Stellaris

Stellaris

226 ratings
Black Hole Travelling
   
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0.004 MB
Jun 30, 2017 @ 4:10pm
Jul 6, 2017 @ 8:02am
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Black Hole Travelling

Description
Ever wanted to use black holes for travelling, like in Spore? Now you can!
Research the "Black Holey Key" technology (if you want, you can insta-research it for everyone at the start of the game via an event), then survey the black hole and just enter its orbit to get transferred to the black hole on the other side of the connection. This enables new ways for finding friends, enemies, habitable planets and of course a new place for you to place outposts!

If you ever encounter a galaxy with more than 128 black holes message me, because more than that are not supported! Also when there is a odd number of black holes, there will be one that is not connected!
Also the AI won't use that, because that's not possible sadly. (I heared it's okay to have an advantage, when it increases the fun by a lot.)

I'm open for your ideas how to enhance the mod!

Known Bugs:
- None

Compatibility:
- If you add this mod mid-game, use the console command "event blackholetravelling.1"
- doesn't override any vanilla files, should be compatible with nearly every other mod

If you find other bugs please send them to me! Thanks

Check out this Discord if you want to start modding yourself: https://discord.gg/VgemUek
Special thanks go to Sokhatai(Wufftiger) for helping me out a lot!
Popular Discussions View All (1)
3
Jul 16, 2017 @ 10:20pm
Further ideas
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209 Comments
XBagon  [author] May 6, 2020 @ 4:06pm 
@MaestarAelix sure go for it!
MaesterAelix May 6, 2020 @ 10:58am 
I like this mod - but its been a while since it was updated. May I have permission to modify this mod? I will give full credit to you as the initial creator and if you like always include a link back to this mod. :)
Realhollow Sep 13, 2018 @ 6:22pm 
Shame you didnt keep this updated you could ov made it into unremovable civc that gives you and only you this tec but make it so it blocks off the normal Wh tec
lxgon May 31, 2018 @ 2:26am 
update?
Davor Feb 26, 2018 @ 2:55pm 
Love this mod. It added so much fun for me. Thank you so much for making it.
XBagon  [author] Feb 26, 2018 @ 2:11pm 
So I think the new 2.0 Wormholes got this covered pretty much. Good job and thanks Paradox! Also I am now modding again, something completlely different. A whole nother game mode! But let's see how it works out..
XBagon  [author] Feb 19, 2018 @ 12:58pm 
I will continue playing Stellaris again with the Cherryh Update. There will be wormholes, so I will have to see if there is any reason for an update of this mod. For the current versions it should work fine, just ignore the warning.
MRJollyRoger Feb 19, 2018 @ 12:41pm 
update!
MightMight Jan 23, 2018 @ 11:35am 
Mod still works, but any chance for further support with 2.0?
Dogtown1 Nov 26, 2017 @ 1:57pm 
this has not been touched since the first week of july, someone should contact this mod author and request an update or take over the mod