option

Update: 3. Aug. 2017 um 12:00

- Patched a small texture bug

Update: 1. Aug. 2017 um 12:37

- Default parameters are now easier. (Less ruins, less cave effects)
- Default parameters are now more stable and give faster loading time, but there will be a bit less things on the map than before.
- Added better error messages.

Update: 1. Aug. 2017 um 5:30

Update: 30. Juli 2017 um 9:13

Update: 30. Juli 2017 um 8:56

- Corrected a few bugs and added some new ones

Update: 29. Juli 2017 um 15:45

V0.7
- Adapted algorithm to support a lower number of biomes.
- It is now possible to choose which biomes to use, and use the mod without MultiWorlds/Megaradom preset if the user wants to try it.
- Fixed a bug that prevented the mod to work with caves.
- Algorithm code cleaned, simplified and commented. (in storygen.lua)