XCOM 2
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Less BS Yellow Alert
   
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Marcadores:  gameplay
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9 mar. 2017 às 20:18
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Less BS Yellow Alert

Descrição
Tweaks LW2 yellow alert to be less trigger happy. Removing the yellow alert actions if an alien is activated on the same turn it goes from green alert to yellow alert, this will happen if a second pod patrols into you and hear your overwatch fire on the same turn the first pod patrols into you. This also cause units that are damaged while scampering not ever take yellow alert actions (but can still take green alert actions), following the behaviour of those who took damage before scampering.

Since LW2 is balanced by experience instead of hard data of how things actually work, the old behaviour might cause the reflex percentage to be adjusted down a bit, you can balance out this by slightly increasing the reflex action chance in XComLW_Overhaul.ini, but you need to update the green/yellow alert chance ratio in <steam library path>/SteamApps/workshop/content/26850/880363602/Config/XComScamper.ini

Compability:
No overrides, but has no effect if Long War 2 is not active.
7 comentários
hottt3 17 nov. 2022 às 16:13 
So, what about LWotC? Is it compatible or not? Does anybody know? Thanks)
-bg-  [autor] 24 ago. 2021 às 20:34 
ya just do it, I haven't read what the LWOTC change differences are to port it myself.
Kiruka 23 ago. 2021 às 7:44 
Would it be okay with you if I did a LWOTC port of this mod? I'll give you credit of course.
Narlindir 11 fev. 2021 às 7:13 
Does This vibe well with lwotc?
Or does it think there is no LW so it statys inactive?
-bg-  [autor] 29 mar. 2017 às 12:26 
it's the ratio of yellow alert chance and green alert chance (1:1 in all diffixulties currently)

i need separate config as this mod is not built with LW2 dependancy i can't read the config files.
=[NK]= Col. Jack O'Neil 29 mar. 2017 às 2:06 
In the ini, what does the 100% represent.. Because it's got yellow /green
Lurkerr 10 mar. 2017 às 18:00 
Hello -bg-, Just wanted to ask if you would be willing to made a mod on commission (as in getting paid, money or games). I have these ideas for spark classes and you seem to have experience in creating spark classes for the game :D