27 ratings
Less BS Yellow Alert
Tags:  Gameplay
File Size
0.072 MB
Mar 9, 2017 @ 8:18pm
1 Change Note ( view )

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Less BS Yellow Alert

Tweaks LW2 yellow alert to be less trigger happy. Removing the yellow alert actions if an alien is activated on the same turn it goes from green alert to yellow alert, this will happen if a second pod patrols into you and hear your overwatch fire on the same turn the first pod patrols into you. This also cause units that are damaged while scampering not ever take yellow alert actions (but can still take green alert actions), following the behaviour of those who took damage before scampering.

Since LW2 is balanced by experience instead of hard data of how things actually work, the old behaviour might cause the reflex percentage to be adjusted down a bit, you can balance out this by slightly increasing the reflex action chance in XComLW_Overhaul.ini, but you need to update the green/yellow alert chance ratio in <steam library path>/SteamApps/workshop/content/26850/880363602/Config/XComScamper.ini

No overrides, but has no effect if Long War 2 is not active.
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-bg-  [author] Mar 29, 2017 @ 12:26pm 
it's the ratio of yellow alert chance and green alert chance (1:1 in all diffixulties currently)

i need separate config as this mod is not built with LW2 dependancy i can't read the config files.
=[NK]= Col. Jack O'Neil Mar 29, 2017 @ 2:06am 
In the ini, what does the 100% represent.. Because it's got yellow /green
Lurkerr Mar 10, 2017 @ 6:00pm 
Hello -bg-, Just wanted to ask if you would be willing to made a mod on commission (as in getting paid, money or games). I have these ideas for spark classes and you seem to have experience in creating spark classes for the game :D