Sid Meier's Civilization V

Sid Meier's Civilization V

143 평점
Randomize City Names
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
파일 크기
게시일
업데이트일
1.294 KB
2012년 9월 23일 오전 1시 50분
2014년 10월 27일 오후 4시 27분
변경 사항 2개 ( 보기 )

다운로드 위해 구독하기
Randomize City Names

설명
Randomize City Names
for Civilization V [vanilla], Gods + Kings, and Brave New World
by Nutty

Randomizes city names within a civilization's list for every city except the capital. Also affects modded civilizations.

[]
댓글 48
marcosioannou 2020년 7월 23일 오전 4시 20분 
Is the randomised list meant to be the same each time? Because every game I've had so far, each civ's city name list—although reordered—repeats itself each game. Is this a glitch or intentional?
Martel 2018년 7월 6일 오후 7시 14분 
>oakland
Alikalix 2017년 9월 14일 오전 5시 11분 
Even if I change <AffectsSavedGames>0</AffectsSavedGames> to 1, delete cache, start a new game, the game still can't be loaded after saving. Moded civs don't randomize, only vanilla
Nutzzz  [작성자] 2017년 2월 6일 오후 10시 13분 
You need to start a new game after the change is made.
Alikalix 2017년 2월 4일 오전 12시 59분 
"<AffectsSavedGames>0</AffectsSavedGames> when I changed this to 1, I couldn't load saved game
Foxforch 2017년 1월 11일 오전 5시 34분 
I'm only using this mod, Hunnic city names and Iroquian city names when it comes to this. Maybe your mod just doesn't reach the custom civilizations I install?
Nutzzz  [작성자] 2017년 1월 10일 오후 3시 14분 
Is it possible you're using whoward69's "Global - Random City Names" or an earlier version of this mod? In which case, it will only randomize mod civs if you're lucky and they happen to be loaded before the mod.

I also just noticed that I didn't enable "Affects saved games" for this mod (which should have been enabled; I wasn't clear at the time what that feature entailed). This oversight could cause issues between saves and loads if, e.g., you don't always load your saves from the mods menu rather than the main menu (which you should always do, BTW, even though it can be time consuming), or if your mod loadout was changed in any way. I'll update soon to fix that oversight, but you can also just edit the .modinfo file and change "<AffectsSavedGames>0</AffectsSavedGames>" from 0 to 1.
Foxforch 2017년 1월 7일 오후 1시 14분 
Not on them all tho. Not the over 20 historical civs I've tried...
Nutzzz  [작성자] 2017년 1월 7일 오후 1시 12분 
@Foxforch: It does.
Foxforch 2017년 1월 6일 오후 12시 55분 
It would be nice if this was working on mod civilizations too.