Total War: SHOGUN 2

Total War: SHOGUN 2

866 ratings
Add Occupation Resistance to AI Factions
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Tags: mod
File Size
Posted
Updated
565.000 B
Sep 27, 2012 @ 10:24am
Oct 20, 2012 @ 7:50am
1 Change Note ( view )

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Add Occupation Resistance to AI Factions

Description
In vanilla Shogun 2, the AI suffers no Resistance to Foreign Occupation unhappiness effect.
This mod changes this:
- Easy and Normal: Resistance as high as player's
- Hard: Effect reduced -10
- VH: Effect reduced -50
- Legendary: Effect reduced -100 (as in vanilla).

Works for the original Shogun 2 as well as RotS and FotS.

This mod is now compatible with my "No Handicap on Normal" mod.
It should also be compatible with all major mods.
110 Comments
SG Apr 21 @ 3:52pm 
well thats too bad
Tyler Apr 21 @ 11:16am 
the ai doesnt know how to deal with revolts and public order, it wasn't designed that way, this mod essentially breaks the ai and the intended challenge of the game.
Argacyan Jan 25 @ 8:27am 
my experience is this makes the game playable at all, the AI loses provinces to revolts while remaining a serious threat.
Tyler Jan 7 @ 10:27am 
this breaks intended ai behavior and game mechanics, makes game way too easy
Evil Dec 3, 2023 @ 8:23pm 
Is this mod still working I can't tell.
. Jul 8, 2023 @ 8:12pm 
new faction emerging almost every other turn and no ai expanding, makes it pretty easy imo
. Jul 8, 2023 @ 8:09pm 
kinda silly because the AI doesn't account for rebellions, with buildings or garrisons. I watched an AI hattori capture Omi and the very next turn just move their army out and then lose it to rebellion. Good mod but breaks the ai because the ai is dumb.
Chernobyl Sep 22, 2022 @ 5:43pm 
Does not appear to work, but it could just be my mod arrangement.
then again, mod is from 10 years ago.
SargonTG Jul 15, 2022 @ 10:40am 
this mod is just genius, i always wondered how the AI could steamroll in this game and it finally makes sense
viemäri lohi Sep 27, 2021 @ 4:43am 
@DonuteatermaN The mod only alters db files in campaign_difficulty_handicap_effects. There's no audio files or alteration of tables that affect them. If you have a mod that changes unit_stats_land or unit_tables then that's probably causing the sound bug. Use Sinfonia Semplica to fix that.