Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Merrick's Finland
   
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File Size
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Updated
76.445 MB
Mar 29, 2018 @ 3:16pm
Feb 18, 2021 @ 12:22pm
20 Change Notes ( view )
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Merrick's Finland

In 1 collection by Merrick
Merrick's Civilizations and Leaders
24 items
Description
Finland is a defensive Civilization focused on culture, happiness, and appeal. Their strength lies in unimproved woods and lakes, and in maintaining a high appeal in their cities for a tourism victory, and so as to get good combat bonuses from Mannerheim's unique ability. Maintaining loyalty and happiness is the key to victory as Finland.

Finland
Kalevala
  • Cities on your Home Continent receive +3 Loyalty per turn and Cities at maximum Loyalty receive an additional +10% Culture and +10% Production.
  • Unimproved Woods and Lake tiles yield +1 Culture and +1 Production.

Sissi
  • Replaces Infantry.
  • Increased Flanking Bonus.
  • Can perform a ranged attack.

Sauna
  • Unique improvement that can be built anywhere but not adjacent to another Sauna. Can be built in Woods and Marsh without removal.
  • +1 Culture and +1 Appeal. +1 additional Culture for every 2 adjacent woods.
  • +1 Amenity if the city has atleast one Sauna adjacent to a River or Lake.

Mannerheim
Our Homes, Our Faith, Our Country
  • All Military Units in friendly territory receive a bonus to Combat Strength based on tile appeal, +3 in Average, +4 in Charming, and +5 in Breathtaking.
  • +1 Appeal to all tiles in cities with full Loyalty.

Marshal of Finland
  • Favors civilizations with the same type of government and that keep a large standing army. Dislikes civilizations with different governments that keep large standing armies.

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This mod is compatible with Gathering Storm.
This mod is compatible with Leugi's City Style Pack and requires it to show the unique city style.
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Direct Downloads on Google Drive[drive.google.com]
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Credits
Merrick - Art and Code
Deliverator - Sissi hat
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Support my mods on Patreon
[www.patreon.com]

Or, give me a tip on Kofi!
[ko-fi.com]
Popular Discussions View All (1)
0
May 25, 2020 @ 3:03pm
it appears that the sauna amenity bonus is broken
Stuck Feam
< >
126 Comments
Max Oct 25, 2021 @ 4:35pm 
Fun mod but the compounding culture glitch mentioned below makes it super overpowered. I got to future civic by like year 900 when my techs were still getting musketmen and coursers and stuff
choijanggyu Aug 7, 2021 @ 10:55pm 
If anyone want to play this mod in TSL YnAMP, Add
<File>Core/Support.sql</File> at <InGameActions> in Merrick's Finland (Mannerheim).modinfo file
The Doge of Venice Jul 31, 2021 @ 2:46am 
Hey! Can you please add the true start location feature?
MetaName Jun 12, 2021 @ 12:17am 
@Kenraali sissi
Kenraali Apr 30, 2021 @ 1:13am 
@Merrick Also consider fixing the bug of getting 10% more production and culture with each city. 6 cities, 60% more, for instance.
Kenraali Apr 27, 2021 @ 12:10pm 
Heads up - to make the Sissi keep up with the April 2021 update changes to Infantry, make sure to edit the following line in the following folder: Steam\steamapps\workshop\content\289070\1346055198\Core\, Finland_Uniques:
Line 23: Combat="70" to 75 and
Line 24: RangedCombat="70" to 75.
Ramon Avilêz Apr 8, 2021 @ 8:00pm 
I found the bonuses quite exaggerated. It could be better balanced to make it more attractive for continuous use in the game. 10% of production and culture is a lot. 3% would be a balanced value.
=FDS= erskaperska Mar 30, 2021 @ 11:28pm 
I think there might be bug in culture and production bonus. If you have 4 cities bonus is 40% and if you have 31 cities bonus will be 310% bonus to culture and production in each city.
Sappi Mar 29, 2021 @ 8:04am 
"Not adjacent to another sauna."

God forbid, no! Should be two tiles away from another...
Fantasieprodukt Mar 15, 2021 @ 11:43am 
I mean that TSL support for ynamp giant earth is broken; without TSL I guess it works