Total War: ATTILA

Total War: ATTILA

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Renovatio Imperii - Radious Submod
   
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Etiquetas: mod, Units
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143.115 MB
17 NOV 2015 a las 5:20 a. m.
25 FEB 2016 a las 11:09 a. m.
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Renovatio Imperii - Radious Submod

Descripción
Renovatio Imperii is arrived to its last phase and now it reaches the definitive status of Radious Official Submod.

Purpose of this mod is to offer you an high quality selection of units historically existed and serving under the imperial armies, especially during the Belisarius' timeframe.
Cortes planned these units trying to offer a large variety of units and DramaBelli tried to realise them in respect of history but also taking care of players' need of variety, also trying to avoid clones with different shields and names plus the abuse of abused vanilla stuffs.

It brings you 26 new units searched and planned by Cpt Cortes, who also created DB structures and realised by DramaBelli, who created all visuals mixing old and new textures made exclusively for these units.
Final balancement made by Radious, who checked the mod to assure you a 100% compatibility with main mod mechanics.

Cpt Cortes made 21 of these units available for Roman Expeditionary Corp and Byzantine Empire in the Last Roman Campaign DLC. Other 5 units are exclusively available for the Eastern Roma Empire in the Grand Campaign.
They come with unique cards made by DramaBelli and adapted to Radious style by Great Black Jaguar.

An exclusive AOR system mod (regional recruitment) is separately offered by Cpt Cortes to have each unit recruitable in its (the more possible)historical region of the map; and yes, it is compatible with Swiss Halberdier's AOR mod.


Italy

-Numerus Persoiustinianorum: T1
-Equites Perso-Iustiniani: T3
-Equites Perso-Armenii: T2
-Numerus Invictorum: T3
-Numerus Sermisianus: T2
-Numerus Theodosiaci: T2
-Auxilia Palatina Regii: T3
-Numerus Cardisianus: T2
-Theodosiaci Victores: T2
-Felices Laetorum: T2
-Numerus Felicum Theodosiacus: T2
-Numerus Dacorum: T3

North Africa:

-Theodosiaci Balistarii: T3
-Numerus Devotissimi Theodosiaci: T3
-Paraetonitae Justiniani: T2
-Voluntarii: T1

Dalmatia:

-Mattiarii: T3

Egypt:

-Legio Quinta Macedonica: T3
-Leones Clibanarii: T3
-Scythai Iustiniani: T2
-Numerus Pharanitai: T1


Eastern Roman Empire (Grand Campaign)

-Auxillia Palatina - Dacii: T3
-Auxilia Palatina - Regii: T3
-Auxilia Palatina - Felices Theodosiaci: T2
-Mattiarii Seniores: T3
-Legio Quinta Macedonica: T3

External link here, in our TWCenter thread:

TWCenter Thread[www.twcenter.net]

In that thread you will find pictures for each unit included in the mod.

AOR Addon

Here you have a little AOR addon. All unit have a historically assigned region where they were in these years. BUT this AOR will work ONLY if you have settlements, if you are in expedition/horde mode, you'll be able to recruit all units in every region. As soon as you take a settlement (for you, not for ERE) AOR will start to work. This addon need a new campaign in order to work. Is totally compatible with the official AOR mod by Swiss. So much thanks to our mate Swiss to create his community AOR map!!

{ENLACE ELIMINADO}

Install instrucctions for non steam link, download and unzip, place both .pack and .png files in your data folder (C:\Program Files (x86)\Steam\SteamApps\common\Total War Attila\data in windows 7) and load this mod AFTER the main Renovatio Imperii mod.


TEAM MEMBERS:

Cpt. Cortes - Unit profiles. DB andtext work, and idea.
DramaBelli - Unit Visuals. Allvisual stuffs, unit cards and promotional pictures. He made the mod picture too.


CREDITS:

Ernst von Jacob: historical research and visual inputs
Swiss Halberdier: very friendly help, massive support and contribute with his AOR community map
Avetis : for the model of his helmet with and without chainmail he gave me for one of my Rome II units (thank'u, DramaBelli)
EvilEwok: dear and little testing support (By Cpt Cortes)
Great Black Jaguar:for having adapted cards to Radious Style
Radious: for final checking and balancements to make this mod "official"
Silent Resident: for her nice choco-Logo
My dear and little EvilEwok for testing and support.

SOURCE:

http://www.romanarmytalk.com names and information
http://lukeuedasarson.com/NotitiaPatterns incredible work with Notitia Dignitatum shields and historical infos

Have fun!
152 comentarios
The Overlander 4 MAY a las 3:53 a. m. 
does this still work?
[ESP] Lucio Boreno  [autor] 30 MAY 2023 a las 5:26 a. m. 
@Malata Societa' Official this mod is include in the UPC Project
[ESP] Lucio Boreno  [autor] 30 MAY 2023 a las 5:26 a. m. 
I tested again, and the mod works fine with the latest Radious mod version
FlyingDutchMan 29 MAY 2023 a las 4:06 p. m. 
Might be working for the author, but it certainly isnt working for me when using the only other mod(s) i use radious.
Malata Societa' Official 13 ABR 2023 a las 2:16 a. m. 
Will the unit names and descriptions appear? the problem is that I use a language other than English, in a few words is this mod compatible or is it inside the translation program of the "upc project mod"?
Dupz 2 DIC 2022 a las 2:48 p. m. 
Hi. Is this mod compatible with Very Hard submod for Radious? That submod changes recruitment and upkeep costs and make them more expensive.
Rae 18 OCT 2022 a las 7:52 p. m. 
Hi, author is saying the mod works still but I have been trying for awhile now and that I can't get the mod running with Radious. Sad..
[ESP] Lucio Boreno  [autor] 11 OCT 2022 a las 9:55 a. m. 
Mod is update and works with the current game version.
DeLove 10 OCT 2022 a las 9:37 p. m. 
If this mod still works, it would be nice if you updated it to the latest version. Or...in the top of the description state its works with current game version. Ima leave this here. Thx
kmbd 16 SEP 2022 a las 8:28 p. m. 
Does it work with radious?