Sid Meier's Civilization VI

Sid Meier's Civilization VI

184 értékelés
Merrick's Finland
3
2
   
Díjazás
Kedvenc
Kedvenc
Törlés
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Frissítve:
80.159 MB
2018. márc. 29., 15:16
2021. febr. 18., 12:22
20 változásjegyzék ( megnézés )
Ennek az elemnek a használatához DLC szükséges.

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Merrick's Finland

1 Rosenthorn készítette gyűjteményben
Merrick's Civilizations and Leaders
33 elem
Leírás
Finland is a defensive Civilization focused on culture, happiness, and appeal. Their strength lies in unimproved woods and lakes, and in maintaining a high appeal in their cities for a tourism victory, and so as to get good combat bonuses from Mannerheim's unique ability. Maintaining loyalty and happiness is the key to victory as Finland.

Finland
Kalevala
  • Cities on your Home Continent receive +3 Loyalty per turn and Cities at maximum Loyalty receive an additional +10% Culture and +10% Production.
  • Unimproved Woods and Lake tiles yield +1 Culture and +1 Production.

Sissi
  • Replaces Infantry.
  • Increased Flanking Bonus.
  • Can perform a ranged attack.

Sauna
  • Unique improvement that can be built anywhere but not adjacent to another Sauna. Can be built in Woods and Marsh without removal.
  • +1 Culture and +1 Appeal. +1 additional Culture for every 2 adjacent woods.
  • +1 Amenity if the city has atleast one Sauna adjacent to a River or Lake.

Mannerheim
Our Homes, Our Faith, Our Country
  • All Military Units in friendly territory receive a bonus to Combat Strength based on tile appeal, +3 in Average, +4 in Charming, and +5 in Breathtaking.
  • +1 Appeal to all tiles in cities with full Loyalty.

Marshal of Finland
  • Favors civilizations with the same type of government and that keep a large standing army. Dislikes civilizations with different governments that keep large standing armies.

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This mod is compatible with Gathering Storm.
This mod is compatible with Leugi's City Style Pack and requires it to show the unique city style.
YNAMP TSL
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Direct Downloads on Google Drive[drive.google.com]
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Credits
Merrick - Art and Code
Deliverator - Sissi hat
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Support my mods on Patreon
[www.patreon.com]

Or, give me a tip on Kofi!
[ko-fi.com]
Népszerű témák Összes megnézése (3)
1
2022. aug. 12., 13:31
Toinenkin Bugi
Juggernaut
0
2022. aug. 11., 16:00
Bugi
Juggernaut
0
2020. máj. 25., 15:03
it appears that the sauna amenity bonus is broken
Stuck Feam
137 megjegyzés
Random ápr. 4., 12:31 
Too much op, like i was in atomic age meanwhile like everyone was in medieval/ressainance
yere márc. 7., 13:53 
I like the uniqueness but seems super op. The fact that you could get +1 culture and production on round 1 just by settling next to a forest is waaay too strong.

Also unlike you suggest I don't think this is a defensive civ, considering that you should easily be able to hold cities that you conquer on your own continent, not to mentiong the 3/4/5 bonus combat strength.

I also don't really understand why the sissi unit would replace the melee unit AND have a ranged attack. Just have it replace a recon unit, since the sissis of real life are mostly for reconnaissance. This way the ranged attack also makes sense, since recon units after the scout already have one.

Although I really like the uniqueness of using loyalty for boosting yields and appeal for boosting combat strength I think the numbers should be toned down quite a bit.
Zixim 2023. márc. 18., 6:54 
@Attackarack I'm no coder, but \steamapps\workshop\content\289070\1346055198\Core\Finland_GamesDefines.sql has some lines like this:

('MODIFIER_MER_OUR_HOMES_OUR_FAITH_OUR_COUNTRY_CHARMING_STRENGTH','Amount',4)

If I'm reading this right, this and the similar lines above and below it with the AVERAGE and BREATHTAKING labels should be responsible for the strength bonus values.
Simply replace the numbers in the CHARMING and BREATHTAKING with 1, and it should result in 3+1+1 for the strength bonus.
Could also go with 1+2+2 if you want it to be more strict with requiring higher appeal.
Attackarack 2023. febr. 7., 10:05 
This mod is super cool! However, the unique ability of +3/4/5 combat strength in average/charming/breathtaking tiles is bugged and very OP - they are stacking rather than applying the highest value.

Could anyone suggest a way to modify "Finland_GameDefines.sql" so that only the highest combat strength bonus applies (for example, +5 total bonus CS in breathtaking tiles, rather than 3+4+5 = 12 bonus CS in breathtaking tiles)?
JUSTSAMY 2023. jan. 19., 19:36 
If you want to play the YNAMP map with this mod, but the civilization does not appear on this map, then go to the mod file: mods/1346055198 Merrick's Finland/Core/Finland_GameDefines , Then paste the text below into Notepad



--======================
--YNAMP
--======================
CREATE TABLE IF NOT EXISTS StartPosition (MapName TEXT, Civilization TEXT, Leader TEXT, X INT default 0, Y INT default 0);


INSERT INTO StartPosition
(MapName, Civilization, X, Y)
VALUES ('CordiformEarth', 'CIVILIZATION_MER_FINLAND', 41, 39),
('GiantEarth', 'CIVILIZATION_MER_FINLAND', 28, 79),
('LargestEarthCustom', 'CIVILIZATION_MER_FINLAND', 36, 99),
('LargeEurope', 'CIVILIZATION_MER_FINLAND', 47, 63),
('Zobtzler_NorthernEurope_Map', 'CIVILIZATION_MER_FINLAND', 60, 25),
('PlayEuropeAgain', 'CIVILIZATION_MER_FINLAND', 61, 72),
('GreatestEarthMap', 'CIVILIZATION_MER_FINLAND', 56, 61);
bigtardo 2023. jan. 9., 4:40 
TLS?
Kronvix 2022. dec. 9., 5:07 
please TSL
M 2022. nov. 28., 6:22 
Thank you for adding the TSL for Denmark on Play Europe Again, would you also be able to add Finlands TSL. Thank you
crashzdummy 2022. nov. 20., 12:05 
This looks like a really cool mod! I've added it to my short list of dlcs.
You should put Simo Häyhä in as a 0-1 unit!!!
CypRyan 2022. okt. 8., 6:36 
Considering the bug @=FDS= erskaperska mentioned:
In file 'Finland_GameDefines.sql' line 230 and 232 change 'MODIFIER_PLAYER_CITIES_ADJUST_CITY_YIELD_MODIFIER' to 'MODIFIER_SINGLE_CITY_ADJUST_CITY_YIELD_MODIFIER'. That should do the trick.:steamthumbsup: