Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Though I do not recall this with OFP -> ARMA 2, I do know in ARMA 3, a few times, Steam did NOT delete the mods, they were still there, even though I unsubscribed (to fix a similar issue as yours).
BEST BET:
Unsubscribe from the mod via Steam
Stop the ARMA Launcher AND Steam
Find your mod folder and VERIFY that mod is GONE!
If it is still there, just whack it, all will be OK! :)
At times, it does it right away, though I have had about 3-5 mods that it did NOT delete. No matter how many times I subscribed/unsubscribed, it just would not delete them.
Thus, the steps I listed above, is how they came to be and the solution which does work.
Just a tip for you and others!
(As a note: This could have been a bug with Steam that has now been fixed - I do not know. This happened within the past 1-2 years ago to me.)
:)
"Addon `AdvDevTools` requires addon `AdvDevTools_Fonts`"
Please repair the mod via Launcher or simply unsub and resub. I pushed two updates very close to each other which seems to have confused Steam a bit ;)
Use the reload option (Ctrl+R) to clear memory. Clear search only clears the search results.
@r0dx864
No. That's way too specific
@Akaviri13 @Rickoshay
Thanks.
@Miss Heda
I updated the keys but last I checked steam used to have a bug that it didn't delete old keys/signatures. Hopefully it's fixed but if not you'll have to delete them manually
//config.cpp:
class CfgFunctions {
class errorlog {
class error_functions {
class errlog {file="\errorlog\handle.sqf";preInit=1;preStart=1;};
};};};
//handle.sqf:
missionnamespace setvariable ["uievent_errorlog",missionnamespace getvariable ["uievent_errorlog",-1]];
if(!((getEventHandlerInfo ["scripterror",uievent_errorlog])#0))then{
addMissionEventHandler ["ScriptError",{
_errlog=uiNamespace getVariable ["error_log",[]];
if(1e7<(count str _errlog))then{_errlog deleteat 0};
_err=[systemtime]+_this;
_errlog pushback _err;
uiNamespace setVariable ["error_log",_errlog];
}];};