Arma 3
258 ratings
Malden Defense Force 2035
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Data Type: Mod
Tags: Tag Review
File Size
Posted
Updated
84.841 MB
Jun 25, 2017 @ 9:18am
May 6, 2022 @ 9:26am
31 Change Notes ( view )

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Malden Defense Force 2035

In 1 collection by Phantom Hawk
Phantom hawks Arma 3 Addons.
51 items
Description
This is an addon that adds the Malden Defense Force or MDF and Malden Police Department or MPD factions to Arma 3 using the AAF faction as a base.

All units can be found in MDF and MPD in the editor.

This Addon is fully functioning in Zeus and with ALiVE.

For those who are looking for the A-149 Gryphon for this addon you can find it here (Jets DLC required).
http://steamcommunity.com/sharedfiles/filedetails/?id=1182024878

Please subscribe and click "Rate" , if you like my mod. :D

Addon features:

- Malden Defense Force Faction with Infantry, APCs, Turrets, Trucks, Jeeps, Planes and Helicopters.

- Malden Police Department Faction with Infantry, APCs, Trucks, Cars, Jeeps, and Helicopters.

- Custom uniforms body armor helmets and hats.

- units with French voices.

Future features:

- None at the moment. let me know if there is anything you want me to add.

Known issues:

- None that I know of at the moment please report any bugs to me if you find any.

notes:

- This addon may change over time.

special thanks to:

- AuburnAlumni for inspiring me to make this.

- ALIVE Team for there ALIVE addon and there ORBAT Tool.

- Pete for his or her Texture Templates.

- DreamRebel for his or her ArmA 3 retexture templates.

- slatts for his or her Winter "Ice" Dazzle CTRG patten.

- AveryTheKitty for helping me fix some texture issues.

- Mrbenp and The Don for suggesting I make the Malden Police Department faction.

- Bohemia interactive for the base textures.
Popular Discussions View All (3)
0
Aug 3, 2017 @ 6:20pm
Future Features:
Uldorn
0
Jun 28, 2017 @ 7:34am
Malden Police Department Unit Classnames list
Phantom Hawk
0
Jun 28, 2017 @ 7:33am
Malden Defense Force Unit Classnames list
Phantom Hawk
188 Comments
misterswisher Mar 23 @ 4:13pm 
load with alive and check 'override alive orbat loadout' in the object states attributes
beerthousand Aug 9, 2023 @ 3:48am 
@aka.porsimo same thing here. This happens on weapons and uniforms too. The loadout just reverts to a default one.
aka.porsimo Mar 22, 2023 @ 12:24pm 
Really great mod, but I have a strange problem: For some reason I can't remove nvgs from units in this mod. I've tried the load out editor, disabling and removing them using script commands and disabling them using Eden Enhanced, but nothing helps. They always spawn with nvgs when it's dark.
Crabbedley Jan 9, 2023 @ 1:32pm 
The best community workshop product ever! :GDEasy:
Phantom Hawk  [author] Sep 26, 2022 @ 3:31am 
yes.
Nokhshisho 5G Sep 25, 2022 @ 12:58pm 
@Phantom Hawk may i use and modify this mod for a faction i might make please? (all credits will be given)
Phantom Hawk  [author] Jun 13, 2022 @ 6:54am 
Yes you can edit the textures, code ect as long as you credit me, good luck with the campaign.
♠ CapriSol Jun 13, 2022 @ 4:27am 
Great job.

We plan to use the faction and textures for a upcoming campaign of the community "Gruppe W" which will take place at Malden: ( Forum [forum.gruppe-w.de])
For better lore and visibility we would like to change the flag which is attached to the uniforms etc., remove the "Nogovan Republic Defense Force" text and some other minor tweaks.

My goal would be to have some derivate of your addon which requires your addon that your original work is required definitely because we would only change a few textures.

For this little project we would like to have your permission that we can continue working on the new campaign.

Thank you in advance for your feedback.
Jc Mar 5, 2022 @ 10:49am 
Hey, does anyone know the faction names for the alive mod? Can't seem to find them anywhere. Much appreciated
S. Gordon Feb 9, 2022 @ 4:55pm 
Any chance to add the Kuma to the collection in the same green as the APC's